diff options
author | Jerome Glisse <[email protected]> | 2010-07-23 17:32:32 -0400 |
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committer | Jerome Glisse <[email protected]> | 2010-07-23 17:35:36 -0400 |
commit | de553d906b4a205d811a9e1651f14212ec284e29 (patch) | |
tree | d18a1c6b711b1c3eccfcf9d8dd8d9dd0ae0bcb77 /src/gallium/drivers/r600/r600_compiler.c | |
parent | 9a12a3925a82475fd8f01ba53987581d30dd1128 (diff) |
r600g: drop compiler stuff and switch over dumb tgsi assembler
Writing a compiler is time consuming and error prone in
order to allow r600g to further progress in the meantime
i wrote a simple tgsi assembler, it does stupid thing but
i would rather keep the code simple than having people
trying to optimize code it does.
Signed-off-by: Jerome Glisse <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_compiler.c')
-rw-r--r-- | src/gallium/drivers/r600/r600_compiler.c | 447 |
1 files changed, 0 insertions, 447 deletions
diff --git a/src/gallium/drivers/r600/r600_compiler.c b/src/gallium/drivers/r600/r600_compiler.c deleted file mode 100644 index 1804b86d24e..00000000000 --- a/src/gallium/drivers/r600/r600_compiler.c +++ /dev/null @@ -1,447 +0,0 @@ -/* - * Copyright 2010 Jerome Glisse <[email protected]> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ -#include <stdlib.h> -#include <string.h> -#include <stdint.h> -#include <stdio.h> -#include <errno.h> -#include "r600_compiler.h" - -struct c_vector *c_vector_new(void) -{ - struct c_vector *v = calloc(1, sizeof(struct c_vector)); - - if (v == NULL) { - return NULL; - } - LIST_INITHEAD(&v->head); - return v; -} - -static unsigned c_opcode_is_alu(unsigned opcode) -{ - switch (opcode) { - case C_OPCODE_MOV: - case C_OPCODE_MUL: - case C_OPCODE_MAD: - case C_OPCODE_ARL: - case C_OPCODE_LIT: - case C_OPCODE_RCP: - case C_OPCODE_RSQ: - case C_OPCODE_EXP: - case C_OPCODE_LOG: - case C_OPCODE_ADD: - case C_OPCODE_DP3: - case C_OPCODE_DP4: - case C_OPCODE_DST: - case C_OPCODE_MIN: - case C_OPCODE_MAX: - case C_OPCODE_SLT: - case C_OPCODE_SGE: - case C_OPCODE_SUB: - case C_OPCODE_LRP: - case C_OPCODE_CND: - case C_OPCODE_DP2A: - case C_OPCODE_FRC: - case C_OPCODE_CLAMP: - case C_OPCODE_FLR: - case C_OPCODE_ROUND: - case C_OPCODE_EX2: - case C_OPCODE_LG2: - case C_OPCODE_POW: - case C_OPCODE_XPD: - case C_OPCODE_ABS: - case C_OPCODE_RCC: - case C_OPCODE_DPH: - case C_OPCODE_COS: - case C_OPCODE_DDX: - case C_OPCODE_DDY: - case C_OPCODE_PK2H: - case C_OPCODE_PK2US: - case C_OPCODE_PK4B: - case C_OPCODE_PK4UB: - case C_OPCODE_RFL: - case C_OPCODE_SEQ: - case C_OPCODE_SFL: - case C_OPCODE_SGT: - case C_OPCODE_SIN: - case C_OPCODE_SLE: - case C_OPCODE_SNE: - case C_OPCODE_STR: - case C_OPCODE_UP2H: - case C_OPCODE_UP2US: - case C_OPCODE_UP4B: - case C_OPCODE_UP4UB: - case C_OPCODE_X2D: - case C_OPCODE_ARA: - case C_OPCODE_ARR: - case C_OPCODE_BRA: - case C_OPCODE_SSG: - case C_OPCODE_CMP: - case C_OPCODE_SCS: - case C_OPCODE_NRM: - case C_OPCODE_DIV: - case C_OPCODE_DP2: - case C_OPCODE_CEIL: - case C_OPCODE_I2F: - case C_OPCODE_NOT: - case C_OPCODE_TRUNC: - case C_OPCODE_SHL: - case C_OPCODE_AND: - case C_OPCODE_OR: - case C_OPCODE_MOD: - case C_OPCODE_XOR: - case C_OPCODE_SAD: - case C_OPCODE_NRM4: - case C_OPCODE_F2I: - case C_OPCODE_IDIV: - case C_OPCODE_IMAX: - case C_OPCODE_IMIN: - case C_OPCODE_INEG: - case C_OPCODE_ISGE: - case C_OPCODE_ISHR: - case C_OPCODE_ISLT: - case C_OPCODE_F2U: - case C_OPCODE_U2F: - case C_OPCODE_UADD: - case C_OPCODE_UDIV: - case C_OPCODE_UMAD: - case C_OPCODE_UMAX: - case C_OPCODE_UMIN: - case C_OPCODE_UMOD: - case C_OPCODE_UMUL: - case C_OPCODE_USEQ: - case C_OPCODE_USGE: - case C_OPCODE_USHR: - case C_OPCODE_USLT: - case C_OPCODE_USNE: - return 1; - case C_OPCODE_END: - case C_OPCODE_VFETCH: - case