summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/r300/r300_texture.c
diff options
context:
space:
mode:
authorMarek Olšák <[email protected]>2013-01-12 03:29:40 +0100
committerMarek Olšák <[email protected]>2013-01-15 21:48:58 +0100
commitca2c28859eca83f8fbf1f43616f5ef861e95e8d6 (patch)
treece839793a720913a19cf69f1e6734fdab3e016ab /src/gallium/drivers/r300/r300_texture.c
parent1dfe8eead95613a7db62dd17d3da56884b5a887e (diff)
r300g: implement MSAA compression and fast MSAA color clear
These are optimizations which make MSAA a lot faster. The MSAA work is complete with this commit. (except for enablement of AA optimizations for RGBA16F, for which a patch is ready and waiting until the kernel CS checker fix lands) MSAA can't be made any faster as far as hw programming is concerned. The catch is only one process and one colorbuffer can use the optimizations at a time. There usually is only one MSAA colorbuffer, so it shouldn't be an issue. Also, there is a limit on the size of MSAA colorbuffer resolution in terms of megapixels. If the limit is surpassed, the AA optimizations are disabled. The limit is: - 1 Mpix on low-end and some mid-level chipsets (1024x768 and 1280x720) - 2 Mpix on some mid-level chipsets (1600x1200 and 1920x1080) - 3 or 4 Mpix on high-end chipsets (2048x1536 or 2560x1600, respectively) It corresponds to the number of raster pipes (= GB pipes) available, each pipe can hold 1 Mpix of AA compression data. If it's enabled, the driver prints to stdout: radeon: Acquired access to AA optimizations.
Diffstat (limited to 'src/gallium/drivers/r300/r300_texture.c')
-rw-r--r--src/gallium/drivers/r300/r300_texture.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index 4be6d5067d2..6816fd01ab3 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -906,14 +906,23 @@ static void r300_texture_setup_fb_state(struct r300_surface *surf)
surf->format = r300_translate_out_fmt(surf->base.format);
surf->colormask_swizzle =
r300_translate_colormask_swizzle(surf->base.format);
+ surf->pitch_cmask = tex->tex.cmask_stride_in_pixels;
}
}
static void r300_texture_destroy(struct pipe_screen *screen,
struct pipe_resource* texture)
{
+ struct r300_screen *rscreen = r300_screen(screen);
struct r300_resource* tex = (struct r300_resource*)texture;
+ if (tex->tex.cmask_dwords) {
+ pipe_mutex_lock(rscreen->cmask_mutex);
+ if (texture == rscreen->cmask_resource) {
+ rscreen->cmask_resource = NULL;
+ }
+ pipe_mutex_unlock(rscreen->cmask_mutex);
+ }
pb_reference(&tex->buf, NULL);
FREE(tex);
}