diff options
author | Marek Olšák <[email protected]> | 2017-09-13 02:26:26 +0200 |
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committer | Marek Olšák <[email protected]> | 2017-09-26 04:21:14 +0200 |
commit | 06bfb2d28f7adca7edc6be9c210a7a3583023652 (patch) | |
tree | a969d20fe1d2a75eb03facabe4c5fb83948178f0 /src/gallium/drivers/r600/r600_pipe_common.h | |
parent | e1623da8185ee5d167cd331fb645e6a83961285a (diff) |
r600: fork and import gallium/radeon
This marks the end of code sharing between r600 and radeonsi.
It's getting difficult to work on radeonsi without breaking r600.
A lot of functions had to be renamed to prevent linker conflicts.
There are also minor cleanups.
Acked-by: Dave Airlie <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_pipe_common.h')
-rw-r--r-- | src/gallium/drivers/r600/r600_pipe_common.h | 1020 |
1 files changed, 1020 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe_common.h b/src/gallium/drivers/r600/r600_pipe_common.h new file mode 100644 index 00000000000..39dd45aaceb --- /dev/null +++ b/src/gallium/drivers/r600/r600_pipe_common.h @@ -0,0 +1,1020 @@ +/* + * Copyright 2013 Advanced Micro Devices, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Authors: Marek Olšák <[email protected]> + * + */ + +/** + * This file contains common screen and context structures and functions + * for r600g and radeonsi. + */ + +#ifndef R600_PIPE_COMMON_H +#define R600_PIPE_COMMON_H + +#include <stdio.h> + +#include "amd/common/ac_binary.h" + +#include "radeon/radeon_winsys.h" + +#include "util/disk_cache.h" +#include "util/u_blitter.h" +#include "util/list.h" +#include "util/u_range.h" +#include "util/slab.h" +#include "util/u_suballoc.h" +#include "util/u_transfer.h" +#include "util/u_threaded_context.h" + +struct u_log_context; + +#define ATI_VENDOR_ID 0x1002 + +#define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0) +#define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1) +#define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2) +#define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3) +#define R600_RESOURCE_FLAG_UNMAPPABLE (PIPE_RESOURCE_FLAG_DRV_PRIV << 4) + +#define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0) +/* Pipeline & streamout query controls. */ +#define R600_CONTEXT_START_PIPELINE_STATS (1u << 1) +#define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2) +#define R600_CONTEXT_FLUSH_FOR_RENDER_COND (1u << 3) +#define R600_CONTEXT_PRIVATE_FLAG (1u << 4) + +/* special primitive types */ +#define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX + +#define R600_NOT_QUERY 0xffffffff + +/* Debug flags. */ +#define DBG_VS (1 << PIPE_SHADER_VERTEX) +#define DBG_PS (1 << PIPE_SHADER_FRAGMENT) +#define DBG_GS (1 << PIPE_SHADER_GEOMETRY) +#define DBG_TCS (1 << PIPE_SHADER_TESS_CTRL) +#define DBG_TES (1 << PIPE_SHADER_TESS_EVAL) +#define DBG_CS (1 << PIPE_SHADER_COMPUTE) +#define DBG_ALL_SHADERS (DBG_FS - 1) +#define DBG_FS (1 << 6) /* fetch shader */ +#define DBG_TEX (1 << 7) +#define DBG_NIR (1 << 8) +#define DBG_COMPUTE (1 << 9) +/* gap */ +#define DBG_VM (1 << 11) +#define DBG_NO_IR (1 << 12) +#define DBG_NO_TGSI (1 << 13) +#define DBG_NO_ASM (1 << 14) +#define DBG_PREOPT_IR (1 << 15) +#define DBG_CHECK_IR (1 << 16) +#define DBG_NO_OPT_VARIANT (1 << 17) +#define DBG_FS_CORRECT_DERIVS_AFTER_KILL (1 << 18) +/* gaps */ +#define DBG_TEST_DMA (1 << 20) +/* Bits 21-31 are reserved for the r600g driver. */ +/* features */ +#define DBG_NO_ASYNC_DMA (1ull << 32) +#define DBG_NO_HYPERZ (1ull << 33) +#define DBG_NO_DISCARD_RANGE (1ull << 34) +#define DBG_NO_2D_TILING (1ull << 35) +#define DBG_NO_TILING (1ull << 36) +#define DBG_SWITCH_ON_EOP (1ull << 37) +#define DBG_FORCE_DMA (1ull << 38) +#define DBG_PRECOMPILE (1ull << 39) +#define DBG_INFO (1ull << 40) +#define DBG_NO_WC (1ull << 41) +#define DBG_CHECK_VM (1ull << 42) +#define DBG_NO_DCC (1ull << 43) +#define DBG_NO_DCC_CLEAR (1ull << 44) +#define DBG_NO_RB_PLUS (1ull << 45) +#define DBG_SI_SCHED (1ull << 46) +#define DBG_MONOLITHIC_SHADERS (1ull << 47) +/* gap */ +#define DBG_UNSAFE_MATH (1ull << 49) +#define DBG_NO_DCC_FB (1ull << 