diff options
author | Marek Olšák <[email protected]> | 2010-07-25 23:40:51 +0200 |
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committer | Marek Olšák <[email protected]> | 2010-07-25 23:40:51 +0200 |
commit | 6f2936c654c68388b9c43a189a1b8c06f3a9d241 (patch) | |
tree | f9bb4191f6b07f59b604e5067005b22e41756fa5 /src/gallium/drivers/r300/r300_texture.c | |
parent | 451a0ddb190e5185372fed9ec57d24a822442ecc (diff) |
r300g: implement D24X8 texture sampling for r3xx-r4xx
Because the hw can't sample it, I reinterpret the format as G16R16 and
sample the G component. This gives 16 bits of precision, which should be
enough for depth texturing (surprisingly, the sampled values are exactly
the same as in D16 textures).
This also enables EXT_packed_depth_stencil on those old chipsets, finally.
Diffstat (limited to 'src/gallium/drivers/r300/r300_texture.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_texture.c | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index f1118dfd7dd..fcdca5605e9 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -105,7 +105,8 @@ unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format, * The FORMAT specifies how the texture sampler will treat the texture, and * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */ uint32_t r300_translate_texformat(enum pipe_format format, - const unsigned char *swizzle_view) + const unsigned char *swizzle_view, + boolean is_r500) { uint32_t result = 0; const struct util_format_description *desc; @@ -130,7 +131,10 @@ uint32_t r300_translate_texformat(enum pipe_format format, return R300_TX_FORMAT_X16; case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_S8_USCALED_Z24_UNORM: - return R500_TX_FORMAT_Y8X24; + if (is_r500) + return R500_TX_FORMAT_Y8X24; + else + return R300_TX_FORMAT_Y16X16; default: return ~0; /* Unsupported. */ } @@ -533,7 +537,7 @@ boolean r300_is_zs_format_supported(enum pipe_format format) boolean r300_is_sampler_format_supported(enum pipe_format format) { - return r300_translate_texformat(format, 0) != ~0; + return r300_translate_texformat(format, 0, TRUE) != ~0; } static void r300_texture_setup_immutable_state(struct r300_screen* screen, |