diff options
author | Roland Scheidegger <[email protected]> | 2010-01-15 18:09:45 +0100 |
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committer | Roland Scheidegger <[email protected]> | 2010-01-15 18:09:45 +0100 |
commit | 5e5d0ad08167c178fcda005862e3dbead3e8c482 (patch) | |
tree | f08d0cf2725fede62ada26e8815d6d9eeebdf337 /src/gallium/drivers/r300 | |
parent | 1c4ad778126788cebcb54342837042bfe432d504 (diff) | |
parent | 70c8d2a29724d018bacc4a68ddc61db08faea00d (diff) |
Merge branch 'gallium-noconstbuf'
Conflicts:
src/gallium/drivers/softpipe/sp_draw_arrays.c
src/mesa/state_tracker/st_draw_feedback.c
Diffstat (limited to 'src/gallium/drivers/r300')
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 281ff684495..60ad763cf48 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -992,22 +992,22 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader) static void r300_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf) + struct pipe_buffer *buf) { struct r300_context* r300 = r300_context(pipe); void *mapped; - if (buf == NULL || buf->buffer->size == 0 || - (mapped = pipe_buffer_map(pipe->screen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)) == NULL) + if (buf == NULL || buf->size == 0 || + (mapped = pipe_buffer_map(pipe->screen, buf, PIPE_BUFFER_USAGE_CPU_READ)) == NULL) { r300->shader_constants[shader].count = 0; return; } - assert((buf->buffer->size % 4 * sizeof(float)) == 0); - memcpy(r300->shader_constants[shader].constants, mapped, buf->buffer->size); - r300->shader_constants[shader].count = buf->buffer->size / (4 * sizeof(float)); - pipe_buffer_unmap(pipe->screen, buf->buffer); + assert((buf->size % 4 * sizeof(float)) == 0); + memcpy(r300->shader_constants[shader].constants, mapped, buf->size); + r300->shader_constants[shader].count = buf->size / (4 * sizeof(float)); + pipe_buffer_unmap(pipe->screen, buf); if (shader == PIPE_SHADER_VERTEX) r300->dirty_state |= R300_NEW_VERTEX_SHADER_CONSTANTS; |