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authorMarek Olšák <[email protected]>2014-10-01 20:28:17 +0200
committerMarek Olšák <[email protected]>2014-10-21 21:59:02 +0200
commit5f5b83cbba95a7bb8955b09e24df1e9487c10734 (patch)
tree8c7d60661400833a268e2c87857a6152910f6218 /src/gallium/drivers/r600/r600_pipe.c
parentef280c95f2623357452f5ca8e65367b7ac30699f (diff)
gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesa
With 5 shader stages and various combinations of enabled and disabled shaders, the maximum number of outputs in one shader doesn't have to be equal to the maximum number of inputs in the following shader. v2: return 32 for softpipe and llvmpipe
Diffstat (limited to 'src/gallium/drivers/r600/r600_pipe.c')
-rw-r--r--src/gallium/drivers/r600/r600_pipe.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c
index 3962fee4a43..c7945305182 100644
--- a/src/gallium/drivers/r600/r600_pipe.c
+++ b/src/gallium/drivers/r600/r600_pipe.c
@@ -434,6 +434,8 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
return 32;
case PIPE_SHADER_CAP_MAX_INPUTS:
return shader == PIPE_SHADER_VERTEX ? 16 : 32;
+ case PIPE_SHADER_CAP_MAX_OUTPUTS:
+ return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
case PIPE_SHADER_CAP_MAX_TEMPS:
return 256; /* Max native temporaries. */
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: