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authorMarek Olšák <[email protected]>2011-08-19 01:07:46 +0200
committerMarek Olšák <[email protected]>2011-08-19 23:12:11 +0200
commit68c54abb2cfd12a031829e78d721b2480d0c8cc4 (patch)
tree6c5492f01df574cc6a5ed48f64f9f9345e44471f /src/gallium/drivers/r600/evergreen_state.c
parent3e9dc51f82276e57ecfb4e2725d88d83dbedcd85 (diff)
r600g: fix depth-stencil on evergreen
Such that it actually works in apps which use both. A separate buffer is allocated for stencil. The only exception is the window-system-provided depth-stencil buffer, where depth and stencil share the same buffer. This fixes: - fbo-depthstencil-GL_DEPTH24_STENCIL8-clear - fbo-depthstencil-GL_DEPTH24_STENCIL8-drawpixels-FLOAT-and-USHORT - fbo-depthstencil-GL_DEPTH24_STENCIL8-readpixels-24_8 - fbo-depthstencil-GL_DEPTH24_STENCIL8-readpixels-FLOAT-and-USHORT
Diffstat (limited to 'src/gallium/drivers/r600/evergreen_state.c')
-rw-r--r--src/gallium/drivers/r600/evergreen_state.c57
1 files changed, 22 insertions, 35 deletions
diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c
index f82e20306d1..f2b3b8304bb 100644
--- a/src/gallium/drivers/r600/evergreen_state.c
+++ b/src/gallium/drivers/r600/evergreen_state.c
@@ -262,7 +262,6 @@ static uint32_t r600_translate_dbformat(enum pipe_format format)
case PIPE_FORMAT_Z16_UNORM:
return V_028040_Z_16;
case PIPE_FORMAT_Z24X8_UNORM:
- return V_028040_Z_24;
case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
return V_028040_Z_24;
default:
@@ -270,14 +269,6 @@ static uint32_t r600_translate_dbformat(enum pipe_format format)
}
}
-static uint32_t r600_translate_stencilformat(enum pipe_format format)
-{
- if (format == PIPE_FORMAT_Z24_UNORM_S8_USCALED)
- return 1;
- else
- return 0;
-}
-
static uint32_t r600_translate_colorswap(enum pipe_format format)
{
switch (format) {
@@ -1381,55 +1372,51 @@ static void evergreen_cb(struct r600_pipe_context *rctx, struct r600_pipe_state
}
static void evergreen_db(struct r600_pipe_context *rctx, struct r600_pipe_state *rstate,
- const struct pipe_framebuffer_state *state)
+ const struct pipe_framebuffer_state *state)
{
struct r600_resource_texture *rtex;
- struct r600_resource *rbuffer;
struct r600_surface *surf;
- unsigned level;
- unsigned pitch, slice, format, stencil_format;
+ unsigned level, first_layer;
+ unsigned pitch, slice, format;
unsigned offset;
if (state->zsbuf == NULL)
return;
- level = state->zsbuf->u.tex.level;
-
surf = (struct r600_surface *)state->zsbuf;
- rtex = (struct r600_resource_texture*)state->zsbuf->texture;
+ rtex = (struct r600_resource_texture*)surf->base.texture;
- rbuffer = &rtex->resource;
-
- /* XXX quite sure for dx10+ hw don't need any offset hacks */
- offset = r600_texture_get_offset((struct r600_resource_texture *)state->zsbuf->texture,
- level, state->zsbuf->u.tex.first_layer);
+ level = surf->base.u.tex.level;
+ first_layer = surf->base.u.tex.first_layer;
+ offset = r600_texture_get_offset(rtex, level, first_layer);
pitch = rtex->pitch_in_blocks[level] / 8 - 1;
slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64 - 1;
- format = r600_translate_dbformat(state->zsbuf->texture->format);
- stencil_format = r600_translate_stencilformat(state->zsbuf->texture->format);
+ format = r600_translate_dbformat(rtex->real_format);
r600_pipe_state_add_reg(rstate, R_028048_DB_Z_READ_BASE,
- offset >> 8, 0xFFFFFFFF, rbuffer->bo, RADEON_USAGE_READWRITE);
+ offset >> 8, 0xFFFFFFFF, rtex->resource.bo, RADEON_USAGE_READWRITE);
r600_pipe_state_add_reg(rstate, R_028050_DB_Z_WRITE_BASE,
- offset >> 8, 0xFFFFFFFF, rbuffer->bo, RADEON_USAGE_READWRITE);
+ offset >> 8, 0xFFFFFFFF, rtex->resource.bo, RADEON_USAGE_READWRITE);
+ r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW, 0x00000000, 0xFFFFFFFF, NULL, 0);
- if (stencil_format) {
- uint32_t stencil_offset;
+ if (rtex->stencil) {
+ uint32_t stencil_offset =
+ r600_texture_get_offset(rtex->stencil, level, first_layer);
- stencil_offset = ((surf->aligned_height * rtex->pitch_in_bytes[level]) + 255) & ~255;
r600_pipe_state_add_reg(rstate, R_02804C_DB_STENCIL_READ_BASE,
- (offset + stencil_offset) >> 8, 0xFFFFFFFF, rbuffer->bo, RADEON_USAGE_READWRITE);
+ stencil_offset >> 8, 0xFFFFFFFF, rtex->stencil->resource.bo, RADEON_USAGE_READWRITE);
r600_pipe_state_add_reg(rstate, R_028054_DB_STENCIL_WRITE_BASE,
- (offset + stencil_offset) >> 8, 0xFFFFFFFF, rbuffer->bo, RADEON_USAGE_READWRITE);
+ stencil_offset >> 8, 0xFFFFFFFF, rtex->stencil->resource.bo, RADEON_USAGE_READWRITE);
+ r600_pipe_state_add_reg(rstate, R_028044_DB_STENCIL_INFO,
+ 1, 0xFFFFFFFF, rtex->stencil->resource.bo, RADEON_USAGE_READWRITE);
+ } else {
+ r600_pipe_state_add_reg(rstate, R_028044_DB_STENCIL_INFO,
+ 0, 0xFFFFFFFF, NULL, RADEON_USAGE_READWRITE);
}
- r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW, 0x00000000, 0xFFFFFFFF, NULL, 0);
- r600_pipe_state_add_reg(rstate, R_028044_DB_STENCIL_INFO,
- S_028044_FORMAT(stencil_format), 0xFFFFFFFF, rbuffer->bo, RADEON_USAGE_READWRITE);
-
r600_pipe_state_add_reg(rstate, R_028040_DB_Z_INFO,
S_028040_ARRAY_MODE(rtex->array_mode[level]) | S_028040_FORMAT(format),
- 0xFFFFFFFF, rbuffer->bo, RADEON_USAGE_READWRITE);
+ 0xFFFFFFFF, rtex->resource.bo, RADEON_USAGE_READWRITE);
r600_pipe_state_add_reg(rstate, R_028058_DB_DEPTH_SIZE,
S_028058_PITCH_TILE_MAX(pitch),
0xFFFFFFFF, NULL, 0);