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authorJerome Glisse <[email protected]>2010-08-30 17:56:59 -0400
committerJerome Glisse <[email protected]>2010-09-01 13:16:23 -0400
commit66e4cb1cd5a55402606a09417349d2be8b009e89 (patch)
treeb9c4e20211fbfc1a979667598f141116f4a5cebd /src/gallium/drivers/r600/r600_blit.c
parent15ce70252c5357081a61f3494261c7e343174301 (diff)
r600g: avoid dynamic allocation of states
Make state statically allocated, this kills a bunch of code and avoid intensive use of malloc/free. There is still a lot of useless duplicate function wrapping that can be kill. This doesn't improve yet performance, needs to avoid memcpy states in radeon_ctx_set_draw and to avoid rebuilding vs_resources, dsa, scissor, cb_cntl, ... states at each draw command. Signed-off-by: Jerome Glisse <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_blit.c')
-rw-r--r--src/gallium/drivers/r600/r600_blit.c415
1 files changed, 100 insertions, 315 deletions
diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c
index a8263ccbce9..e6ded342e59 100644
--- a/src/gallium/drivers/r600/r600_blit.c
+++ b/src/gallium/drivers/r600/r600_blit.c
@@ -146,21 +146,20 @@ void r600_init_blit_functions(struct r600_context *rctx)
struct r600_blit_states {
- struct radeon_state *rasterizer;
- struct radeon_state *dsa;
- struct radeon_state *blend;
- struct radeon_state *cb_cntl;
- struct radeon_state *config;
- struct radeon_state *vgt;
- struct radeon_state *draw;
- struct radeon_state *vs_constant0;
- struct radeon_state *vs_constant1;
- struct radeon_state *vs_constant2;
- struct radeon_state *vs_constant3;
- struct radeon_state *ps_shader;
- struct radeon_state *vs_shader;
- struct radeon_state *vs_resource0;
- struct radeon_state *vs_resource1;
+ struct radeon_state rasterizer;
+ struct radeon_state dsa;
+ struct radeon_state blend;
+ struct radeon_state cb_cntl;
+ struct radeon_state vgt;
+ struct radeon_state draw;
+ struct radeon_state vs_constant0;
+ struct radeon_state vs_constant1;
+ struct radeon_state vs_constant2;
+ struct radeon_state vs_constant3;
+ struct radeon_state ps_shader;
+ struct radeon_state vs_shader;
+ struct radeon_state vs_resource0;
+ struct radeon_state vs_resource1;
};
static int r600_blit_state_vs_resources(struct r600_screen *rscreen, struct r600_blit_states *bstates)
@@ -190,11 +189,8 @@ static int r600_blit_state_vs_resources(struct r600_screen *rscreen, struct r600
memcpy(bo->data, vbo, 128);
radeon_bo_unmap(rscreen->rw, bo);
- rstate = radeon_state_shader(rscreen->rw, R600_STATE_RESOURCE, 0, R600_SHADER_VS);
- if (rstate == NULL) {
- radeon_bo_decref(rscreen->rw, bo);
- return -ENOMEM;
- }
+ rstate = &bstates->vs_resource0;
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_RESOURCE, 0, R600_SHADER_VS);
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
@@ -210,15 +206,12 @@ static int r600_blit_state_vs_resources(struct r600_screen *rscreen, struct r600
rstate->nbo = 1;
rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
+ radeon_state_fini(rstate);
return -ENOMEM;
}
- bstates->vs_resource0 = rstate;
- rstate = radeon_state_shader(rscreen->rw, R600_STATE_RESOURCE, 1, R600_SHADER_VS);
- if (rstate == NULL) {
- return -ENOMEM;
- }
+ rstate = &bstates->vs_resource1;
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_RESOURCE, 1, R600_SHADER_VS);
rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD0] = 0x00000010;
rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD1] = 0x00000070;
rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD2] = 0x02302000;
@@ -230,17 +223,15 @@ static int r600_blit_state_vs_resources(struct r600_screen *rscreen, struct r600
rstate->nbo = 1;
rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
+ radeon_state_fini(rstate);
return -ENOMEM;
}
- bstates->vs_resource1 = rstate;
return 0;
}
-static struct radeon_state *r600_blit_state_vs_shader(struct r600_screen *rscreen)
+static void r600_blit_state_vs_shader(struct r600_screen *rscreen, struct radeon_state *rstate)
{
- struct radeon_state *rstate;
struct radeon_bo *bo;
u32 shader_bc_r600[] = {
0x00000004, 0x81000400,
@@ -282,11 +273,11 @@ static struct radeon_state *r600_blit_state_vs_shader(struct r600_screen *rscree
/* simple shader */
bo = radeon_bo(rscreen->rw, 0, 128, 4096, NULL);
if (bo == NULL) {
- return NULL;
+ return;
}
if (radeon_bo_map(rscreen->rw, bo)) {
radeon_bo_decref(rscreen->rw, bo);
- return NULL;
+ return;
}
switch (rscreen->chip_class) {
case R600:
@@ -299,15 +290,11 @@ static struct radeon_state *r600_blit_state_vs_shader(struct r600_screen *rscree
R600_ERR("unsupported chip family\n");
radeon_bo_unmap(rscreen->rw, bo);
radeon_bo_decref(rscreen->rw, bo);
- return NULL;
+ return;
}
radeon_bo_unmap(rscreen->rw, bo);
- rstate = radeon_state_shader(rscreen->rw, R600_STATE_SHADER, 0, R600_SHADER_VS);
- if (rstate == NULL) {
- radeon_bo_decref(rscreen->rw, bo);
- return NULL;
- }
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_SHADER, 0, R600_SHADER_VS);
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
@@ -322,16 +309,11 @@ static struct radeon_state *r600_blit_state_vs_shader(struct r600_screen *rscree
rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
rstate->placement[2] = RADEON_GEM_DOMAIN_GTT;
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
+ radeon_state_pm4(rstate);
}
-static struct radeon_state *r600_blit_state_ps_shader(struct r600_screen *rscreen)
+static void r600_blit_state_ps_shader(struct r600_screen *rscreen, struct radeon_state *rstate)
{
- struct radeon_state *rstate;
struct radeon_bo *bo;
u32 shader_bc_r600[] = {
0x00000002, 0xA00C0000,
@@ -354,10 +336,10 @@ static struct radeon_state *r600_blit_state_ps_shader(struct r600_screen *rscree
bo = radeon_bo(rscreen->rw, 0, 128, 4096, NULL);
if (bo == NULL) {
radeon_bo_decref(rscreen->rw, bo);
- return NULL;
+ return;
}
if (radeon_bo_map(rscreen->rw, bo)) {
- return NULL;
+ return;
}
switch (rscreen->chip_class) {
case R600:
@@ -370,15 +352,11 @@ static struct radeon_state *r600_blit_state_ps_shader(struct r600_screen *rscree
R600_ERR("unsupported chip family\n");
radeon_bo_unmap(rscreen->rw, bo);
radeon_bo_decref(rscreen->rw, bo);
- return NULL;
+ return;
}
radeon_bo_unmap(rscreen->rw, bo);
- rstate = radeon_state_shader(rscreen->rw, R600_STATE_SHADER, 0, R600_SHADER_PS);
- if (rstate == NULL) {
- radeon_bo_decref(rscreen->rw, bo);
- return NULL;
- }
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_SHADER, 0, R600_SHADER_PS);
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
@@ -392,19 +370,12 @@ static struct radeon_state *r600_blit_state_ps_shader(struct r600_screen *rscree
rstate->nbo = 1;
rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
