diff options
author | Marek Olšák <[email protected]> | 2011-08-19 01:07:46 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2011-08-19 23:12:11 +0200 |
commit | 68c54abb2cfd12a031829e78d721b2480d0c8cc4 (patch) | |
tree | 6c5492f01df574cc6a5ed48f64f9f9345e44471f /src/gallium/drivers/r600/evergreen_state.c | |
parent | 3e9dc51f82276e57ecfb4e2725d88d83dbedcd85 (diff) |
r600g: fix depth-stencil on evergreen
Such that it actually works in apps which use both.
A separate buffer is allocated for stencil. The only exception is
the window-system-provided depth-stencil buffer, where depth and stencil
share the same buffer.
This fixes:
- fbo-depthstencil-GL_DEPTH24_STENCIL8-clear
- fbo-depthstencil-GL_DEPTH24_STENCIL8-drawpixels-FLOAT-and-USHORT
- fbo-depthstencil-GL_DEPTH24_STENCIL8-readpixels-24_8
- fbo-depthstencil-GL_DEPTH24_STENCIL8-readpixels-FLOAT-and-USHORT
Diffstat (limited to 'src/gallium/drivers/r600/evergreen_state.c')
-rw-r--r-- | src/gallium/drivers/r600/evergreen_state.c | 57 |
1 files changed, 22 insertions, 35 deletions
diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index f82e20306d1..f2b3b8304bb 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -262,7 +262,6 @@ static uint32_t r600_translate_dbformat(enum pipe_format format) case PIPE_FORMAT_Z16_UNORM: return V_028040_Z_16; case PIPE_FORMAT_Z24X8_UNORM: - return V_028040_Z_24; case PIPE_FORMAT_Z24_UNORM_S8_USCALED: return V_028040_Z_24; default: @@ -270,14 +269,6 @@ static uint32_t r600_translate_dbformat(enum pipe_format format) } } -static uint32_t r600_translate_stencilformat(enum pipe_format format) -{ - if (format == PIPE_FORMAT_Z24_UNORM_S8_USCALED) - return 1; - else - return 0; -} - static uint32_t r600_translate_colorswap(enum pipe_format format) { switch (format) { @@ -1381,55 +1372,51 @@ static void evergreen_cb(struct r600_pipe_context *rctx, struct r600_pipe_state } static void evergreen_db(struct r600_pipe_context *rctx, struct r600_pipe_state *rstate, - const struct pipe_framebuffer_state *state) + const struct pipe_framebuffer_state *state) { struct r600_resource_texture *rtex; - struct r600_resource *rbuffer; struct r600_surface *surf; - unsigned level; - unsigned pitch, slice, format, stencil_format; + unsigned level, first_layer; + unsigned pitch, slice, format; unsigned offset; if (state->zsbuf == NULL) return; - level = state->zsbuf->u.tex.level; - surf = (struct r600_surface *)state->zsbuf; - rtex = (struct r600_resource_texture*)state->zsbuf->texture; + rtex = (struct r600_resource_texture*)surf->base.texture; - rbuffer = &rtex->resource; - - /* XXX quite sure for dx10+ hw don't need any offset hacks */ - offset = r600_texture_get_offset((struct r600_resource_texture *)state->zsbuf->texture, - level, state->zsbuf->u.tex.first_layer); + level = surf->base.u.tex.level; + first_layer = surf->base.u.tex.first_layer; + offset = r600_texture_get_offset(rtex, level, first_layer); pitch = rtex->pitch_in_blocks[level] / 8 - 1; slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64 - 1; - format = r600_translate_dbformat(state->zsbuf->texture->format); - stencil_format = r600_translate_stencilformat(state->zsbuf->texture->format); + format = r600_translate_dbformat(rtex->real_format); r600_pipe_state_add_reg(rstate, R_028048_DB_Z_READ_BASE, - offset >> 8, 0xFFFFFFFF, rbuffer->bo, RADEON_USAGE_READWRITE); + offset >> 8, 0xFFFFFFFF, rtex->resource.bo, RADEON_USAGE_READWRITE); r600_pipe_state_add_reg(rstate, R_028050_DB_Z_WRITE_BASE, - offset >> 8, 0xFFFFFFFF, rbuffer->bo, RADEON_USAGE_READWRITE); + offset >> 8, 0xFFFFFFFF, rtex->resource.bo, RADEON_USAGE_READWRITE); + r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW, 0x00000000, 0xFFFFFFFF, NULL, 0); - if (stencil_format) { - uint32_t stencil_offset; + if (rtex->stencil) { + uint32_t stencil_offset = + r600_texture_get_offset(rtex->stencil, level, first_layer); - stencil_offset = ((surf->aligned_height * rtex->pitch_in_bytes[level]) + 255) & ~255; r600_pipe_state_add_reg(rstate, R_02804C_DB_STENCIL_READ_BASE, - (offset + stencil_offset) >> 8, 0xFFFFFFFF, rbuffer->bo, RADEON_USAGE_READWRITE); + stencil_offset >> 8, 0xFFFFFFFF, rtex->stencil->resource.bo, RADEON_USAGE_READWRITE); r600_pipe_state_add_reg(rstate, R_028054_DB_STENCIL_WRITE_BASE, - (offset + stencil_offset) >> 8, 0xFFFFFFFF, rbuffer->bo, RADEON_USAGE_READWRITE); + stencil_offset >> 8, 0xFFFFFFFF, rtex->stencil->resource.bo, RADEON_USAGE_READWRITE); + r600_pipe_state_add_reg(rstate, R_028044_DB_STENCIL_INFO, + 1, 0xFFFFFFFF, rtex->stencil->resource.bo, RADEON_USAGE_READWRITE); + } else { + r600_pipe_state_add_reg(rstate, R_028044_DB_STENCIL_INFO, + 0, 0xFFFFFFFF, NULL, RADEON_USAGE_READWRITE); } - r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW, 0x00000000, 0xFFFFFFFF, NULL, 0); - r600_pipe_state_add_reg(rstate, R_028044_DB_STENCIL_INFO, - S_028044_FORMAT(stencil_format), 0xFFFFFFFF, rbuffer->bo, RADEON_USAGE_READWRITE); - r600_pipe_state_add_reg(rstate, R_028040_DB_Z_INFO, S_028040_ARRAY_MODE(rtex->array_mode[level]) | S_028040_FORMAT(format), - 0xFFFFFFFF, rbuffer->bo, RADEON_USAGE_READWRITE); + 0xFFFFFFFF, rtex->resource.bo, RADEON_USAGE_READWRITE); r600_pipe_state_add_reg(rstate, R_028058_DB_DEPTH_SIZE, S_028058_PITCH_TILE_MAX(pitch), 0xFFFFFFFF, NULL, 0); |