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authorJerome Glisse <[email protected]>2010-08-21 22:49:22 -0400
committerJerome Glisse <[email protected]>2010-08-21 22:52:38 -0400
commit36efb86c0570d86d8dfce87fd2416125e0e91b40 (patch)
tree127f6694d20d068d819682e82f96d9ec59685cf3 /src/gallium/drivers/r600/r600_resource.h
parentae34a6393e6519dc32e53fa8407155e8679fc257 (diff)
r600g: partialy fix texturing from depth buffer + initial support for untiling
Partialy fix texturing from depth buffer, depth buffer is tiled following different tile organisation that color buffer. This properly set the tile type & array mode field of texture sampler when sampling from db resource. Add initial support to untiling buffer when transfering them, it's kind of broken by corruption the vertex buffer of previous draw. Signed-off-by: Jerome Glisse <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_resource.h')
-rw-r--r--src/gallium/drivers/r600/r600_resource.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_resource.h b/src/gallium/drivers/r600/r600_resource.h
index bb90e76fb78..5ebda027e91 100644
--- a/src/gallium/drivers/r600/r600_resource.h
+++ b/src/gallium/drivers/r600/r600_resource.h
@@ -48,6 +48,9 @@ struct r600_resource_texture {
unsigned long pitch_override;
unsigned long bpt;
unsigned long size;
+ unsigned tilled;
+ unsigned array_mode;
+ unsigned tile_type;
};
void r600_init_context_resource_functions(struct r600_context *r600);