+ radeon_state_pm4(rstate);
}
-static struct radeon_state *r600_blit_state_vgt(struct r600_screen *rscreen)
+static void r600_blit_state_vgt(struct r600_screen *rscreen, struct radeon_state *rstate)
{
- struct radeon_state *rstate;
-
- rstate = radeon_state(rscreen->rw, R600_STATE_VGT, 0); if (rstate == NULL)
- return NULL;
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_VGT, 0, 0);
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
@@ -413,20 +384,12 @@ static struct radeon_state *r600_blit_state_vgt(struct r600_screen *rscreen)
rstate->states[R600_VGT__VGT_MAX_VTX_INDX] = 0x00FFFFFF;
rstate->states[R600_VGT__VGT_PRIMITIVE_TYPE] = 0x00000005;
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
+ radeon_state_pm4(rstate);
}
-static struct radeon_state *r600_blit_state_draw(struct r600_screen *rscreen)
+static void r600_blit_state_draw(struct r600_screen *rscreen, struct radeon_state *rstate)
{
- struct radeon_state *rstate;
-
- rstate = radeon_state(rscreen->rw, R600_STATE_DRAW, 0);
- if (rstate == NULL)
- return NULL;
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_DRAW, 0, 0);
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
@@ -434,22 +397,13 @@ static struct radeon_state *r600_blit_state_draw(struct r600_screen *rscreen)
rstate->states[R600_DRAW__VGT_DRAW_INITIATOR] = 0x00000002;
rstate->states[R600_DRAW__VGT_NUM_INDICES] = 0x00000004;
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
+ radeon_state_pm4(rstate);
}
-static struct radeon_state *r600_blit_state_vs_constant(struct r600_screen *rscreen,
- unsigned id, float c0, float c1,
- float c2, float c3)
+static void r600_blit_state_vs_constant(struct r600_screen *rscreen, struct radeon_state *rstate,
+ unsigned id, float c0, float c1, float c2, float c3)
{
- struct radeon_state *rstate;
-
- rstate = radeon_state_shader(rscreen->rw, R600_STATE_CONSTANT, id, R600_SHADER_VS);
- if (rstate == NULL)
- return NULL;
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_CONSTANT, id, R600_SHADER_VS);
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
@@ -459,20 +413,12 @@ static struct radeon_state *r600_blit_state_vs_constant(struct r600_screen *rscr
rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT2_256] = fui(c2);
rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT3_256] = fui(c3);
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
+ radeon_state_pm4(rstate);
}
-static struct radeon_state *r600_blit_state_rasterizer(struct r600_screen *rscreen)
+static void r600_blit_state_rasterizer(struct r600_screen *rscreen, struct radeon_state *rstate)
{
- struct radeon_state *rstate;
-
- rstate = radeon_state(rscreen->rw, R600_STATE_RASTERIZER, 0);
- if (rstate == NULL)
- return NULL;
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_RASTERIZER, 0, 0);
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
@@ -488,20 +434,12 @@ static struct radeon_state *r600_blit_state_rasterizer(struct r600_screen *rscre
rstate->states[R600_RASTERIZER__PA_SU_SC_MODE_CNTL] = 0x00080004;
rstate->states[R600_RASTERIZER__SPI_INTERP_CONTROL_0] = 0x00000001;
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
+ radeon_state_pm4(rstate);
}
-static struct radeon_state *r600_blit_state_dsa(struct r600_screen *rscreen)
+static void r600_blit_state_dsa(struct r600_screen *rscreen, struct radeon_state *rstate)