C_OPCODE_KILP: - case C_OPCODE_CAL: - case C_OPCODE_RET: - case C_OPCODE_TXB: - case C_OPCODE_TXL: - case C_OPCODE_BRK: - case C_OPCODE_IF: - case C_OPCODE_BGNFOR: - case C_OPCODE_REP: - case C_OPCODE_ELSE: - case C_OPCODE_ENDIF: - case C_OPCODE_ENDFOR: - case C_OPCODE_ENDREP: - case C_OPCODE_PUSHA: - case C_OPCODE_POPA: - case C_OPCODE_TXF: - case C_OPCODE_TXQ: - case C_OPCODE_CONT: - case C_OPCODE_EMIT: - case C_OPCODE_ENDPRIM: - case C_OPCODE_BGNLOOP: - case C_OPCODE_BGNSUB: - case C_OPCODE_ENDLOOP: - case C_OPCODE_ENDSUB: - case C_OPCODE_NOP: - case C_OPCODE_CALLNZ: - case C_OPCODE_IFC: - case C_OPCODE_BREAKC: - case C_OPCODE_KIL: - case C_OPCODE_TEX: - case C_OPCODE_TXD: - case C_OPCODE_TXP: - case C_OPCODE_SWITCH: - case C_OPCODE_CASE: - case C_OPCODE_DEFAULT: - case C_OPCODE_ENDSWITCH: - default: - return 0; - } -} - - -/* NEW */ -void c_node_init(struct c_node *node) -{ - memset(node, 0, sizeof(struct c_node)); - LIST_INITHEAD(&node->predecessors); - LIST_INITHEAD(&node->successors); - LIST_INITHEAD(&node->childs); - LIST_INITHEAD(&node->insts); - node->parent = NULL; -} - -static struct c_node_link *c_node_link_new(struct c_node *node) -{ - struct c_node_link *link; - - link = calloc(1, sizeof(struct c_node_link)); - if (link == NULL) - return NULL; - LIST_INITHEAD(&link->head); - link->node = node; - return link; -} - -int c_node_cfg_link(struct c_node *predecessor, struct c_node *successor) -{ - struct c_node_link *pedge, *sedge; - - pedge = c_node_link_new(successor); - sedge = c_node_link_new(predecessor); - if (sedge == NULL || pedge == NULL) { - free(sedge); - free(pedge); - return -ENOMEM; - } - LIST_ADDTAIL(&pedge->head, &predecessor->successors); - LIST_ADDTAIL(&sedge->head, &successor->predecessors); - - return 0; -} - -int c_node_add_new_instruction_head(struct c_node *node, struct c_instruction *instruction) -{ - struct c_instruction *inst = malloc(sizeof(struct c_instruction)); - - if (inst == NULL) - return -ENOMEM; - memcpy(inst, instruction, sizeof(struct c_instruction)); - LIST_ADD(&inst->head, &node->insts); - return 0; -} - -int c_node_add_new_instruction(struct c_node *node, struct c_instruction *instruction) -{ - struct c_instruction *inst = malloc(sizeof(struct c_instruction)); - - if (inst == NULL) - return -ENOMEM; - memcpy(inst, instruction, sizeof(struct c_instruction)); - LIST_ADDTAIL(&inst->head, &node->insts); - return 0; -} - -struct c_node *c_shader_cfg_new_node_after(struct c_shader *shader, struct c_node *predecessor) -{ - struct c_node *node = calloc(1, sizeof(struct c_node)); - - if (node == NULL) - return NULL; - c_node_init(node); - if (c_node_cfg_link(predecessor, node)) { - free(node); - return NULL; - } - LIST_ADDTAIL(&node->head, &shader->nodes); - return node; -} - -int c_shader_init(struct c_shader *shader, unsigned type) -{ - unsigned i; - int r; - - shader->type = type; - for (i = 0; i < C_FILE_COUNT; i++) { - shader->files[i].nvectors = 0; - LIST_INITHEAD(&shader->files[i].vectors); - } - LIST_INITHEAD(&shader->nodes); - c_node_init(&shader->entry); - c_node_init(&shader->end); - shader->entry.opcode = C_OPCODE_ENTRY; - shader->end.opcode = C_OPCODE_END; - r = c_node_cfg_link(&shader->entry, &shader->end); - if (r) - return r; - return 0; -} - -struct c_vector *c_shader_vector_new(struct c_shader *shader, unsigned file, unsigned name, int sid) -{ - struct c_vector *v = calloc(1, sizeof(struct c_vector)); - int i; - - if (v == NULL) { - return NULL; - } - for (i = 0; i < 4; i++) { - v->channel[i] = calloc(1, sizeof(struct c_channel)); - if (v->channel[i] == NULL) - goto out_err; - v->channel[i]->vindex = i; - v->channel[i]->vector = v; - } - v->file = file; - v->name = name; - v->sid = sid; - shader->files[v->file].nvectors++; - v->id = shader->nvectors++; - LIST_ADDTAIL(&v->head, &shader->files[v->file].vectors); - return v; -out_err: - for (i = 0; i < 4; i++) { - free(v->channel[i]); - } - free(v); - return NULL; -} - -static void c_node_remove_link(struct list_head *head, struct c_node *node) -{ - struct c_node_link *link, *tmp; - - LIST_FOR_EACH_ENTRY_SAFE(link, tmp, head, head) { - if (link->node == node) { - LIST_DEL(&link->head); - free(link); - } - } -} - -static void c_node_destroy(struct c_node *node) -{ - struct c_instruction *i, *ni; - struct c_node_link *link, *tmp; - - LIST_FOR_EACH_ENTRY_SAFE(i, ni, &node->insts, head) { - LIST_DEL(&i->head); - free(i); - } - if (node->parent) - c_node_remove_link(&node->parent->childs, node); - node->parent = NULL; - LIST_FOR_EACH_ENTRY_SAFE(link, tmp, &node->predecessors, head) { - c_node_remove_link(&link->node->successors, node); - LIST_DEL(&link->head); - free(link); - } - LIST_FOR_EACH_ENTRY_SAFE(link, tmp, &node->successors, head) { - c_node_remove_link(&link->node->predecessors, node); - LIST_DEL(&link->head); - free(link); - } - LIST_FOR_EACH_ENTRY_SAFE(link, tmp, &node->childs, head) { - link->node->parent = NULL; - LIST_DEL(&link->head); - free(link); - } -} - -void c_shader_destroy(struct c_shader *shader) -{ - struct c_node *n, *nn; - struct c_vector *v, *nv; - unsigned i; - - for (i = 0; i < C_FILE_COUNT; i++) { - shader->files[i].nvectors = 0; - LIST_FOR_EACH_ENTRY_SAFE(v, nv, &shader->files[i].vectors, head) { - LIST_DEL(&v->head); - free(v->channel[0]); - free(v->channel[1]); - free(v->channel[2]); - free(v->channel[3]); - free(v); - } - } - LIST_FOR_EACH_ENTRY_SAFE(n, nn, &shader->nodes, head) { - LIST_DEL(&n->head); - c_node_destroy(n); - } - memset(shader, 0, sizeof(struct c_shader)); -} - -static void c_shader_dfs_without_rec(struct c_node *entry, struct c_node *node) -{ - struct c_node_link *link; - - if (entry == node || entry->visited) - return; - entry->visited = 1; - LIST_FOR_EACH_ENTRY(link, &entry->successors, head) { - c_shader_dfs_without_rec(link->node, node); - } -} - -static void c_shader_dfs_without(struct c_shader *shader, struct c_node *node) -{ - struct c_node *n; - - shader->entry.visited = 0; - shader->end.visited = 0; - LIST_FOR_EACH_ENTRY(n, &shader->nodes, head) { - n->visited = 0; - } - c_shader_dfs_without_rec(&shader->entry, node); -} - -static int c_shader_build_dominator_tree_rec(struct c_shader *shader, struct c_node *node) -{ - struct c_node_link *link, *nlink; - unsigned found = 0; - int r; - - if (node->done) - return 0; - node->done = 1; - LIST_FOR_EACH_ENTRY(link, &node->predecessors, head) { - /* if we remove this predecessor can we reach the current node ? */ - c_shader_dfs_without(shader, link->node); - if (node->visited == 0) { - /* we were unable to visit current node thus current - * predecessor is the immediate dominator of node, as - * their can be only one immediate dominator we break - */ - node->parent = link->node; - nlink = c_node_link_new(node); - if (nlink == NULL) - return -ENOMEM; - LIST_ADDTAIL(&nlink->head, &link->node->childs); - found = 1; - break; - } - } - /* this shouldn't happen there should at least be 1 denominator for each node */ - if (!found && node->opcode != C_OPCODE_ENTRY) { - fprintf(stderr, "invalid flow control graph node %p (%d) has no immediate dominator\n", - node, node->opcode); - return -EINVAL; - } - LIST_FOR_EACH_ENTRY(link, &node->predecessors, head) { - r = c_shader_build_dominator_tree_rec(shader, link->node); - if (r) - return r; - } - return 0; -} - -int c_shader_build_dominator_tree(struct c_shader *shader) -{ - struct c_node *node; - LIST_FOR_EACH_ENTRY(node, &shader->nodes, head) { - node->done = 0; - } - return c_shader_build_dominator_tree_rec(shader, &shader->end); -} |