50) +#define DBG_TEST_VMFAULT_CP (1ull << 51) +#define DBG_TEST_VMFAULT_SDMA (1ull << 52) +#define DBG_TEST_VMFAULT_SHADER (1ull << 53) +#define DBG_NO_DPBB (1ull << 54) +#define DBG_NO_DFSM (1ull << 55) + +#define R600_MAP_BUFFER_ALIGNMENT 64 +#define R600_MAX_VIEWPORTS 16 + +#define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024 + +enum r600_coherency { + R600_COHERENCY_NONE, /* no cache flushes needed */ + R600_COHERENCY_SHADER, + R600_COHERENCY_CB_META, +}; + +#ifdef PIPE_ARCH_BIG_ENDIAN +#define R600_BIG_ENDIAN 1 +#else +#define R600_BIG_ENDIAN 0 +#endif + +struct r600_common_context; +struct r600_perfcounters; +struct tgsi_shader_info; +struct r600_qbo_state; + +void radeon_shader_binary_init(struct ac_shader_binary *b); +void radeon_shader_binary_clean(struct ac_shader_binary *b); + +/* Only 32-bit buffer allocations are supported, gallium doesn't support more + * at the moment. + */ +struct r600_resource { + struct threaded_resource b; + + /* Winsys objects. */ + struct pb_buffer *buf; + uint64_t gpu_address; + /* Memory usage if the buffer placement is optimal. */ + uint64_t vram_usage; + uint64_t gart_usage; + + /* Resource properties. */ + uint64_t bo_size; + unsigned bo_alignment; + enum radeon_bo_domain domains; + enum radeon_bo_flag flags; + unsigned bind_history; + + /* The buffer range which is initialized (with a write transfer, + * streamout, DMA, or as a random access target). The rest of + * the buffer is considered invalid and can be mapped unsynchronized. + * + * This allows unsychronized mapping of a buffer range which hasn't + * been used yet. It's for applications which forget to use + * the unsynchronized map flag and expect the driver to figure it out. + */ + struct util_range valid_buffer_range; + + /* For buffers only. This indicates that a write operation has been + * performed by TC L2, but the cache hasn't been flushed. + * Any hw block which doesn't use or bypasses TC L2 should check this + * flag and flush the cache before using the buffer. + * + * For example, TC L2 must be flushed if a buffer which has been + * modified by a shader store instruction is about to be used as + * an index buffer. The reason is that VGT DMA index fetching doesn't + * use TC L2. + */ + bool TC_L2_dirty; + + /* Whether the resource has been exported via resource_get_handle. */ + unsigned external_usage; /* PIPE_HANDLE_USAGE_* */ + + /* Whether this resource is referenced by bindless handles. */ + bool texture_handle_allocated; + bool image_handle_allocated; +}; + +struct r600_transfer { + struct threaded_transfer b; + struct r600_resource *staging; + unsigned offset; +}; + +struct r600_fmask_info { + uint64_t offset; + uint64_t size; + unsigned alignment; + unsigned pitch_in_pixels; + unsigned bank_height; + unsigned slice_tile_max; + unsigned tile_mode_index; + unsigned tile_swizzle; +}; + +struct r600_cmask_info { + uint64_t offset; + uint64_t size; + unsigned alignment; + unsigned slice_tile_max; + uint64_t base_address_reg; +}; + +struct r600_texture { + struct r600_resource resource; + + uint64_t size; + unsigned num_level0_transfers; + enum pipe_format db_render_format; + bool is_depth; + bool db_compatible; + bool can_sample_z; + bool can_sample_s; + unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */ + unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */ + struct r600_texture *flushed_depth_texture; + struct radeon_surf surface; + + /* Colorbuffer compression and fast clear. */ + struct r600_fmask_info fmask; + struct r600_cmask_info cmask; + struct r600_resource *cmask_buffer; + uint64_t dcc_offset; /* 0 = disabled */ + unsigned cb_color_info; /* fast clear enable bit */ + unsigned color_clear_value[2]; + unsigned last_msaa_resolve_target_micro_mode; + + /* Depth buffer compression and fast clear. */ + uint64_t htile_offset; + bool tc_compatible_htile; + bool depth_cleared; /* if it was cleared at least once */ + float depth_clear_value; + bool stencil_cleared; /* if it was cleared at least once */ + uint8_t stencil_clear_value; + + bool non_disp_tiling; /* R600-Cayman only */ + + /* Whether the texture is a displayable back buffer