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authorMarek Olšák <[email protected]>2012-10-05 16:51:41 +0200
committerMarek Olšák <[email protected]>2012-10-10 00:16:55 +0200
commit9a683d1bd82a2252df5a3841dc9108ba767a023a (patch)
treeef46247b60a5167e76f8ceca260341107ec4576e /src/gallium/drivers/r600/r600_pipe.h
parent30bcc5538fe3d40799d6cdf38a288b71dd275d02 (diff)
r600g: sort variables in r600_context
Some variables have been removed from there too. Reviewed-by: Jerome Glisse <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_pipe.h')
-rw-r--r--src/gallium/drivers/r600/r600_pipe.h144
1 files changed, 66 insertions, 78 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index fc3591d1dd9..68e2f3b3095 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -370,44 +370,38 @@ struct r600_scissor_state
struct r600_context {
struct pipe_context context;
+ struct r600_screen *screen;
+ struct radeon_winsys *ws;
+ struct radeon_winsys_cs *cs;
struct blitter_context *blitter;
+ struct u_upload_mgr *uploader;
+ struct util_slab_mempool pool_transfers;
+
+ /* Hardware info. */
enum radeon_family family;
enum chip_class chip_class;
boolean has_vertex_cache;
boolean keep_tiling_flags;
+ unsigned default_ps_gprs, default_vs_gprs;
unsigned r6xx_num_clause_temp_gprs;
+ unsigned backend_mask;
+ unsigned max_db; /* for OQ */
+
+ /* Miscellaneous state objects. */
void *custom_dsa_flush;
void *custom_blend_resolve;
void *custom_blend_decompress;
+ /* With rasterizer discard, there doesn't have to be a pixel shader.
+ * In that case, we bind this one: */
+ void *dummy_pixel_shader;
+ /* These dummy CMASK and FMASK buffers are used to get around the R6xx hardware
+ * bug where valid CMASK and FMASK are required to be present to avoid
+ * a hardlock in certain operations but aren't actually used
+ * for anything useful. */
+ struct r600_resource *dummy_fmask;
+ struct r600_resource *dummy_cmask;
- struct r600_screen *screen;
- struct radeon_winsys *ws;
- struct r600_pipe_state *states[R600_PIPE_NSTATES];
- unsigned compute_cb_target_mask;
- unsigned db_shader_control;
- unsigned pa_sc_line_stipple;
- /* for saving when using blitter */
- struct r600_pipe_shader_selector *ps_shader;
- struct r600_pipe_shader_selector *vs_shader;
- struct r600_pipe_rasterizer *rasterizer;
- struct r600_pipe_state spi;
- struct pipe_query *current_render_cond;
- unsigned current_render_cond_mode;
- /* shader information */
- boolean two_side;
- boolean spi_dirty;
- unsigned sprite_coord_enable;
- boolean flatshade;
- bool alpha_to_one;
- bool multisample_enable;
-
- struct u_upload_mgr *uploader;
- struct util_slab_mempool pool_transfers;
-
- unsigned default_ps_gprs, default_vs_gprs;
-
- /******************************/
- /* States based on r600_atom. */
+ /* State binding slots are here. */
struct r600_atom *atoms[R600_NUM_ATOMS];
/* States for CS initialization. */
struct r600_command_buffer start_cs_cmd; /* invariant state mostly */
@@ -440,69 +434,63 @@ struct r600_context {
struct r600_vertexbuf_state vertex_buffer_state;
/** Vertex buffers for compute shaders */
struct r600_vertexbuf_state cs_vertex_buffer_state;
- /******************************/
- bool force_blend_disable;
+ /* Additional context states. */
+ unsigned flags;
+ unsigned compute_cb_target_mask;
+ unsigned db_shader_control;
+ struct r600_pipe_shader_selector *ps_shader;
+ struct r600_pipe_shader_selector *vs_shader;
+ struct r600_pipe_rasterizer *rasterizer;
+ bool alpha_to_one;
+ bool force_blend_disable;
+ boolean dual_src_blend;
- struct radeon_winsys_cs *cs;
+ /* Index buffer. */
+ struct pipe_index_buffer index_buffer;
- struct r600_range *range;
- unsigned nblocks;
- struct r600_block **blocks;
- struct list_head dirty;
- struct list_head enable_list;
- unsigned pm4_dirty_cdwords;
- unsigned ctx_pm4_ndwords;
+ /* Last draw state (-1 = unset). */
+ int last_primitive_type; /* Last primitive type used in draw_vbo. */
+ int last_start_instance;
+ /* Queries. */
/* The list of active queries. Only one query of each type can be active. */
- int num_occlusion_queries;
-
+ int num_occlusion_queries;
/* Manage queries in two separate groups:
* The timer ones and the others (streamout, occlusion).
*
* We do this because we should only suspend non-timer queries for u_blitter,
* and later if the non-timer queries are suspended, the context flush should
* only suspend and resume the timer queries. */
- struct list_head active_timer_queries;
- unsigned num_cs_dw_timer_queries_suspend;
- struct list_head active_nontimer_queries;
- unsigned num_cs_dw_nontimer_queries_suspend;
-
- bool timer_queries_suspended;
- bool nontimer_queries_suspended;
- bool streamout_suspended;
-
- unsigned num_cs_dw_streamout_end;
-
- unsigned backend_mask;
- unsigned max_db; /* for OQ */
- unsigned flags;
- boolean predicate_drawing;
-
- unsigned num_so_targets;
- struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
- boolean streamout_start;
- unsigned streamout_append_bitmask;
-
- /* With rasterizer discard, there doesn't have to be a pixel shader.
- * In that case, we bind this one: */
- void *dummy_pixel_shader;
-
- boolean dual_src_blend;
-
- /* Index buffer. */
- struct pipe_index_buffer index_buffer;
+ struct list_head active_timer_queries;
+ unsigned num_cs_dw_timer_queries_suspend;
+ struct list_head active_nontimer_queries;
+ unsigned num_cs_dw_nontimer_queries_suspend;
+ /* Flags if queries have been suspended. */
+ bool timer_queries_suspended;
+ bool nontimer_queries_suspended;
+
+ /* Render condition. */
+ struct pipe_query *current_render_cond;
+ unsigned current_render_cond_mode;
+ boolean predicate_drawing;
- /* Dummy CMASK and FMASK buffers used to get around the R6xx hardware
- * bug where valid CMASK and FMASK are required to be present to avoid
- * a hardlock in certain operations but aren't actually used
- * for anything useful. */
- struct r600_resource *dummy_fmask;
- struct r600_resource *dummy_cmask;
+ /* Streamout state. */
+ unsigned num_cs_dw_streamout_end;
+ unsigned num_so_targets;
+ struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
+ boolean streamout_start;
+ unsigned streamout_append_bitmask;
+ bool streamout_suspended;
- /* Last draw state (-1 = unset). */
- int last_primitive_type; /* Last primitive type used in draw_vbo. */
- int last_start_instance;
+ /* Deprecated state management. */
+ struct r600_pipe_state *states[R600_PIPE_NSTATES];
+ struct r600_range *range;
+ unsigned nblocks;
+ struct r600_block **blocks;
+ struct list_head dirty;
+ struct list_head enable_list;
+ unsigned pm4_dirty_cdwords;
};
static INLINE void r600_emit_command_buffer(struct radeon_winsys_cs *cs,