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authorMarek Olšák <[email protected]>2012-09-10 04:53:33 +0200
committerMarek Olšák <[email protected]>2012-09-13 20:18:44 +0200
commitf2eac1423a92ba47981ba50a4af22e6596059cf4 (patch)
treeeb7a76c7832f835284fb1122a85349dbcffb7c93 /src/gallium/drivers/r600/r600_pipe.h
parent3fe78594b1221358f4ba96072d952e33a7e54a76 (diff)
r600g: put sampler states and views into an array indexed by shader type
Reviewed-by: Jerome Glisse <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_pipe.h')
-rw-r--r--src/gallium/drivers/r600/r600_pipe.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index 8d1acd26504..b101db637b9 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -379,8 +379,7 @@ struct r600_context {
/** Vertex buffers for compute shaders */
struct r600_vertexbuf_state cs_vertex_buffer_state;
struct r600_constbuf_state constbuf_state[PIPE_SHADER_TYPES];
- struct r600_textures_info vs_samplers;
- struct r600_textures_info ps_samplers;
+ struct r600_textures_info samplers[PIPE_SHADER_TYPES];
struct r600_seamless_cube_map seamless_cube_map;
struct r600_cs_shader_state cs_shader_state;
struct r600_sample_mask sample_mask;