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authorMarek Olšák <[email protected]>2014-09-30 15:48:22 +0200
committerMarek Olšák <[email protected]>2014-10-04 15:16:14 +0200
commit8908fae243cb4c15a675006a1cc472f6c59b0d43 (patch)
tree144042cc0d57a340427827836ae245a89fa0249c /src/gallium/drivers/r300
parent5233568861b082ee288d845f447012fa47e8bd1e (diff)
tgsi: simplify shader properties in tgsi_shader_info
Use an array of properties indexed by TGSI_PROPERTY_* definitions.
Diffstat (limited to 'src/gallium/drivers/r300')
-rw-r--r--src/gallium/drivers/r300/r300_fs.c8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c
index 6e1b4e44ad3..ddf944a28eb 100644
--- a/src/gallium/drivers/r300/r300_fs.c
+++ b/src/gallium/drivers/r300/r300_fs.c
@@ -468,12 +468,8 @@ static void r300_translate_fragment_shader(
find_output_registers(&compiler, shader);
- shader->write_all = FALSE;
- for (i = 0; i < shader->info.num_properties; i++) {
- if (shader->info.properties[i].name == TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS) {
- shader->write_all = TRUE;
- }
- }
+ shader->write_all =
+ shader->info.properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS][0];
if (compiler.Base.Debug & RC_DBG_LOG) {
DBG(r300, DBG_FP, "r300: Initial fragment program\n");