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authorDave Airlie <[email protected]>2011-06-07 15:41:30 +1000
committerDave Airlie <[email protected]>2011-06-14 09:17:16 +1000
commit2743851c1a73305dd83e42b99edc49906d9c0a51 (patch)
tree48beb212e51f1eb636a2c63a0a069ae0ac4cc710 /src/gallium/drivers/r600/r600_blit.c
parent296e6b9038131cd246226881208ffebe3c2683c3 (diff)
r600g: move depth texture flushing out of line.
this needs a piglit run. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_blit.c')
-rw-r--r--src/gallium/drivers/r600/r600_blit.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c
index 151f48a8bf8..e9f35c10ac1 100644
--- a/src/gallium/drivers/r600/r600_blit.c
+++ b/src/gallium/drivers/r600/r600_blit.c
@@ -121,8 +121,6 @@ void r600_flush_depth_textures(struct r600_pipe_context *rctx)
{
unsigned int i;
- if (rctx->blit) return;
-
/* FIXME: This handles fragment shader textures only. */
for (i = 0; i < rctx->ps_samplers.n_views; ++i) {