diff options
author | Dave Airlie <[email protected]> | 2015-01-27 13:39:51 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2015-01-28 09:51:21 +1000 |
commit | 349df23eb0d119e3f22ff6149824497414f07505 (patch) | |
tree | 048b6c2ba1a2cfb032664e2ce2ee61ee6f214000 /src/gallium/drivers/r600/r600_shader.c | |
parent | cc2fc095bfae1c0494240e4f06931e2ca90e182c (diff) |
r600g: add support for primitive id without geom shader (v2)
GLSL 1.50 specifies a fragment shader may have a primitive id
input without a geometry shader present.
On r600 hw there is a special GS scenario for this, you have
to enable GS_SCENARIO_A and pass the primitive id through
the vertex shader which operates in GS_A mode.
This is a first pass attempt at this, and passes the piglit
tests that test for this.
v1.1: clean up debug print + no need to assign
key value to setup output.
v2: add r600 support
Reviewed-by: Glenn Kennard <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.c')
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.c | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 471df91d8f3..16e820ee215 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -596,6 +596,20 @@ static int select_twoside_color(struct r600_shader_ctx *ctx, int front, int back return 0; } +static int vs_add_primid_output(struct r600_shader_ctx *ctx, int prim_id_sid) +{ + int i; + i = ctx->shader->noutput++; + ctx->shader->output[i].name = TGSI_SEMANTIC_PRIMID; + ctx->shader->output[i].sid = 0; + ctx->shader->output[i].gpr = 0; + ctx->shader->output[i].interpolate = TGSI_INTERPOLATE_CONSTANT; + ctx->shader->output[i].write_mask = 0x4; + ctx->shader->output[i].spi_sid = prim_id_sid; + + return 0; +} + static int tgsi_declaration(struct r600_shader_ctx *ctx) { struct tgsi_full_declaration *d = &ctx->parse.FullToken.FullDeclaration; @@ -626,6 +640,11 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx) case TGSI_SEMANTIC_POSITION: ctx->fragcoord_input = i; break; + case TGSI_SEMANTIC_PRIMID: + /* set this for now */ + ctx->shader->gs_prim_id_input = true; + ctx->shader->ps_prim_id_input = i; + break; } if (ctx->bc->chip_class >= EVERGREEN) { if ((r = evergreen_interp_input(ctx, i))) @@ -1800,6 +1819,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, ctx.shader = shader; ctx.native_integers = true; + shader->vs_as_gs_a = key.vs_as_gs_a; shader->vs_as_es = key.vs_as_es; r600_bytecode_init(ctx.bc, rscreen->b.chip_class, rscreen->b.family, @@ -1938,6 +1958,10 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, ctx.nliterals = 0; ctx.literals = NULL; shader->fs_write_all = FALSE; + + if (shader->vs_as_gs_a) + vs_add_primid_output(&ctx, key.vs_prim_id_out); + while (!tgsi_parse_end_of_tokens(&ctx.parse)) { tgsi_parse_token(&ctx.parse); switch (ctx.parse.FullToken.Token.Type) { @@ -2335,7 +2359,14 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, output[j].swizzle_z = 4; /* 0 */ output[j].swizzle_w = 5; /* 1 */ break; + case TGSI_SEMANTIC_PRIMID: + output[j].swizzle_x = 2; + output[j].swizzle_y = 4; /* 0 */ + output[j].swizzle_z = 4; /* 0 */ + output[j].swizzle_w = 4; /* 0 */ + break; } + break; case TGSI_PROCESSOR_FRAGMENT: if (shader->output[i].name == TGSI_SEMANTIC_COLOR) { |