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authorConstantine Kharlamov <[email protected]>2017-04-13 23:56:28 +0300
committerNicolai Hähnle <[email protected]>2017-04-19 08:15:22 +0200
commit2a8a569276ded3528917ddf9f006eb7b1d1d66ad (patch)
treee21d184919e7bfd9458c178053cc838744751941 /src/gallium/drivers/r600/r600_pipe.h
parent51deba0eb35d0d27560bb7dad24b8d39abb58be6 (diff)
r600g: update dirty_level_mask after the 1-st draw after FB change
Ported from radeonsi. Testing with Kane&Lynch2 shows ≈1k skipped updates per frame on average. No piglit changes with tests/gpu.py, gbm mode. Signed-off-by: Constantine Kharlamov <[email protected]> Tested-by: Dieter Nützel <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_pipe.h')
-rw-r--r--src/gallium/drivers/r600/r600_pipe.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index 7f1ecc278b6..e1715e8628e 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -189,6 +189,7 @@ struct r600_framebuffer {
bool cb0_is_integer;
bool is_msaa_resolve;
bool dual_src_blend;
+ bool do_update_surf_dirtiness;
};
struct r600_sample_mask {