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authorJerome Glisse <[email protected]>2010-07-28 19:33:50 -0400
committerJerome Glisse <[email protected]>2010-07-28 19:36:16 -0400
commit6f0f6c64596b7bbbfa96e8af6715565e37efa91e (patch)
tree7425d3eb814dfcf41f885005bf9f52cdbec5b071 /src/gallium/drivers/r600/r600_resource.c
parent6849916170c0275c13510251a7b217c20f2b993e (diff)
r600g: split pipe state creating/binding from hw state creation
Split hw vs pipe states creation handling as hw states group doesn't match pipe state group exactly. Right now be dumb about that and rebuild all hw states on each draw call. More optimization on that side coming. Signed-off-by: Jerome Glisse <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_resource.c')
-rw-r--r--src/gallium/drivers/r600/r600_resource.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/r600_resource.c b/src/gallium/drivers/r600/r600_resource.c
index 292c5d294d8..8dc411ef409 100644
--- a/src/gallium/drivers/r600/r600_resource.c
+++ b/src/gallium/drivers/r600/r600_resource.c
@@ -24,7 +24,6 @@
#include "r600_context.h"
#include "r600_resource.h"
#include "r600_screen.h"
-#include "r600_texture.h"
static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
const struct pipe_resource *templ)