diff options
author | Dave Airlie <[email protected]> | 2016-04-06 22:23:32 +0100 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2016-04-07 04:39:05 +0100 |
commit | aeb2be3a2f1839b91532b178b997b20ddb69eb13 (patch) | |
tree | 47317dd41106f964640588091c56c717592cc514 /src/gallium/drivers/r600/evergreen_compute.c | |
parent | 0560c82ff6366edd1ffb52508839586e018457c6 (diff) |
r600: use rctx consistently in evergreen_compute.c
Another step towards cleaning this up.
Acked-by: Tom Stellard <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/evergreen_compute.c')
-rw-r--r-- | src/gallium/drivers/r600/evergreen_compute.c | 148 |
1 files changed, 74 insertions, 74 deletions
diff --git a/src/gallium/drivers/r600/evergreen_compute.c b/src/gallium/drivers/r600/evergreen_compute.c index 4483be358fa..6abb77f676c 100644 --- a/src/gallium/drivers/r600/evergreen_compute.c +++ b/src/gallium/drivers/r600/evergreen_compute.c @@ -254,7 +254,7 @@ static void r600_destroy_shader(struct r600_bytecode *bc) void *evergreen_create_compute_state(struct pipe_context *ctx_, const const struct pipe_compute_state *cso) { - struct r600_context *ctx = (struct r600_context *)ctx_; + struct r600_context *rctx = (struct r600_context *)ctx_; struct r600_pipe_compute *shader = CALLOC_STRUCT(r600_pipe_compute); #ifdef HAVE_OPENCL const struct pipe_llvm_program_header *header; @@ -262,21 +262,21 @@ void *evergreen_create_compute_state(struct pipe_context *ctx_, void *p; boolean use_kill; - COMPUTE_DBG(ctx->screen, "*** evergreen_create_compute_state\n"); + COMPUTE_DBG(rctx->screen, "*** evergreen_create_compute_state\n"); header = cso->prog; code = cso->prog + sizeof(struct pipe_llvm_program_header); radeon_shader_binary_init(&shader->binary); radeon_elf_read(code, header->num_bytes, &shader->binary); r600_create_shader(&shader->bc, &shader->binary, &use_kill); - shader->code_bo = r600_compute_buffer_alloc_vram(ctx->screen, + shader->code_bo = r600_compute_buffer_alloc_vram(rctx->screen, shader->bc.ndw * 4); - p = r600_buffer_map_sync_with_rings(&ctx->b, shader->code_bo, PIPE_TRANSFER_WRITE); + p = r600_buffer_map_sync_with_rings(&rctx->b, shader->code_bo, PIPE_TRANSFER_WRITE); memcpy(p, shader->bc.bytecode, shader->bc.ndw * 4); - ctx->b.ws->buffer_unmap(shader->code_bo->buf); + rctx->b.ws->buffer_unmap(shader->code_bo->buf); #endif - shader->ctx = ctx; + shader->ctx = rctx; shader->local_size = cso->req_local_mem; shader->private_size = cso->req_private_mem; shader->input_size = cso->req_input_mem; @@ -286,10 +286,10 @@ void *evergreen_create_compute_state(struct pipe_context *ctx_, void evergreen_delete_compute_state(struct pipe_context *ctx_, void *state) { - struct r600_context *ctx = (struct r600_context *)ctx_; + struct r600_context *rctx = (struct r600_context *)ctx_; struct r600_pipe_compute *shader = state; - COMPUTE_DBG(ctx->screen, "*** evergreen_delete_compute_state\n"); + COMPUTE_DBG(rctx->screen, "*** evergreen_delete_compute_state\n"); if (!shader) return; @@ -304,11 +304,11 @@ void evergreen_delete_compute_state(struct pipe_context *ctx_, void *state) static void evergreen_bind_compute_state(struct pipe_context *ctx_, void *state) { - struct r600_context *ctx = (struct r600_context *)ctx_; + struct r600_context *rctx = (struct r600_context *)ctx_; - COMPUTE_DBG(ctx->screen, "*** evergreen_bind_compute_state\n"); + COMPUTE_DBG(rctx->screen, "*** evergreen_bind_compute_state\n"); - ctx->cs_shader_state.shader = (struct r600_pipe_compute *)state; + rctx->cs_shader_state.shader = (struct r600_pipe_compute *)state; } /* The kernel parameters are stored a vtx buffer (ID=0), besides the explicit @@ -327,8 +327,8 @@ void evergreen_compute_upload_input(struct pipe_context *ctx_, const uint *grid_layout, const void *input) { - struct r600_context *ctx = (struct r600_context *)ctx_; - struct r600_pipe_compute *shader = ctx->cs_shader_state.shader; + struct r600_context *rctx = (struct r600_context *)ctx_; + struct r600_pipe_compute *shader = rctx->cs_shader_state.shader; unsigned i; /* We need to reserve 9 dwords (36 bytes) for implicit kernel * parameters. @@ -376,14 +376,14 @@ void evergreen_compute_upload_input(struct pipe_context *ctx_, memcpy(kernel_parameters_start, input, shader->input_size); for (i = 0; i < (input_size / 4); i++) { - COMPUTE_DBG(ctx->screen, "input %i : %u\n", i, + COMPUTE_DBG(rctx->screen, "input %i : %u\n", i, ((unsigned*)num_work_groups_start)[i]); } ctx_->transfer_unmap(ctx_, transfer); /* ID=0 is reserved for the parameters */ - evergreen_cs_set_constant_buffer(ctx, 0, 0, input_size, + evergreen_cs_set_constant_buffer(rctx, 0, 0, input_size, (struct pipe_resource*)shader->kernel_param); } @@ -456,16 +456,16 @@ static void evergreen_emit_direct_dispatch(struct r600_context *rctx, radeon_emit(cs, 1); } -static void compute_emit_cs(struct r600_context *ctx, +static void compute_emit_cs(struct r600_context *rctx, const uint *block_layout, const uint *grid_layout) { - struct radeon_winsys_cs *cs = ctx->b.gfx.cs; + struct radeon_winsys_cs *cs = rctx->b.gfx.cs; unsigned i; /* make sure that the gfx ring is only one active */ - if (ctx->b.dma.cs && ctx->b.dma.cs->cdw) { - ctx->b.dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL); + if (rctx->b.dma.cs && rctx->b.dma.cs->cdw) { + rctx->b.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL); } /* Initialize all the compute-related registers. @@ -473,20 +473,20 @@ static void compute_emit_cs(struct r600_context *ctx, * See evergreen_init_atom_start_compute_cs() in this file for the list * of registers initialized by the start_compute_cs_cmd atom. */ - r600_emit_command_buffer(cs, &ctx->start_compute_cs_cmd); + r600_emit_command_buffer(cs, &rctx->start_compute_cs_cmd); /* emit config state */ - if (ctx->b.chip_class == EVERGREEN) - r600_emit_atom(ctx, &ctx->config_state.atom); + if (rctx->b.chip_class == EVERGREEN) + r600_emit_atom(rctx, &rctx->config_state.atom); - ctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE | R600_CONTEXT_FLUSH_AND_INV; - r600_flush_emit(ctx); + rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE | R600_CONTEXT_FLUSH_AND_INV; + r600_flush_emit(rctx); /* Emit colorbuffers. */ /* XXX support more than 8 colorbuffers (the offsets are not a multiple of 0x3C for CB8-11) */ - for (i = 0; i < 8 && i < ctx->framebuffer.state.nr_cbufs; i++) { - struct r600_surface *cb = (struct r600_surface*)ctx->framebuffer.state.cbufs[i]; - unsigned reloc = radeon_add_to_buffer_list(&ctx->b, &ctx->b.gfx, + for (i = 0; i < 8 && i < rctx->framebuffer.state.nr_cbufs; i++) { + struct r600_surface *cb = (struct r600_surface*)rctx->framebuffer.state.cbufs[i]; + unsigned reloc = radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, (struct r600_resource*)cb->base.texture, RADEON_USAGE_READWRITE, RADEON_PRIO_SHADER_RW_BUFFER); @@ -515,37 +515,37 @@ static void compute_emit_cs(struct r600_context *ctx, /* Set CB_TARGET_MASK XXX: Use cb_misc_state */ radeon_compute_set_context_reg(cs, R_028238_CB_TARGET_MASK, - ctx->compute_cb_target_mask); + rctx->compute_cb_target_mask); /* Emit vertex buffer state */ - ctx->cs_vertex_buffer_state.atom.num_dw = 12 * util_bitcount(ctx->cs_vertex_buffer_state.dirty_mask); - r600_emit_atom(ctx, &ctx->cs_vertex_buffer_state.atom); + rctx->cs_vertex_buffer_state.atom.num_dw = 12 * util_bitcount(rctx->cs_vertex_buffer_state.dirty_mask); + r600_emit_atom(rctx, &rctx->cs_vertex_buffer_state.atom); /* Emit constant buffer state */ - r600_emit_atom(ctx, &ctx->constbuf_state[PIPE_SHADER_COMPUTE].atom); + r600_emit_atom(rctx, &rctx->constbuf_state[PIPE_SHADER_COMPUTE].atom); /* Emit sampler state */ - r600_emit_atom(ctx, &ctx->samplers[PIPE_SHADER_COMPUTE].states.atom); + r600_emit_atom(rctx, &rctx->samplers[PIPE_SHADER_COMPUTE].states.atom); /* Emit sampler view (texture resource) state */ - r600_emit_atom(ctx, &ctx->samplers[PIPE_SHADER_COMPUTE].views.atom); + r600_emit_atom(rctx, &rctx->samplers[PIPE_SHADER_COMPUTE].views.atom); /* Emit compute shader state */ - r600_emit_atom(ctx, &ctx->cs_shader_state.atom); + r600_emit_atom(rctx, &rctx->cs_shader_state.atom); /* Emit dispatch state and dispatch packet */ - evergreen_emit_direct_dispatch(ctx, block_layout, grid_layout); + evergreen_emit_direct_dispatch(rctx, block_layout, grid_layout); /* XXX evergreen_flush_emit() hardcodes the CP_COHER_SIZE to 0xffffffff */ - ctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE | + rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE | R600_CONTEXT_INV_VERTEX_CACHE | R600_CONTEXT_INV_TEX_CACHE; - r600_flush_emit(ctx); - ctx->b.flags = 0; + r600_flush_emit(rctx); + rctx->b.flags = 0; - if (ctx->b.chip_class >= CAYMAN) { + if (rctx->b.chip_class >= CAYMAN) { cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0); cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_CS_PARTIAL_FLUSH) | EVENT_INDEX(4); /* DEALLOC_STATE prevents the GPU from hanging when a @@ -557,9 +557,9 @@ static void compute_emit_cs(struct r600_context *ctx, } #if 0 - COMPUTE_DBG(ctx->screen, "cdw: %i\n", cs->cdw); + COMPUTE_DBG(rctx->screen, "cdw: %i\n", cs->cdw); for (i = 0; i < cs->cdw; i++) { - COMPUTE_DBG(ctx->screen, "%4i : 0x%08X\n", i, cs->buf[i]); + COMPUTE_DBG(rctx->screen, "%4i : 0x%08X\n", i, cs->buf[i]); } #endif @@ -601,32 +601,32 @@ void evergreen_emit_cs_shader(struct r600_context *rctx, static void evergreen_launch_grid(struct pipe_context *ctx_, const struct pipe_grid_info *info) { - struct r600_context *ctx = (struct r600_context *)ctx_; + struct r600_context *rctx = (struct r600_context *)ctx_; #ifdef HAVE_OPENCL - struct r600_pipe_compute *shader = ctx->cs_shader_state.shader; + struct r600_pipe_compute *shader = rctx->cs_shader_state.shader; boolean use_kill; - ctx->cs_shader_state.pc = info->pc; + rctx->cs_shader_state.pc = info->pc; /* Get the config information for this kernel. */ r600_shader_binary_read_config(&shader->binary, &shader->bc, info->pc, &use_kill); #endif - COMPUTE_DBG(ctx->screen, "*** evergreen_launch_grid: pc = %u\n", info->pc); + COMPUTE_DBG(rctx->screen, "*** evergreen_launch_grid: pc = %u\n", info->pc); evergreen_compute_upload_input(ctx_, info->block, info->grid, info->input); - compute_emit_cs(ctx, info->block, info->grid); + compute_emit_cs(rctx, info->block, info->grid); } static void evergreen_set_compute_resources(struct pipe_context *ctx_, unsigned start, unsigned count, struct pipe_surface **surfaces) { - struct r600_context *ctx = (struct r600_context *)ctx_; + struct r600_context *rctx = (struct r600_context *)ctx_; struct r600_surface **resources = (struct r600_surface **)surfaces; - COMPUTE_DBG(ctx->screen, "*** evergreen_set_compute_resources: start = %u count = %u\n", + COMPUTE_DBG(rctx->screen, "*** evergreen_set_compute_resources: start = %u count = %u\n", start, count); for (unsigned i = 0; i < count; i++) { @@ -640,13 +640,13 @@ static void evergreen_set_compute_resources(struct pipe_context *ctx_, if (resources[i]->base.writable) { assert(i+1 < 12); - evergreen_set_rat(ctx->cs_shader_state.shader, i+1, + evergreen_set_rat(rctx->cs_shader_state.shader, i+1, (struct r600_resource *)resources[i]->base.texture, buffer->chunk->start_in_dw*4, resources[i]->base.texture->width0); } - evergreen_cs_set_vertex_buffer(ctx, vtx_id, + evergreen_cs_set_vertex_buffer(rctx, vtx_id, buffer->chunk->start_in_dw * 4, resources[i]->base.texture); } @@ -658,13 +658,13 @@ static void evergreen_set_global_binding(struct pipe_context *ctx_, struct pipe_resource **resources, uint32_t **handles) { - struct r600_context *ctx = (struct r600_context *)ctx_; - struct compute_memory_pool *pool = ctx->screen->global_pool; + struct r600_context *rctx = (struct r600_context *)ctx_; + struct compute_memory_pool *pool = rctx->screen->global_pool; struct r600_resource_global **buffers = (struct r600_resource_global **)resources; unsigned i; - COMPUTE_DBG(ctx->screen, "*** evergreen_set_global_binding first = %u n = %u\n", + COMPUTE_DBG(rctx->screen, "*** evergreen_set_global_binding first = %u n = %u\n", first, n); if (!resources) { @@ -699,8 +699,8 @@ static void evergreen_set_global_binding(struct pipe_context *ctx_, *(handles[i]) = util_cpu_to_le32(handle); } - evergreen_set_rat(ctx->cs_shader_state.shader, 0, pool->bo, 0, pool->size_in_dw * 4); - evergreen_cs_set_vertex_buffer(ctx, 1, 0, + evergreen_set_rat(rctx->cs_shader_state.shader, 0, pool->bo, 0, pool->size_in_dw * 4); + evergreen_cs_set_vertex_buffer(rctx, 1, 0, (struct pipe_resource*)pool->bo); } @@ -715,9 +715,9 @@ static void evergreen_set_global_binding(struct pipe_context *ctx_, * functions evergreen_init_atom_start_cs or cayman_init_atom_start_cs depending * on the GPU family. */ -void evergreen_init_atom_start_compute_cs(struct r600_context *ctx) +void evergreen_init_atom_start_compute_cs(struct r600_context *rctx) { - struct r600_command_buffer *cb = &ctx->start_compute_cs_cmd; + struct r600_command_buffer *cb = &rctx->start_compute_cs_cmd; int num_threads; int num_stack_entries; @@ -736,7 +736,7 @@ void evergreen_init_atom_start_compute_cs(struct r600_context *ctx) r600_store_value(cb, PKT3(PKT3_EVENT_WRITE, 0, 0)); r600_store_value(cb, EVENT_TYPE(EVENT_TYPE_CS_PARTIAL_FLUSH) | EVENT_INDEX(4)); - switch (ctx->b.family) { + switch (rctx->b.family) { case CHIP_CEDAR: default: num_threads = 128; @@ -782,18 +782,18 @@ void evergreen_init_atom_start_compute_cs(struct r600_context *ctx) } /* Config Registers */ - if (ctx->b.chip_class < CAYMAN) - evergreen_init_common_regs(ctx, cb, ctx->b.chip_class, ctx->b.family, - ctx->screen->b.info.drm_minor); + if (rctx->b.chip_class < CAYMAN) + evergreen_init_common_regs(rctx, cb, rctx->b.chip_class, rctx->b.family, + rctx->screen->b.info.drm_minor); else - cayman_init_common_regs(cb, ctx->b.chip_class, ctx->b.family, - ctx->screen->b.info.drm_minor); + cayman_init_common_regs(cb, rctx->b.chip_class, rctx->b.family, + rctx->screen->b.info.drm_minor); /* The primitive type always needs to be POINTLIST for compute. */ r600_store_config_reg(cb, R_008958_VGT_PRIMITIVE_TYPE, V_008958_DI_PT_POINTLIST); - if (ctx->b.chip_class < CAYMAN) { + if (rctx->b.chip_class < CAYMAN) { /* These registers control which simds can be used by each stage. * The default for these registers is 0xffffffff, which means @@ -843,7 +843,7 @@ void evergreen_init_atom_start_compute_cs(struct r600_context *ctx) * allocate the appropriate amount of LDS dwords using the * CM_R_0288E8_SQ_LDS_ALLOC register. */ - if (ctx->b.chip_class < CAYMAN) { + if (rctx->b.chip_class < CAYMAN) { r600_store_config_reg(cb, R_008E2C_SQ_LDS_RESOURCE_MGMT, S_008E2C_NUM_PS_LDS(0x0000) | S_008E2C_NUM_LS_LDS(8192)); } else { @@ -854,7 +854,7 @@ void evergreen_init_atom_start_compute_cs(struct r600_context *ctx) /* Context Registers */ - if (ctx->b.chip_class < CAYMAN) { + if (rctx->b.chip_class < CAYMAN) { /* workaround for hw issues with dyn gpr - must set all limits * to 240 instead of 0, 0x1e == 240 / 8 */ @@ -896,15 +896,15 @@ void evergreen_init_atom_start_compute_cs(struct r600_context *ctx) eg_store_loop_const(cb, R_03A200_SQ_LOOP_CONST_0 + (160 * 4), 0x1000FFF); } -void evergreen_init_compute_state_functions(struct r600_context *ctx) +void evergreen_init_compute_state_functions(struct r600_context *rctx) { - ctx->b.b.create_compute_state = evergreen_create_compute_state; - ctx->b.b.delete_compute_state = evergreen_delete_compute_state; - ctx->b.b.bind_compute_state = evergreen_bind_compute_state; -// ctx->context.create_sampler_view = evergreen_compute_create_sampler_view; - ctx->b.b.set_compute_resources = evergreen_set_compute_resources; - ctx->b.b.set_global_binding = evergreen_set_global_binding; - ctx->b.b.launch_grid = evergreen_launch_grid; + rctx->b.b.create_compute_state = evergreen_create_compute_state; + rctx->b.b.delete_compute_state = evergreen_delete_compute_state; + rctx->b.b.bind_compute_state = evergreen_bind_compute_state; +// rctx->context.create_sampler_view = evergreen_compute_create_sampler_view; + rctx->b.b.set_compute_resources = evergreen_set_compute_resources; + rctx->b.b.set_global_binding = evergreen_set_global_binding; + rctx->b.b.launch_grid = evergreen_launch_grid; } |