diff options
author | Dave Airlie <[email protected]> | 2010-09-22 12:57:45 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2010-09-22 13:33:57 +1000 |
commit | 41ef78c5af9a8b0ac80d9bd5375700a8bd0643f8 (patch) | |
tree | 1f9c33436de0dd36ba64bb38217845c662c513b5 /src/gallium/drivers/r600/r600_blit.c | |
parent | 6e901e330aa7f0d186dad19bcc886bf45a76e50b (diff) |
r600g: cleanup some of the DB blit code
add cb/db flush states to the blit code.
add support for the rv6xx that need special treatment.
according to R6xx_7xx_3D.pdf
set r700 CB_SHADER_CONTROL reg in blit code
docs say dual export should be disabled for DB->CB
Diffstat (limited to 'src/gallium/drivers/r600/r600_blit.c')
-rw-r--r-- | src/gallium/drivers/r600/r600_blit.c | 62 |
1 files changed, 58 insertions, 4 deletions
diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c index 0506e8280af..e1f226cbdda 100644 --- a/src/gallium/drivers/r600/r600_blit.c +++ b/src/gallium/drivers/r600/r600_blit.c @@ -160,6 +160,8 @@ struct r600_blit_states { struct radeon_state vs_shader; struct radeon_state vs_resource0; struct radeon_state vs_resource1; + struct radeon_state cb_flush; + struct radeon_state db_flush; }; static int r600_blit_state_vs_resources(struct r600_screen *rscreen, struct r600_blit_states *bstates) @@ -445,6 +447,7 @@ static void r600_blit_state_rasterizer(struct r600_screen *rscreen, struct radeo static void r600_blit_state_dsa(struct r600_screen *rscreen, struct radeon_state *rstate) { + uint32_t db_render_override, db_shader_control; radeon_state_init(rstate, rscreen->rw, R600_STATE_DSA, 0, 0); /* set states (most default value are 0 and struct already @@ -453,8 +456,16 @@ static void r600_blit_state_dsa(struct r600_screen *rscreen, struct radeon_state rstate->states[R600_DSA__DB_ALPHA_TO_MASK] = 0x0000AA00; rstate->states[R600_DSA__DB_DEPTH_CLEAR] = 0x3F800000; rstate->states[R600_DSA__DB_RENDER_CONTROL] = 0x00000060; - rstate->states[R600_DSA__DB_RENDER_OVERRIDE] = 0x0000002A; - rstate->states[R600_DSA__DB_SHADER_CONTROL] = 0x00000210; + + db_render_override = S_028D10_FORCE_HIZ_ENABLE(V_028D10_FORCE_DISABLE) | + S_028D10_FORCE_HIS_ENABLE0(V_028D10_FORCE_DISABLE) | + S_028D10_FORCE_HIS_ENABLE1(V_028D10_FORCE_DISABLE); + + db_shader_control = S_02880C_DUAL_EXPORT_ENABLE(0) | + S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z); + + rstate->states[R600_DSA__DB_RENDER_OVERRIDE] = db_render_override; + rstate->states[R600_DSA__DB_SHADER_CONTROL] = db_shader_control; radeon_state_pm4(rstate); } @@ -475,6 +486,25 @@ static void r600_blit_state_cb_cntl(struct r600_screen *rscreen, struct radeon_s rstate->states[R600_CB_CNTL__CB_SHADER_MASK] = 0x0000000F; rstate->states[R600_CB_CNTL__CB_TARGET_MASK] = 0x0000000F; rstate->states[R600_CB_CNTL__PA_SC_AA_MASK] = 0xFFFFFFFF; + rstate->states[R600_CB_CNTL__CB_SHADER_CONTROL] = 0x1; + radeon_state_pm4(rstate); +} + +static void r600_blit_state_cb_flush(struct r600_screen *rscreen, struct radeon_state *rstate, struct r600_resource_texture *rtexture, unsigned cb, unsigned level) +{ + radeon_state_init(rstate, rscreen->rw, R600_STATE_CB_FLUSH, 0, 0); + + radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], rtexture->uncompressed); + rstate->nbo = 1; + radeon_state_pm4(rstate); +} + +static void r600_blit_state_db_flush(struct r600_screen *rscreen, struct radeon_state *rstate, struct r600_resource_texture *rtexture, unsigned cb, unsigned level) +{ + radeon_state_init(rstate, rscreen->rw, R600_STATE_DB_FLUSH, 0, 0); + + radeon_ws_bo_reference(rscreen->rw, &rstate->bo[0], rtexture->resource.bo); + rstate->nbo = 1; radeon_state_pm4(rstate); } @@ -512,6 +542,7 @@ int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_te struct r600_context *rctx = r600_context(ctx); struct radeon_draw draw; struct r600_blit_states bstates; + enum radeon_family family; int r; r = r600_texture_scissor(ctx, rtexture, level); @@ -535,8 +566,29 @@ int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_te if (r) { return r; } - bstates.dsa.states[R600_DSA__DB_RENDER_CONTROL] = 0x0000008C; - bstates.cb_cntl.states[R600_CB_CNTL__CB_TARGET_MASK] = 0x00000001; + + /* for some gpus we need special cases */ + family = radeon_get_family(rscreen->rw); + /* according to R6xx_R7xx_3D.pdf section 6.3.1, these GPUs needs special handling */ + if (family == CHIP_RV610 || family == CHIP_RV630 || family == CHIP_RV620 || + family == CHIP_RV635) { + bstates.dsa.states[R600_DSA__DB_DEPTH_CONTROL] = S_028800_Z_ENABLE(1) | + S_028800_STENCIL_ENABLE(1) | S_028800_ZFUNC(PIPE_FUNC_LEQUAL) | + S_028800_STENCILFUNC(PIPE_FUNC_ALWAYS) | + S_028800_STENCILZPASS(V_028800_STENCIL_KEEP) | + S_028800_STENCILZFAIL(V_028800_STENCIL_INCR); + + bstates.dsa.states[R600_DSA__DB_STENCILREFMASK] = S_028430_STENCILWRITEMASK(0xff); + } else { + bstates.dsa.states[R600_DSA__DB_RENDER_CONTROL] = S_028D0C_DEPTH_COPY_ENABLE(1) | + S_028D0C_STENCIL_COPY_ENABLE(1) | + S_028D0C_COPY_CENTROID(1); + bstates.cb_cntl.states[R600_CB_CNTL__CB_TARGET_MASK] = 0x00000001; + } + + r600_blit_state_cb_flush(rscreen, &bstates.cb_flush, rtexture, 0, 0); + r600_blit_state_db_flush(rscreen, &bstates.db_flush, rtexture, 0, 0); + /* force rebuild */ bstates.dsa.cpm4 = bstates.cb_cntl.cpm4 = 0; if (radeon_state_pm4(&bstates.dsa)) { @@ -561,6 +613,8 @@ int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_te radeon_draw_bind(&draw, &rctx->config); radeon_draw_bind(&draw, &bstates.vgt); radeon_draw_bind(&draw, &bstates.draw); + radeon_draw_bind(&draw, &bstates.cb_flush); + radeon_draw_bind(&draw, &bstates.db_flush); radeon_draw_bind(&draw, &bstates.vs_resource0); radeon_draw_bind(&draw, &bstates.vs_resource1); radeon_draw_bind(&draw, &bstates.vs_constant0); |