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author | Marek Olšák <[email protected]> | 2012-01-28 15:05:06 +0100 |
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committer | Marek Olšák <[email protected]> | 2012-01-31 02:17:37 +0100 |
commit | e3032a052321ea1fdfbca090618149ae1ed33911 (patch) | |
tree | ebd0aecf36346a3ced9af3a4cd8e14661dcb58ea /src/gallium/drivers/r600/Android.mk | |
parent | b6233f4d2e91edf28e1e5a9a82fdab341ba7dd84 (diff) |
r600g: use a more clever way to disable per-vertex point size
This uses point size clamping to force point size to a particular value,
making the vertex shader output irrelevant.
Reviewed-by: Dave Airlie <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/Android.mk')
0 files changed, 0 insertions, 0 deletions