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authorMichel Dänzer <[email protected]>2009-03-04 11:58:48 +0100
committerMichel Dänzer <[email protected]>2009-03-04 11:58:48 +0100
commit5e27cd46c04a9e7b5904cc014bffd0f4daae31fe (patch)
treea57289f14d69f1977dfaee592af908052d726b8c /src/gallium/drivers/r300/r300_texture.c
parent60041203d5847de8ab71842a6ce5d33d96cc4930 (diff)
gallium: Unify reference counting.
The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create().
Diffstat (limited to 'src/gallium/drivers/r300/r300_texture.c')
-rw-r--r--src/gallium/drivers/r300/r300_texture.c48
1 files changed, 14 insertions, 34 deletions
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index b3425587e38..b7027553b57 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -68,7 +68,7 @@ static struct pipe_texture*
}
tex->tex = *template;
- tex->tex.refcount = 1;
+ pipe_reference_init(&tex->tex.reference, 1);
tex->tex.screen = screen;
r300_setup_miptree(tex);
@@ -85,24 +85,13 @@ static struct pipe_texture*
return (struct pipe_texture*)tex;
}
-static void r300_texture_release(struct pipe_screen* screen,
- struct pipe_texture** texture)
+static void r300_texture_destroy(struct pipe_texture* texture)
{
- if (!*texture) {
- return;
- }
-
- (*texture)->refcount--;
-
- if ((*texture)->refcount <= 0) {
- struct r300_texture* tex = (struct r300_texture*)*texture;
+ struct r300_texture* tex = (struct r300_texture*)texture;
- pipe_buffer_reference(screen, &tex->buffer, NULL);
+ pipe_buffer_reference(&tex->buffer, NULL);
- FREE(tex);
- }
-
- *texture = NULL;
+ FREE(tex);
}
static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
@@ -120,7 +109,7 @@ static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
offset = tex->offset[level];
if (surface) {
- surface->refcount = 1;
+ pipe_reference_init(&surface->reference, 1);
pipe_texture_reference(&surface->texture, texture);
surface->format = texture->format;
surface->width = texture->width[level];
@@ -133,19 +122,10 @@ static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
return surface;
}
-static void r300_tex_surface_release(struct pipe_screen* screen,
- struct pipe_surface** surface)
+static void r300_tex_surface_destroy(struct pipe_surface* s)
{
- struct pipe_surface* s = *surface;
-
- s->refcount--;
-
- if (s->refcount <= 0) {
- pipe_texture_reference(&s->texture, NULL);
- FREE(s);
- }
-
- *surface = NULL;
+ pipe_texture_reference(&s->texture, NULL);
+ FREE(s);
}
static struct pipe_texture*
@@ -168,12 +148,12 @@ static struct pipe_texture*
}
tex->tex = *base;
- tex->tex.refcount = 1;
+ pipe_reference_init(&tex->tex.reference, 1);
tex->tex.screen = screen;
tex->stride = *stride;
- pipe_buffer_reference(screen, &tex->buffer, buffer);
+ pipe_buffer_reference(&tex->buffer, buffer);
return (struct pipe_texture*)tex;
}
@@ -181,9 +161,9 @@ static struct pipe_texture*
void r300_init_screen_texture_functions(struct pipe_screen* screen)
{
screen->texture_create = r300_texture_create;
- screen->texture_release = r300_texture_release;
+ screen->texture_destroy = r300_texture_destroy;
screen->get_tex_surface = r300_get_tex_surface;
- screen->tex_surface_release = r300_tex_surface_release;
+ screen->tex_surface_destroy = r300_tex_surface_destroy;
screen->texture_blanket = r300_texture_blanket;
}
@@ -196,7 +176,7 @@ boolean r300_get_texture_buffer(struct pipe_texture* texture,
return FALSE;
}
- pipe_buffer_reference(texture->screen, buffer, tex->buffer);
+ pipe_buffer_reference(buffer, tex->buffer);
if (stride) {
*stride = tex->stride;