diff options
author | Dave Airlie <[email protected]> | 2010-08-27 15:45:58 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2010-08-27 15:45:58 +1000 |
commit | 2184f3ec3059eaf8a9a2b04c995162543f000862 (patch) | |
tree | e0d2e070b1688b56384d0deca0fb6ddf15a2787b /src/gallium/drivers/r600/r600_shader.c | |
parent | a03d456f5a41926e39194de70b2d50776e64b8a2 (diff) |
Revert "r600g: simplify states"
This reverts commit bd25e23bf3740f59ce8859848c715daeb9e9821f.
Apart from introducing a lot of hex magic numbers and being highly impenetable code,
it causes lots of lockups on an average piglit run that always runs without lockups.
Always run piglit before/after doing big things like this.
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.c')
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.c | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 052b4971f31..ebcf19c12b1 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -132,7 +132,7 @@ static int r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_context_sta unsigned i, tmp; rpshader->rstate = radeon_state_decref(rpshader->rstate); - state = radeon_state(rscreen->rw, R600_VS_SHADER); + state = radeon_state(rscreen->rw, R600_VS_SHADER_TYPE, R600_VS_SHADER); if (state == NULL) return -ENOMEM; for (i = 0; i < 10; i++) { @@ -152,8 +152,6 @@ static int r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_context_sta rpshader->rstate->nbo = 2; rpshader->rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; rpshader->rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; - state->reloc_pm4_id[0] = R600_VS_SHADER__SQ_PGM_START_VS_BO_ID; - state->reloc_pm4_id[1] = R600_VS_SHADER__SQ_PGM_START_FS_BO_ID; return radeon_state_pm4(state); } @@ -168,7 +166,7 @@ static int r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_context_sta rasterizer = &rctx->rasterizer->state.rasterizer; rpshader->rstate = radeon_state_decref(rpshader->rstate); - state = radeon_state(rscreen->rw, R600_PS_SHADER); + state = radeon_state(rscreen->rw, R600_PS_SHADER_TYPE, R600_PS_SHADER); if (state == NULL) return -ENOMEM; for (i = 0; i < rshader->ninput; i++) { @@ -208,7 +206,6 @@ static int r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_context_sta rpshader->rstate->bo[0] = radeon_bo_incref(rscreen->rw, rpshader->bo); rpshader->rstate->nbo = 1; rpshader->rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; - state->reloc_pm4_id[0] = R600_PS_SHADER__SQ_PGM_START_PS_BO_ID; return radeon_state_pm4(state); } |