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authorDave Airlie <[email protected]>2011-02-04 09:07:08 +1000
committerDave Airlie <[email protected]>2011-02-04 09:09:45 +1000
commit3e9bc43fbafdd497d475eaffe0deec81b446d122 (patch)
tree73d4e41d0470368e109df3f2f15a40db47f00cb9 /src/gallium/drivers/r600/r600_resource.h
parent446bc12c1760fe5d402cdd519a7f0e42d89b9696 (diff)
r600g: add a flag to just create flushed texture without flushing.
This just adds a flag to create the texture without doing any flushing to it. Flushing occurs in the draw function. This avoids unnecessary flushes when we end up rebinding a CB/DB/texture due to the blitter just restoring state. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_resource.h')
-rw-r--r--src/gallium/drivers/r600/r600_resource.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/r600_resource.h b/src/gallium/drivers/r600/r600_resource.h
index 8d34b864f82..8afe866c91e 100644
--- a/src/gallium/drivers/r600/r600_resource.h
+++ b/src/gallium/drivers/r600/r600_resource.h
@@ -103,7 +103,7 @@ static INLINE boolean r600_is_user_buffer(struct pipe_resource *buffer)
return r600_buffer(buffer)->user_buffer ? TRUE : FALSE;
}
-int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture);
+int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture, boolean just_create);
/* r600_texture.c texture transfer functions. */
struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,