and needs DCC + * decompression, which is expensive. Therefore, it's enabled only + * if statistics suggest that it will pay off and it's allocated + * separately. It can't be bound as a sampler by apps. Limited to + * target == 2D and last_level == 0. If enabled, dcc_offset contains + * the absolute GPUVM address, not the relative one. + */ + struct r600_resource *dcc_separate_buffer; + /* When DCC is temporarily disabled, the separate buffer is here. */ + struct r600_resource *last_dcc_separate_buffer; + /* We need to track DCC dirtiness, because st/dri usually calls + * flush_resource twice per frame (not a bug) and we don't wanna + * decompress DCC twice. Also, the dirty tracking must be done even + * if DCC isn't used, because it's required by the DCC usage analysis + * for a possible future enablement. + */ + bool separate_dcc_dirty; + /* Statistics gathering for the DCC enablement heuristic. */ + bool dcc_gather_statistics; + /* Estimate of how much this color buffer is written to in units of + * full-screen draws: ps_invocations / (width * height) + * Shader kills, late Z, and blending with trivial discards make it + * inaccurate (we need to count CB updates, not PS invocations). + */ + unsigned ps_draw_ratio; + /* The number of clears since the last DCC usage analysis. */ + unsigned num_slow_clears; + + /* Counter that should be non-zero if the texture is bound to a + * framebuffer. Implemented in radeonsi only. + */ + uint32_t framebuffers_bound; +}; + +struct r600_surface { + struct pipe_surface base; + + /* These can vary with block-compressed textures. */ + unsigned width0; + unsigned height0; + + bool color_initialized; + bool depth_initialized; + + /* Misc. color flags. */ + bool alphatest_bypass; + bool export_16bpc; + bool color_is_int8; + bool color_is_int10; + bool dcc_incompatible; + + /* Color registers. */ + unsigned cb_color_info; + unsigned cb_color_base; + unsigned cb_color_view; + unsigned cb_color_size; /* R600 only */ + unsigned cb_color_dim; /* EG only */ + unsigned cb_color_pitch; /* EG and later */ + unsigned cb_color_slice; /* EG and later */ + unsigned cb_color_attrib; /* EG and later */ + unsigned cb_color_attrib2; /* GFX9 and later */ + unsigned cb_dcc_control; /* VI and later */ + unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */ + unsigned cb_color_fmask_slice; /* EG and later */ + unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */ + unsigned cb_color_mask; /* R600 only */ + unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */ + unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */ + unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */ + unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */ + struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */ + struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */ + + /* DB registers. */ + uint64_t db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */ + uint64_t db_stencil_base; /* EG and later */ + uint64_t db_htile_data_base; + unsigned db_depth_info; /* R600 only, then SI and later */ + unsigned db_z_info; /* EG and later */ + unsigned db_z_info2; /* GFX9+ */ + unsigned db_depth_view; + unsigned db_depth_size; + unsigned db_depth_slice; /* EG and later */ + unsigned db_stencil_info; /* EG and later */ + unsigned db_stencil_info2; /* GFX9+ */ + unsigned db_prefetch_limit; /* R600 only */ + unsigned db_htile_surface; + unsigned db_preload_control; /* EG and later */ +}; + +struct r600_mmio_counter { + unsigned busy; + unsigned idle; +}; + +union r600_mmio_counters { + struct { + /* For global GPU load including SDMA. */ + struct r600_mmio_counter gpu; + + /* GRBM_STATUS */ + struct r600_mmio_counter spi; + struct r600_mmio_counter gui; + struct r600_mmio_counter ta; + struct r600_mmio_counter gds; + struct r600_mmio_counter vgt; + struct r600_mmio_counter ia; + struct r600_mmio_counter sx; + struct r600_mmio_counter wd; + struct r600_mmio_counter bci; + struct r600_mmio_counter sc; + struct r600_mmio_counter pa; + struct r600_mmio_counter db; + struct r600_mmio_counter cp; + struct r600_mmio_counter cb; + + /* SRBM_STATUS2 */ + struct