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authorJerome Glisse <[email protected]>2010-08-29 21:01:51 -0400
committerJerome Glisse <[email protected]>2010-08-30 15:00:55 -0400
commitde0b76cab22caa9fc7260f80acb8f151ccced6c5 (patch)
treea8a5788f88ecf8b293b69daa435b564718a469ed /src/gallium/drivers/r600/r600_screen.h
parent0bba7796a33d3c47295a9676dc82984da1615fe5 (diff)
r600g: precompute some of the hw state
Idea is to build hw state at pipe state creation and reuse them while keeping a non PM4 packet interface btw winsys & pipe driver. This commit also force rebuild of pm4 packet on each call to radeon_state_pm4 which in turn slow down everythings, this will be addressed. Signed-off-by: Jerome Glisse <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_screen.h')
-rw-r--r--src/gallium/drivers/r600/r600_screen.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/r600_screen.h b/src/gallium/drivers/r600/r600_screen.h
index 438976f654a..b9938f117a8 100644
--- a/src/gallium/drivers/r600/r600_screen.h
+++ b/src/gallium/drivers/r600/r600_screen.h
@@ -84,7 +84,7 @@ void* r600_texture_transfer_map(struct pipe_context *ctx,
void r600_texture_transfer_unmap(struct pipe_context *ctx,
struct pipe_transfer* transfer);
int r600_texture_scissor(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level);
-int r600_texture_cb0(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level);
+int r600_texture_cb(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned cb, unsigned level);
int r600_texture_db(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level);
int r600_texture_from_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level);
int r600_texture_viewport(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level);