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authorDave Airlie <[email protected]>2011-02-04 09:07:08 +1000
committerDave Airlie <[email protected]>2011-02-04 09:09:45 +1000
commit3e9bc43fbafdd497d475eaffe0deec81b446d122 (patch)
tree73d4e41d0470368e109df3f2f15a40db47f00cb9 /src/gallium/drivers/r600/evergreen_state.c
parent446bc12c1760fe5d402cdd519a7f0e42d89b9696 (diff)
r600g: add a flag to just create flushed texture without flushing.
This just adds a flag to create the texture without doing any flushing to it. Flushing occurs in the draw function. This avoids unnecessary flushes when we end up rebinding a CB/DB/texture due to the blitter just restoring state. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/evergreen_state.c')
-rw-r--r--src/gallium/drivers/r600/evergreen_state.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c
index c64b93bd4fc..00d5d007ddf 100644
--- a/src/gallium/drivers/r600/evergreen_state.c
+++ b/src/gallium/drivers/r600/evergreen_state.c
@@ -382,7 +382,7 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte
}
tmp = (struct r600_resource_texture *)texture;
if (tmp->depth && tmp->tile_type == 1) {
- r600_texture_depth_flush(ctx, texture);
+ r600_texture_depth_flush(ctx, texture, TRUE);
tmp = tmp->flushed_depth_texture;
}
rbuffer = &tmp->resource;