{
- struct radeon_state *rstate;
-
- rstate = radeon_state(rscreen->rw, R600_STATE_DSA, 0);
- if (rstate == NULL)
- return NULL;
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_DSA, 0, 0);
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
@@ -512,43 +450,18 @@ static struct radeon_state *r600_blit_state_dsa(struct r600_screen *rscreen)
rstate->states[R600_DSA__DB_RENDER_OVERRIDE] = 0x0000002A;
rstate->states[R600_DSA__DB_SHADER_CONTROL] = 0x00000210;
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
+ radeon_state_pm4(rstate);
}
-static struct radeon_state *r600_blit_state_blend(struct r600_screen *rscreen)
+static void r600_blit_state_blend(struct r600_screen *rscreen, struct radeon_state *rstate)
{
- struct radeon_state *rstate;
-
- rstate = radeon_state(rscreen->rw, R600_STATE_BLEND, 0);
- if (rstate == NULL)
- return NULL;
-
- /* set states (most default value are 0 and struct already
- * initialized to 0, thus avoid resetting them)
- */
-
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_BLEND, 0, 0);
+ radeon_state_pm4(rstate);
}
-static struct radeon_state *r600_blit_state_cb_cntl(struct r600_screen *rscreen)
+static void r600_blit_state_cb_cntl(struct r600_screen *rscreen, struct radeon_state *rstate)
{
- struct radeon_state *rstate;
-
- rstate = radeon_state(rscreen->rw, R600_STATE_CB_CNTL, 0);
- if (rstate == NULL)
- return NULL;
-
- /* set states (most default value are 0 and struct already
- * initialized to 0, thus avoid resetting them)
- */
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_CB_CNTL, 0, 0);
rstate->states[R600_CB_CNTL__CB_CLRCMP_CONTROL] = 0x01000000;
rstate->states[R600_CB_CNTL__CB_CLRCMP_DST] = 0x000000FF;
rstate->states[R600_CB_CNTL__CB_CLRCMP_MSK] = 0xFFFFFFFF;
@@ -556,113 +469,42 @@ static struct radeon_state *r600_blit_state_cb_cntl(struct r600_screen *rscreen)
rstate->states[R600_CB_CNTL__CB_SHADER_MASK] = 0x0000000F;
rstate->states[R600_CB_CNTL__CB_TARGET_MASK] = 0x0000000F;
rstate->states[R600_CB_CNTL__PA_SC_AA_MASK] = 0xFFFFFFFF;
-
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
+ radeon_state_pm4(rstate);
}
static int r600_blit_states_init(struct pipe_context *ctx, struct r600_blit_states *bstates)
{
struct r600_screen *rscreen = r600_screen(ctx->screen);
- struct r600_context *rctx = r600_context(ctx);
- int r;
- bstates->ps_shader = r600_blit_state_ps_shader(rscreen);
- if (bstates->ps_shader == NULL) {
- R600_ERR("failed creating ps_shader state\n");
- return -ENOMEM;
- }
- bstates->vs_shader = r600_blit_state_vs_shader(rscreen);
- if (bstates->vs_shader == NULL) {
- R600_ERR("failed creating vs_shader state\n");
- return -ENOMEM;
- }
- bstates->vgt = r600_blit_state_vgt(rscreen);
- if (bstates->vgt == NULL) {
- R600_ERR("failed creating vgt state\n");
- return -ENOMEM;
- }
- bstates->draw = r600_blit_state_draw(rscreen);
- if (bstates->draw == NULL) {
- R600_ERR("failed creating draw state\n");
- return -ENOMEM;
- }
- bstates->vs_constant0 = r600_blit_state_vs_constant(rscreen, 0, 1.0, 0.0, 0.0, 0.0);
- if (bstates->vs_constant0 == NULL) {
- R600_ERR("failed creating vs_constant0 state\n");
- return -ENOMEM;
- }
- bstates->vs_constant1 = r600_blit_state_vs_constant(rscreen, 1, 0.0, 1.0, 0.0, 0.0);
- if (bstates->vs_constant1 == NULL) {
- R600_ERR("failed creating vs_constant1 state\n");
- return -ENOMEM;
