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authorCorbin Simpson <[email protected]>2009-05-17 10:33:56 -0700
committerCorbin Simpson <[email protected]>2009-05-17 10:34:41 -0700
commit45435abcb967931c79aba1714ae797a1c5dc075e (patch)
tree5acfeae57e81c2973a97418bebaaa7647f291ca9 /src/gallium/drivers/r300
parent8dae8f28e52ed20b087ecf0d09efe2d94bdd09cf (diff)
r300-gallium: vs: Fix vert shader init.
Makes the last three commits suck much less. :3
Diffstat (limited to 'src/gallium/drivers/r300')
-rw-r--r--src/gallium/drivers/r300/r300_state_tcl.c19
1 files changed, 4 insertions, 15 deletions
diff --git a/src/gallium/drivers/r300/r300_state_tcl.c b/src/gallium/drivers/r300/r300_state_tcl.c
index 8b7a2ec5e9c..fdbcbf3db8c 100644
--- a/src/gallium/drivers/r300/r300_state_tcl.c
+++ b/src/gallium/drivers/r300/r300_state_tcl.c
@@ -325,6 +325,8 @@ static void r300_vs_init(struct r300_vertex_shader* vs,
break;
}
}
+
+ vs->instruction_count = 0;
}
void r300_translate_vertex_shader(struct r300_context* r300,
@@ -334,8 +336,6 @@ void r300_translate_vertex_shader(struct r300_context* r300,
int i;
struct r300_constant_buffer* consts =
&r300->shader_constants[PIPE_SHADER_VERTEX];
- boolean end = FALSE;
- int spurious = 0;
struct r300_vs_asm* assembler = CALLOC_STRUCT(r300_vs_asm);
if (assembler == NULL) {
@@ -375,16 +375,8 @@ void r300_translate_vertex_shader(struct r300_context* r300,
assembler->imm_count++;
break;
case TGSI_TOKEN_TYPE_INSTRUCTION:
- if (parser.FullToken.FullInstruction.Instruction.Opcode ==
- TGSI_OPCODE_END) {
- end = TRUE;
- }
- if (end) {
- spurious++;
- } else {
- r300_vs_instruction(vs, assembler,
- &parser.FullToken.FullInstruction);
- }
+ r300_vs_instruction(vs, assembler,
+ &parser.FullToken.FullInstruction);
break;
}
}
@@ -401,9 +393,6 @@ void r300_translate_vertex_shader(struct r300_context* r300,
debug_printf("r300: vs: tab: %d %d %d %d\n", assembler->tab[0],
assembler->tab[1], assembler->tab[2], assembler->tab[3]);
- debug_printf("r300: vs: %d spurious instructions following END\n",
- spurious - 1);
-
tgsi_dump(vs->state.tokens);
/* XXX finish r300 vertex shader dumper */
r300_vs_dump(vs);