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authorDave Airlie <[email protected]>2010-02-12 15:39:51 +1000
committerDave Airlie <[email protected]>2010-02-22 16:23:44 +1000
commitfff5be8e7b4557c221f2425dcafc2e7cbbba76ba (patch)
tree88c6f78ba1cbe65fcc6db2da13e6427f32d91fb6 /src/gallium/drivers/r300/r300_texture.h
parent233290f2031057b37fdadb650873b02be307ebc8 (diff)
r300g: rebuild winsys/pipe buffer handling and add buffer map
This creates a cleaner winsys and drop the simple screen stuff. It makes r300g use pb_bufmgr structs and adds usage of the cached bufmgr for vertex/index buffers. It also avoids mapping too often. I'm not 100% sure this is perfect but it won't find its own bugs. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r300/r300_texture.h')
-rw-r--r--src/gallium/drivers/r300/r300_texture.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/r300/r300_texture.h b/src/gallium/drivers/r300/r300_texture.h
index 46a5fb6188b..97724f790c8 100644
--- a/src/gallium/drivers/r300/r300_texture.h
+++ b/src/gallium/drivers/r300/r300_texture.h
@@ -63,8 +63,8 @@ r300_video_surface(struct pipe_video_surface *pvs)
#ifndef R300_WINSYS_H
boolean r300_get_texture_buffer(struct pipe_screen* screen,
- struct pipe_texture* texture,
- struct pipe_buffer** buffer,
+ struct pipe_texture *texture,
+ struct r300_winsys_buffer** buffer,
unsigned* stride);
#endif /* R300_WINSYS_H */