- }
- bstates->vs_constant2 = r600_blit_state_vs_constant(rscreen, 2, 0.0, 0.0, -0.00199900055, 0.0);
- if (bstates->vs_constant2 == NULL) {
- R600_ERR("failed creating vs_constant2 state\n");
- return -ENOMEM;
- }
- bstates->vs_constant3 = r600_blit_state_vs_constant(rscreen, 3, 0.0, 0.0, -0.99900049, 1.0);
- if (bstates->vs_constant3 == NULL) {
- R600_ERR("failed creating vs_constant3 state\n");
- return -ENOMEM;
- }
- bstates->rasterizer = r600_blit_state_rasterizer(rscreen);
- if (bstates->rasterizer == NULL) {
- R600_ERR("failed creating rasterizer state\n");
- return -ENOMEM;
- }
- bstates->dsa = r600_blit_state_dsa(rscreen);
- if (bstates->dsa == NULL) {
- R600_ERR("failed creating dsa state\n");
- return -ENOMEM;
- }
- bstates->blend = r600_blit_state_blend(rscreen);
- if (bstates->blend == NULL) {
- R600_ERR("failed creating blend state\n");
- return -ENOMEM;
- }
- bstates->cb_cntl = r600_blit_state_cb_cntl(rscreen);
- if (bstates->cb_cntl == NULL) {
- R600_ERR("failed creating cb_cntl state\n");
- return -ENOMEM;
- }
- r = r600_blit_state_vs_resources(rscreen, bstates);
- if (r) {
- R600_ERR("failed creating vs_resource state\n");
- return r;
- }
- bstates->config = radeon_state_incref(rctx->hw_states.config);
+ r600_blit_state_ps_shader(rscreen, &bstates->ps_shader);
+ r600_blit_state_vs_shader(rscreen, &bstates->vs_shader);
+ r600_blit_state_vgt(rscreen, &bstates->vgt);
+ r600_blit_state_draw(rscreen, &bstates->draw);
+ r600_blit_state_vs_constant(rscreen, &bstates->vs_constant0, 0, 1.0, 0.0, 0.0, 0.0);
+ r600_blit_state_vs_constant(rscreen, &bstates->vs_constant1, 1, 0.0, 1.0, 0.0, 0.0);
+ r600_blit_state_vs_constant(rscreen, &bstates->vs_constant2, 2, 0.0, 0.0, -0.00199900055, 0.0);
+ r600_blit_state_vs_constant(rscreen, &bstates->vs_constant3, 3, 0.0, 0.0, -0.99900049, 1.0);
+ r600_blit_state_rasterizer(rscreen, &bstates->rasterizer);
+ r600_blit_state_dsa(rscreen, &bstates->dsa);
+ r600_blit_state_blend(rscreen, &bstates->blend);
+ r600_blit_state_cb_cntl(rscreen, &bstates->cb_cntl);
+ r600_blit_state_vs_resources(rscreen, bstates);
return 0;
}
static void r600_blit_states_destroy(struct pipe_context *ctx, struct r600_blit_states *bstates)
{
- radeon_state_decref(bstates->rasterizer);
- radeon_state_decref(bstates->dsa);
- radeon_state_decref(bstates->blend);
- radeon_state_decref(bstates->cb_cntl);
- radeon_state_decref(bstates->config);
- radeon_state_decref(bstates->vgt);
- radeon_state_decref(bstates->draw);
- radeon_state_decref(bstates->vs_constant0);
- radeon_state_decref(bstates->vs_constant1);
- radeon_state_decref(bstates->vs_constant2);
- radeon_state_decref(bstates->vs_constant3);
- radeon_state_decref(bstates->ps_shader);
- radeon_state_decref(bstates->vs_shader);
- radeon_state_decref(bstates->vs_resource0);
- radeon_state_decref(bstates->vs_resource1);
+ radeon_state_fini(&bstates->ps_shader);
+ radeon_state_fini(&bstates->vs_shader);
+ radeon_state_fini(&bstates->vs_resource0);
+ radeon_state_fini(&bstates->vs_resource1);
}
int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
{
struct r600_screen *rscreen = r600_screen(ctx->screen);
struct r600_context *rctx = r600_context(ctx);
- struct radeon_draw *draw = NULL;
+ struct radeon_draw draw;
struct r600_blit_states bstates;
int r;
@@ -687,108 +529,51 @@ int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_te
