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authorDave Airlie <[email protected]>2011-02-04 09:07:08 +1000
committerDave Airlie <[email protected]>2011-02-04 09:09:45 +1000
commit3e9bc43fbafdd497d475eaffe0deec81b446d122 (patch)
tree73d4e41d0470368e109df3f2f15a40db47f00cb9 /src/gallium/drivers/r600/r600_blit.c
parent446bc12c1760fe5d402cdd519a7f0e42d89b9696 (diff)
r600g: add a flag to just create flushed texture without flushing.
This just adds a flag to create the texture without doing any flushing to it. Flushing occurs in the draw function. This avoids unnecessary flushes when we end up rebinding a CB/DB/texture due to the blitter just restoring state. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_blit.c')
-rw-r--r--src/gallium/drivers/r600/r600_blit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c
index 1a1908031f0..2c6d217abe7 100644
--- a/src/gallium/drivers/r600/r600_blit.c
+++ b/src/gallium/drivers/r600/r600_blit.c
@@ -222,7 +222,7 @@ static void r600_resource_copy_region(struct pipe_context *ctx,
struct r600_resource_texture *rsrc = (struct r600_resource_texture*)src;
if (rsrc->depth && !rsrc->is_flushing_texture)
- r600_texture_depth_flush(ctx, src);
+ r600_texture_depth_flush(ctx, src, FALSE);
r600_hw_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
src, src_level, src_box);