r600_mmio_counter sdma; + + /* CP_STAT */ + struct r600_mmio_counter pfp; + struct r600_mmio_counter meq; + struct r600_mmio_counter me; + struct r600_mmio_counter surf_sync; + struct r600_mmio_counter cp_dma; + struct r600_mmio_counter scratch_ram; + } named; + unsigned array[0]; +}; + +struct r600_memory_object { + struct pipe_memory_object b; + struct pb_buffer *buf; + uint32_t stride; + uint32_t offset; +}; + +struct r600_common_screen { + struct pipe_screen b; + struct radeon_winsys *ws; + enum radeon_family family; + enum chip_class chip_class; + struct radeon_info info; + uint64_t debug_flags; + bool has_cp_dma; + bool has_streamout; + bool has_rbplus; /* if RB+ registers exist */ + bool rbplus_allowed; /* if RB+ is allowed */ + + struct disk_cache *disk_shader_cache; + + struct slab_parent_pool pool_transfers; + + /* Texture filter settings. */ + int force_aniso; /* -1 = disabled */ + + /* Auxiliary context. Mainly used to initialize resources. + * It must be locked prior to using and flushed before unlocking. */ + struct pipe_context *aux_context; + mtx_t aux_context_lock; + + /* This must be in the screen, because UE4 uses one context for + * compilation and another one for rendering. + */ + unsigned num_compilations; + /* Along with ST_DEBUG=precompile, this should show if applications + * are loading shaders on demand. This is a monotonic counter. + */ + unsigned num_shaders_created; + unsigned num_shader_cache_hits; + + /* GPU load thread. */ + mtx_t gpu_load_mutex; + thrd_t gpu_load_thread; + union r600_mmio_counters mmio_counters; + volatile unsigned gpu_load_stop_thread; /* bool */ + + char renderer_string[100]; + + /* Performance counters. */ + struct r600_perfcounters *perfcounters; + + /* If pipe_screen wants to recompute and re-emit the framebuffer, + * sampler, and image states of all contexts, it should atomically + * increment this. + * + * Each context will compare this with its own last known value of + * the counter before drawing and re-emit the states accordingly. + */ + unsigned dirty_tex_counter; + + /* Atomically increment this counter when an existing texture's + * metadata is enabled or disabled in a way that requires changing + * contexts' compressed texture binding masks. + */ + unsigned compressed_colortex_counter; + + struct { + /* Context flags to set so that all writes from earlier jobs + * in the CP are seen by L2 clients. + */ + unsigned cp_to_L2; + + /* Context flags to set so that all writes from earlier jobs + * that end in L2 are seen by CP. + */ + unsigned L2_to_cp; + + /* Context flags to set so that all writes from earlier + * compute jobs are seen by L2 clients. + */ + unsigned compute_to_L2; + } barrier_flags; + + void (*query_opaque_metadata)(struct r600_common_screen *rscreen, + struct r600_texture *rtex, + struct radeon_bo_metadata *md); + + void (*apply_opaque_metadata)(struct r600_common_screen *rscreen, + struct r600_texture *rtex, + struct radeon_bo_metadata *md); +}; + +/* This encapsulates a state or an operation which can emitted into the GPU + * command stream. */ +struct r600_atom { + void (*emit)(struct r600_common_context *ctx, struct r600_atom *state); + unsigned num_dw; + unsigned short id; +}; + +struct r600_so_target { + struct pipe_stream_output_target b; + + /* The buffer where BUFFER_FILLED_SIZE is stored. */ + struct r600_resource *buf_filled_size; + unsigned buf_filled_size_offset; + bool buf_filled_size_valid; + + unsigned stride_in_dw; +}; + +struct r600_streamout { + struct r600_atom begin_atom; + bool begin_emitted; + unsigned num_dw_for_end; + + unsigned enabled_mask; + unsigned num_targets; + struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS]; + + unsigned append_bitmask; + bool suspended; + + /* External state which comes from the vertex shader, + * it must be set explicitly when binding a shader. */ + uint16_t *stride_in_dw; + unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */ + + /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */ + unsigned hw_enabled_mask; + + /* The state of VGT_STRMOUT_(CONFIG|EN). */ + struct r600_atom enable_atom; + bool streamout_enabled; + bool