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author | Dave Airlie <[email protected]> | 2011-10-09 16:35:28 +0100 |
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committer | Dave Airlie <[email protected]> | 2011-10-09 16:36:41 +0100 |
commit | dd20256a1c1566f11e1fa970028f3bb4f05445b7 (patch) | |
tree | b070d32d594aea04f2234727699625092d4ccc53 /src/gallium/drivers/r600/r600_pipe.c | |
parent | ee1487953bdbe8694fc76b9fe398d0384cd9e3b4 (diff) |
u_blitter: don't create integer vertex elements unless shader supports them
Should fix https://bugs.freedesktop.org/show_bug.cgi?id=41613
We don't want to create these vertex elements unless the pipe driver
vertex stage can handle integers.
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_pipe.c')
0 files changed, 0 insertions, 0 deletions