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authorDave Airlie <[email protected]>2011-10-10 20:35:34 +0100
committerDave Airlie <[email protected]>2011-10-10 20:53:26 +0100
commit95fd5e5aba2e21ab20cb971506a81c0049b5a694 (patch)
treed112a103a7b42cbe2f6c431b22552bdcde9e7f90 /src/gallium/drivers/r600/r600_resource.h
parent8d3e505ed66cbaa93782acdd5b296704392fcb06 (diff)
r600g: drop force int type workaround
now that we have integer texture types I can drop this workaround so that copies of values is done properly (as floats would fail on some corner cases). Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_resource.h')
-rw-r--r--src/gallium/drivers/r600/r600_resource.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/gallium/drivers/r600/r600_resource.h b/src/gallium/drivers/r600/r600_resource.h
index 5120e27865c..ee10f3447ed 100644
--- a/src/gallium/drivers/r600/r600_resource.h
+++ b/src/gallium/drivers/r600/r600_resource.h
@@ -60,10 +60,6 @@ struct r600_resource_texture {
struct r600_resource_texture *stencil; /* Stencil is in a separate buffer on Evergreen. */
struct r600_resource_texture *flushed_depth_texture;
boolean is_flushing_texture;
-
- /* on some cards we have to use integer 64/128-bit types
- for s3tc blits, do this until gallium grows int formats */
- boolean force_int_type;
};
#define R600_TEX_IS_TILED(tex, level) ((tex)->array_mode[level] != V_038000_ARRAY_LINEAR_GENERAL && (tex)->array_mode[level] != V_038000_ARRAY_LINEAR_ALIGNED)