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authorDave Airlie <[email protected]>2010-09-24 14:58:15 +1000
committerDave Airlie <[email protected]>2010-09-24 14:59:19 +1000
commit59276b8541049a2d07d32fbb139fb14e21e387fc (patch)
tree26c9ac7a609d6073f68070dbaede7389c580a711 /src/gallium/drivers/r600/r600_shader.c
parente74d26d82ab6e4b21c6220d8f599f69ab2acf01e (diff)
r600g: fixup VP->FP output->input routing.
We need to map the TGSI semantics to each other using the hw semantic ids. this fixes glsl-kwin-blur and glsl-routing.
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.c')
-rw-r--r--src/gallium/drivers/r600/r600_shader.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index e18c6ce6052..3274f3be71a 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -64,6 +64,22 @@ struct r600_shader_tgsi_instruction {
static struct r600_shader_tgsi_instruction r600_shader_tgsi_instruction[], eg_shader_tgsi_instruction[];
static int tgsi_helper_tempx_replicate(struct r600_shader_ctx *ctx);
+/* called from hw states files to find VS->FS mapping */
+int r600_find_vs_semantic_index(struct r600_context *rctx, struct r600_shader *rshader, int id)
+{
+ int i;
+ struct r600_shader *vs = &rctx->vs_shader->shader;
+ struct r600_shader_io *input = &rshader->input[id];
+
+ for (i = 0; i < vs->noutput; i++) {
+ if (input->name == vs->output[i].name &&
+ input->sid == vs->output[i].sid) {
+ return i - 1;
+ }
+ }
+ return 0;
+}
+
static int r600_shader_update(struct pipe_context *ctx, struct r600_shader *shader)
{
struct r600_context *rctx = r600_context(ctx);