prims_gen_query_enabled; + int num_prims_gen_queries; +}; + +struct r600_signed_scissor { + int minx; + int miny; + int maxx; + int maxy; +}; + +struct r600_scissors { + struct r600_atom atom; + unsigned dirty_mask; + struct pipe_scissor_state states[R600_MAX_VIEWPORTS]; +}; + +struct r600_viewports { + struct r600_atom atom; + unsigned dirty_mask; + unsigned depth_range_dirty_mask; + struct pipe_viewport_state states[R600_MAX_VIEWPORTS]; + struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS]; +}; + +struct r600_ring { + struct radeon_winsys_cs *cs; + void (*flush)(void *ctx, unsigned flags, + struct pipe_fence_handle **fence); +}; + +/* Saved CS data for debugging features. */ +struct radeon_saved_cs { + uint32_t *ib; + unsigned num_dw; + + struct radeon_bo_list_item *bo_list; + unsigned bo_count; +}; + +struct r600_common_context { + struct pipe_context b; /* base class */ + + struct r600_common_screen *screen; + struct radeon_winsys *ws; + struct radeon_winsys_ctx *ctx; + enum radeon_family family; + enum chip_class chip_class; + struct r600_ring gfx; + struct r600_ring dma; + struct pipe_fence_handle *last_gfx_fence; + struct pipe_fence_handle *last_sdma_fence; + struct r600_resource *eop_bug_scratch; + unsigned num_gfx_cs_flushes; + unsigned initial_gfx_cs_size; + unsigned gpu_reset_counter; + unsigned last_dirty_tex_counter; + unsigned last_compressed_colortex_counter; + unsigned last_num_draw_calls; + + struct threaded_context *tc; + struct u_suballocator *allocator_zeroed_memory; + struct slab_child_pool pool_transfers; + struct slab_child_pool pool_transfers_unsync; /* for threaded_context */ + + /* Current unaccounted memory usage. */ + uint64_t vram; + uint64_t gtt; + + /* States. */ + struct r600_streamout streamout; + struct r600_scissors scissors; + struct r600_viewports viewports; + bool scissor_enabled; + bool clip_halfz; + bool vs_writes_viewport_index; + bool vs_disables_clipping_viewport; + + /* Additional context states. */ + unsigned flags; /* flush flags */ + + /* Queries. */ + /* Maintain the list of active queries for pausing between IBs. */ + int num_occlusion_queries; + int num_perfect_occlusion_queries; + struct list_head active_queries; + unsigned num_cs_dw_queries_suspend; + /* Misc stats. */ + unsigned num_draw_calls; + unsigned num_decompress_calls; + unsigned num_mrt_draw_calls; + unsigned num_prim_restart_calls; + unsigned num_spill_draw_calls; + unsigned num_compute_calls; + unsigned num_spill_compute_calls; + unsigned num_dma_calls; + unsigned num_cp_dma_calls; + unsigned num_vs_flushes; + unsigned num_ps_flushes; + unsigned num_cs_flushes; + unsigned num_cb_cache_flushes; + unsigned num_db_cache_flushes; + unsigned num_L2_invalidates; + unsigned num_L2_writebacks; + unsigned num_resident_handles; + uint64_t num_alloc_tex_transfer_bytes; + unsigned last_tex_ps_draw_ratio; /* for query */ + + /* Render condition. */ + struct r600_atom render_cond_atom; + struct pipe_query *render_cond; + unsigned render_cond_mode; + bool render_cond_invert; + bool render_cond_force_off; /* for u_blitter */ + + /* MSAA sample locations. + * The first index is the sample index. + * The second index is the coordinate: X, Y. */ + float sample_locations_1x[1][2]; + float sample_locations_2x[2][2]; + float sample_locations_4x[4][2]; + float sample_locations_8x[8][2]; + float sample_locations_16x[16][2]; + + /* Statistics gathering for the DCC enablement heuristic. It can't be + * in r600_texture because r600_texture can be shared by multiple + * contexts. This is for back buffers only. We shouldn't get too many + * of those. + * + * X11 DRI3 rotates among a finite set of back buffers. They should + * all fit in this array. If they don't, separate DCC might never be + * enabled by DCC stat gathering. + */ + struct { + struct r600_texture *tex; + /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */ + struct pipe_query *ps_stats[3]; + /* If all slots are used and another slot is needed, + * the least recently used slot is evicted based on this. */ + int64_t last_use_timestamp; + bool query_active; + } dcc_stats[5]; + + struct pipe_debug_callback