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authorCorbin Simpson <[email protected]>2010-06-24 07:54:00 -0700
committerCorbin Simpson <[email protected]>2010-06-24 07:57:30 -0700
commit474dc40fb4a99ff0f8d86538407cd90b7ee3bb14 (patch)
treec260b804b1ae5bfcfd40673b6be25e1442529f7f /src/gallium/drivers/r300
parent484bb0ea58aae909c3f0accf9b085ac0a5861fe2 (diff)
gallium/docs: Vertex data formats.
I'm not sure if I really got it right. This seems like one of those "Duh, of course it works that way" things, but I'd like the documentation to be readable by people not acquainted with OGL/D3D.
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