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authorHenri Verbeet <[email protected]>2011-03-14 22:07:44 +0100
committerHenri Verbeet <[email protected]>2011-03-14 22:15:56 +0100
commitc0ca43e507dce11bd4a78bc08a8e92997cd385bf (patch)
tree28b38ecf8ff2818a886f251b901f6d4603075ccf /src/gallium/drivers/r600/r600_pipe.h
parent112ffdfd0734040a72b690a4ac4101f3211bb238 (diff)
r600g: Move r600_pipe_shader_vs() to r600_state.c.
The idea behind this is that anything touching registers should be in r600_state.c or evergreen_state.c. This is also consistent with evergreen_pipe_shader_vs(). Signed-off-by: Henri Verbeet <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_pipe.h')
-rw-r--r--src/gallium/drivers/r600/r600_pipe.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index 1b78c090712..edbadc9a371 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -215,6 +215,7 @@ int r600_find_vs_semantic_index(struct r600_shader *vs,
void r600_init_state_functions(struct r600_pipe_context *rctx);
void r600_spi_update(struct r600_pipe_context *rctx);
void r600_init_config(struct r600_pipe_context *rctx);
+void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
void r600_polygon_offset_update(struct r600_pipe_context *rctx);
void r600_pipe_set_buffer_resource(struct r600_pipe_context *rctx,