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authorJerome Glisse <[email protected]>2010-09-20 15:35:19 -0400
committerJerome Glisse <[email protected]>2010-09-20 16:02:13 -0400
commit0f099f2906773690210661fb533e207626dc8e40 (patch)
tree02bbbc267829fa51a799fa117ed7062ba8f085c4 /src/gallium/drivers/r600/r600_shader.c
parent021e68b2cdc9a675887dac33689d5ffe244d8f9a (diff)
r600g: use pipe context for flushing inside map
This allow to share code path btw old & new, also remove check on reference this might make things a little slower but new design doesn't use reference stuff. Signed-off-by: Jerome Glisse <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.c')
-rw-r--r--src/gallium/drivers/r600/r600_shader.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 1702475fa35..e1e2891b6e9 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -167,7 +167,7 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_context_state
if (rpshader->bo == NULL) {
return -ENOMEM;
}
- data = radeon_ws_bo_map(rscreen->rw, rpshader->bo, 0, rctx);
+ data = radeon_ws_bo_map(rscreen->rw, rpshader->bo, 0, ctx);
memcpy(data, rshader->bc.bytecode, rshader->bc.ndw * 4);
radeon_ws_bo_unmap(rscreen->rw, rpshader->bo);
/* build state */