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authorDave Airlie <[email protected]>2010-07-07 15:20:19 +0200
committerDave Airlie <[email protected]>2010-08-05 20:32:05 +1000
commit6eb2a7fbafd49e75b6cbbee57f23dda63eff73ef (patch)
treec52af432fc6562ece8a18592b67c9872897f4867 /src/gallium/drivers/r300/r300_texture.c
parentccbd9ae7cc5b3fcda23fe79573e70b4fc40f3939 (diff)
r300g: implement hyper-z support. (v4)
This implements fast Z clear, Z compression, and HiZ support for r300->r500 GPUs. It also allows cbzb clears when fast Z clears are being used for the ZB. It requires a kernel with hyper-z support. Thanks to Marek Olšák <[email protected]>, who started this off, and Alex Deucher at AMD for providing lots of hints. v2: squashed zmask ram size fix] squashed r300g/blitter: fix Z readback when compressed] v3: rebase around texture changes in master - .1 fix more bits v4: migrated to using u_mm in r300_texture to manage hiz/zmask rams consistently disabled HiZ when using OQ flush z-cache before turning hyper-z off update hyper-z state on dsa state change store depthclearvalue across cbzb clears and replace it afterwards. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r300/r300_texture.c')
-rw-r--r--src/gallium/drivers/r300/r300_texture.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index fcdca5605e9..da8eadd3b53 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -35,6 +35,7 @@
#include "util/u_format_s3tc.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_mm.h"
#include "pipe/p_screen.h"
@@ -645,8 +646,16 @@ static void r300_texture_destroy(struct pipe_screen *screen,
{
struct r300_texture* tex = (struct r300_texture*)texture;
struct r300_winsys_screen *rws = (struct r300_winsys_screen *)texture->screen->winsys;
+ int i;
rws->buffer_reference(rws, &tex->buffer, NULL);
+ for (i = 0; i < R300_MAX_TEXTURE_LEVELS; i++) {
+ if (tex->hiz_mem[i])
+ u_mmFreeMem(tex->hiz_mem[i]);
+ if (tex->zmask_mem[i])
+ u_mmFreeMem(tex->zmask_mem[i]);
+ }
+
FREE(tex);
}