debug; + struct pipe_device_reset_callback device_reset_callback; + struct u_log_context *log; + + void *query_result_shader; + + /* Copy one resource to another using async DMA. */ + void (*dma_copy)(struct pipe_context *ctx, + struct pipe_resource *dst, + unsigned dst_level, + unsigned dst_x, unsigned dst_y, unsigned dst_z, + struct pipe_resource *src, + unsigned src_level, + const struct pipe_box *src_box); + + void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst, + uint64_t offset, uint64_t size, unsigned value); + + void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst, + uint64_t offset, uint64_t size, unsigned value, + enum r600_coherency coher); + + void (*blit_decompress_depth)(struct pipe_context *ctx, + struct r600_texture *texture, + struct r600_texture *staging, + unsigned first_level, unsigned last_level, + unsigned first_layer, unsigned last_layer, + unsigned first_sample, unsigned last_sample); + + void (*decompress_dcc)(struct pipe_context *ctx, + struct r600_texture *rtex); + + /* Reallocate the buffer and update all resource bindings where + * the buffer is bound, including all resource descriptors. */ + void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf); + + /* Update all resource bindings where the buffer is bound, including + * all resource descriptors. This is invalidate_buffer without + * the invalidation. */ + void (*rebind_buffer)(struct pipe_context *ctx, struct pipe_resource *buf, + uint64_t old_gpu_address); + + /* Enable or disable occlusion queries. */ + void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable); + + void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st); + + /* This ensures there is enough space in the command stream. */ + void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw, + bool include_draw_vbo); + + void (*set_atom_dirty)(struct r600_common_context *ctx, + struct r600_atom *atom, bool dirty); + + void (*check_vm_faults)(struct r600_common_context *ctx, + struct radeon_saved_cs *saved, + enum ring_type ring); +}; + +/* r600_buffer_common.c */ +bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx, + struct pb_buffer *buf, + enum radeon_bo_usage usage); +void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx, + struct r600_resource *resource, + unsigned usage); +void r600_buffer_subdata(struct pipe_context *ctx, + struct pipe_resource *buffer, + unsigned usage, unsigned offset, + unsigned size, const void *data); +void r600_init_resource_fields(struct r600_common_screen *rscreen, + struct r600_resource *res, + uint64_t size, unsigned alignment); +bool r600_alloc_resource(struct r600_common_screen *rscreen, + struct r600_resource *res); +struct pipe_resource *r600_buffer_create(struct pipe_screen *screen, + const struct pipe_resource *templ, + unsigned alignment); +struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen, + unsigned flags, + unsigned usage, + unsigned size, + unsigned alignment); +struct pipe_resource * +r600_buffer_from_user_memory(struct pipe_screen *screen, + const struct pipe_resource *templ, + void *user_memory); +void +r600_invalidate_resource(struct pipe_context *ctx, + struct pipe_resource *resource); +void r600_replace_buffer_storage(struct pipe_context *ctx, + struct pipe_resource *dst, + struct pipe_resource *src); + +/* r600_common_pipe.c */ +void r600_gfx_write_event_eop(struct r600_common_context *ctx, + unsigned event, unsigned event_flags, + unsigned data_sel, + struct r600_resource *buf, uint64_t va, + uint32_t new_fence, unsigned query_type); +unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen); +void r600_gfx_wait_fence(struct r600_common_context *ctx, + uint64_t va, uint32_t ref, uint32_t mask); +void r600_draw_rectangle(struct blitter_context *blitter, + int x1, int y1, int x2, int y2, + float depth, unsigned num_instances, + enum blitter_attrib_type type, + const union blitter_attrib *attrib); +bool r600_common_screen_init(struct r600_common_screen *rscreen, + struct radeon_winsys *ws); +void r600_destroy_common_screen(struct r600_common_screen *rscreen); +void r600_preflush_suspend_features(struct r600_common_context *ctx); +void