if (r) {
return r;
}
- bstates.dsa->states[R600_DSA__DB_RENDER_CONTROL] = 0x0000008C;
- bstates.cb_cntl->states[R600_CB_CNTL__CB_TARGET_MASK] = 0x00000001;
+ bstates.dsa.states[R600_DSA__DB_RENDER_CONTROL] = 0x0000008C;
+ bstates.cb_cntl.states[R600_CB_CNTL__CB_TARGET_MASK] = 0x00000001;
/* force rebuild */
- bstates.dsa->cpm4 = bstates.cb_cntl->cpm4 = 0;
- if (radeon_state_pm4(bstates.dsa)) {
+ bstates.dsa.cpm4 = bstates.cb_cntl.cpm4 = 0;
+ if (radeon_state_pm4(&bstates.dsa)) {
goto out;
}
- if (radeon_state_pm4(bstates.cb_cntl)) {
+ if (radeon_state_pm4(&bstates.cb_cntl)) {
goto out;
}
- draw = radeon_draw(rscreen->rw);
- if (draw == NULL) {
+ r = radeon_draw_init(&draw, rscreen->rw);
+ if (r) {
R600_ERR("failed creating draw for uncompressing textures\n");
goto out;
}
- r = radeon_draw_set(draw, bstates.vs_shader);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.ps_shader);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.rasterizer);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.dsa);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.blend);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.cb_cntl);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.config);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.vgt);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.draw);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.vs_resource0);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.vs_resource1);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.vs_constant0);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.vs_constant1);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.vs_constant2);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, bstates.vs_constant3);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, rtexture->viewport[level]);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, rtexture->scissor[level]);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, rtexture->cb[0][level]);
- if (r) {
- goto out;
- }
- r = radeon_draw_set(draw, rtexture->db[level]);
- if (r) {
- goto out;
- }
+ radeon_draw_bind(&draw, &bstates.vs_shader);
+ radeon_draw_bind(&draw, &bstates.ps_shader);
+ radeon_draw_bind(&draw, &bstates.rasterizer);
+ radeon_draw_bind(&draw, &bstates.dsa);
+ radeon_draw_bind(&draw, &bstates.blend);
+ radeon_draw_bind(&draw, &bstates.cb_cntl);
+ radeon_draw_bind(&draw, &rctx->config);
+ radeon_draw_bind(&draw, &bstates.vgt);
+ radeon_draw_bind(&draw, &bstates.draw);
+ radeon_draw_bind(&draw, &bstates.vs_resource0);
+ radeon_draw_bind(&draw, &bstates.vs_resource1);
+ radeon_draw_bind(&draw, &bstates.vs_constant0);
+ radeon_draw_bind(&draw, &bstates.vs_constant1);
+ radeon_draw_bind(&draw, &bstates.vs_constant2);
+ radeon_draw_bind(&draw, &bstates.vs_constant3);
+ radeon_draw_bind(&draw, &rtexture->viewport[level]);
+ radeon_draw_bind(&draw, &rtexture->scissor[level]);
+ radeon_draw_bind(&draw, &rtexture->cb[0][level]);
+ radeon_draw_bind(&draw, &rtexture->db[level]);
/* suspend queries */
r600_queries_suspend(ctx);
/* schedule draw*/
- r = radeon_ctx_set_draw_new(rctx->ctx, draw);
+ r = radeon_ctx_set_draw(&rctx->ctx, &draw);
if (r == -EBUSY) {
r600_flush(ctx, 0, NULL);
- r = radeon_ctx_set_draw_new(rctx->ctx, draw);
+ r = radeon_ctx_set_draw(&rctx->ctx, &draw);
}
if (r) {
goto out;