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authorEdward O'Callaghan <[email protected]>2015-08-29 18:31:07 +1000
committerMarek Olšák <[email protected]>2015-08-30 11:40:44 +0200
commitb4dee1b6360a91117c7a754ed70f359f6000a0de (patch)
tree1e7c548ff07bf48b498bd50a403cb9c3d3d3f28f /src/gallium/drivers/r600/r600_pipe.h
parent7b6369eb69e688e5bf739dbe60452950a794f55d (diff)
r600g: Move geometry properties state from shader to selector
Signed-off-by: Edward O'Callaghan <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_pipe.h')
-rw-r--r--src/gallium/drivers/r600/r600_pipe.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index 3247aba969e..eb7036048e5 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -311,6 +311,11 @@ struct r600_pipe_shader_selector {
/* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
unsigned type;
+ /* geometry shader properties */
+ unsigned gs_output_prim;
+ unsigned gs_max_out_vertices;
+ unsigned gs_num_invocations;
+
unsigned nr_ps_max_color_exports;
};