r600_postflush_resume_features(struct r600_common_context *ctx); +bool r600_common_context_init(struct r600_common_context *rctx, + struct r600_common_screen *rscreen, + unsigned context_flags); +void r600_common_context_cleanup(struct r600_common_context *rctx); +bool r600_can_dump_shader(struct r600_common_screen *rscreen, + unsigned processor); +bool r600_extra_shader_checks(struct r600_common_screen *rscreen, + unsigned processor); +void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst, + uint64_t offset, uint64_t size, unsigned value); +struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen, + const struct pipe_resource *templ); +const char *r600_get_llvm_processor_name(enum radeon_family family); +void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw, + struct r600_resource *dst, struct r600_resource *src); +void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs, + struct radeon_saved_cs *saved, bool get_buffer_list); +void radeon_clear_saved_cs(struct radeon_saved_cs *saved); +bool r600_check_device_reset(struct r600_common_context *rctx); + +/* r600_gpu_load.c */ +void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen); +uint64_t r600_begin_counter(struct r600_common_screen *rscreen, unsigned type); +unsigned r600_end_counter(struct r600_common_screen *rscreen, unsigned type, + uint64_t begin); + +/* r600_perfcounters.c */ +void r600_perfcounters_destroy(struct r600_common_screen *rscreen); + +/* r600_query.c */ +void r600_init_screen_query_functions(struct r600_common_screen *rscreen); +void r600_query_init(struct r600_common_context *rctx); +void r600_suspend_queries(struct r600_common_context *ctx); +void r600_resume_queries(struct r600_common_context *ctx); +void r600_query_fix_enabled_rb_mask(struct r600_common_screen *rscreen); + +/* r600_streamout.c */ +void r600_streamout_buffers_dirty(struct r600_common_context *rctx); +void r600_set_streamout_targets(struct pipe_context *ctx, + unsigned num_targets, + struct pipe_stream_output_target **targets, + const unsigned *offset); +void r600_emit_streamout_end(struct r600_common_context *rctx); +void r600_update_prims_generated_query_state(struct r600_common_context *rctx, + unsigned type, int diff); +void r600_streamout_init(struct r600_common_context *rctx); + +/* r600_test_dma.c */ +void r600_test_dma(struct r600_common_screen *rscreen); + +/* r600_texture.c */ +bool r600_prepare_for_dma_blit(struct r600_common_context *rctx, + struct r600_texture *rdst, + unsigned dst_level, unsigned dstx, + unsigned dsty, unsigned dstz, + struct r600_texture *rsrc, + unsigned src_level, + const struct pipe_box *src_box); +void r600_texture_get_fmask_info(struct r600_common_screen *rscreen, + struct r600_texture *rtex, + unsigned nr_samples, + struct r600_fmask_info *out); +void r600_texture_get_cmask_info(struct r600_common_screen *rscreen, + struct r600_texture *rtex, + struct r600_cmask_info *out); +bool r600_init_flushed_depth_texture(struct pipe_context *ctx, + struct pipe_resource *texture, + struct r600_texture **staging); +void r600_print_texture_info(struct r600_common_screen *rscreen, + struct r600_texture *rtex, struct u_log_context *log); +struct pipe_resource *r600_texture_create(struct pipe_screen *screen, + const struct pipe_resource *templ); +struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe, + struct pipe_resource *texture, + const struct pipe_surface *templ, + unsigned width0, unsigned height0, + unsigned width, unsigned height); +unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap); +void evergreen_do_fast_color_clear(struct r600_common_context *rctx, + struct pipe_framebuffer_state *fb, + struct r600_atom *fb_state, + unsigned *buffers, ubyte *dirty_cbufs, + const union pipe_color_union *color); +bool r600_texture_disable_dcc(struct r600_common_context *rctx, + struct r600_texture *rtex); +void r600_init_screen_texture_functions(struct r600_common_screen *rscreen); +void r600_init_context_texture_functions(struct r600_common_context *rctx); + +/* r600_viewport.c */ +void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx, + struct pipe_scissor_state *scissor); +void r600_viewport_set_rast_deps(struct r600_common_context *rctx, + bool scissor_enable, bool clip_halfz); +void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx, + struct tgsi_shader_info *info); +void r600_init_viewport_functions(struct r600_common_context *rctx); + +/* cayman_msaa.c */ +extern const uint32_t eg_sample_locs_2x[4]; +extern const unsigned eg_max_dist_2x; +extern const uint32_t eg_sample_locs_4x[4]; +extern const unsigned eg_max_dist_4x; +void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count, + unsigned sample_index, float *out_value); +void cayman_init_msaa(struct pipe_context *ctx); +void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples); +void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples, + int ps_iter_samples, int overrast_samples, + unsigned sc_mode_cntl_1); + + +/* Inline helpers. */ + +static inline struct r600_resource *r600_resource(struct pipe_resource *r) +{ + return (struct r600_resource*)r; +} + +static inline void +r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res) +{ + pipe_resource_reference((struct pipe_resource **)ptr, + (struct pipe_resource *)res); +} + +static inline void +r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res) +{ + pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b); +} + +static inline void +r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r) +{ + struct r600_common_context *rctx = (struct r600_common_context *)ctx; + struct r600_resource *res = (struct r600_resource *)r; + + if (res) { + /* Add memory usage for need_gfx_cs_space */ + rctx->vram += res->vram_usage; + rctx->gtt += res->gart_usage; + } +} + +static inline bool r600_get_strmout_en(struct r600_common_context *rctx) +{ + return rctx->streamout.streamout_enabled || + rctx->streamout.prims_gen_query_enabled; +} + +#define SQ_TEX_XY_FILTER_POINT 0x00 +#define SQ_TEX_XY_FILTER_BILINEAR 0x01 +#define SQ_TEX_XY_FILTER_ANISO_POINT 0x02 +#define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03 + +static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso) +{ + if (filter == PIPE_TEX_FILTER_LINEAR) + return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR + : SQ_TEX_XY_FILTER_BILINEAR; + else + return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT + : SQ_TEX_XY_FILTER_POINT; +} + +static inline unsigned r600_tex_aniso_filter(unsigned filter) +{ + if (filter < 2) + return 0; + if (filter < 4) + return 1; + if (filter < 8) + return 2; + if (filter < 16) + return 3; + return 4; +} + +static inline unsigned r600_wavefront_size(enum radeon_family family) +{ + switch (family) { + case CHIP_RV610: + case CHIP_RS780: + case CHIP_RV620: + case CHIP_RS880: + return 16; + case CHIP_RV630: + case CHIP_RV635: + case CHIP_RV730: + case CHIP_RV710: + case CHIP_PALM: + case CHIP_CEDAR: + return 32; + default: + return 64; + } +} + +static inline enum radeon_bo_priority +r600_get_sampler_view_priority(struct r600_resource *res) +{ + if (res->b.b.target == PIPE_BUFFER) + return RADEON_PRIO_SAMPLER_BUFFER; + + if (res->b.b.nr_samples > 1) + return RADEON_PRIO_SAMPLER_TEXTURE_MSAA; + + return RADEON_PRIO_SAMPLER_TEXTURE; +} + +static inline bool +r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler) +{ + return (stencil_sampler && tex->can_sample_s) || + (!stencil_sampler && tex->can_sample_z); +} + +static inline bool +r600_htile_enabled(struct r600_texture *tex, unsigned level) +{ + return tex->htile_offset && level == 0; +} + +#define COMPUTE_DBG(rscreen, fmt, args...) \ + do { \ + if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \ + } while (0); + +#define R600_ERR(fmt, args...) \ + fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args) + +/* For MSAA sample positions. */ +#define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \ + (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \ + (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \ + (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \ + (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28)) + +static inline int S_FIXED(float value, unsigned frac_bits) +{ + return value * (1 << frac_bits); +} + +#endif |