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authorKeith Whitwell <[email protected]>2009-12-21 19:18:41 +0000
committerKeith Whitwell <[email protected]>2009-12-21 19:18:41 +0000
commita5585cb533af3d4e5d5324d5f526447b98597402 (patch)
tree6706dbb8b4f994b919e247647c3e8853d067b45c /src/gallium/drivers/r300/r300_texture.c
parentd288a30610767f87e3e7c069730d4bc255246568 (diff)
parent574715d8368f99c0a5720a9676385d58d6cfdf30 (diff)
Merge commit 'origin/master' into i965g-restart
Conflicts: SConstruct configs/default configs/linux-dri
Diffstat (limited to 'src/gallium/drivers/r300/r300_texture.c')
-rw-r--r--src/gallium/drivers/r300/r300_texture.c123
1 files changed, 82 insertions, 41 deletions
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index 3c8ff24e17d..093a21ebe24 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -27,19 +27,25 @@
#include "r300_context.h"
#include "r300_texture.h"
+#include "r300_screen.h"
-static void r300_setup_texture_state(struct r300_texture* tex)
+static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500)
{
struct r300_texture_state* state = &tex->state;
struct pipe_texture *pt = &tex->tex;
- state->format0 = R300_TX_WIDTH((pt->width[0] - 1) & 0x7ff) |
- R300_TX_HEIGHT((pt->height[0] - 1) & 0x7ff) |
- R300_TX_DEPTH(util_logbase2(pt->depth[0]) & 0xf) |
- R300_TX_NUM_LEVELS(pt->last_level) |
- R300_TX_PITCH_EN;
+ state->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) |
+ R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff);
+
+ if (tex->is_npot) {
+ /* rectangles love this */
+ state->format0 |= R300_TX_PITCH_EN;
+ state->format2 = (tex->pitch[0] - 1) & 0x1fff;
+ } else {
+ /* power of two textures (3D, mipmaps, and no pitch) */
+ state->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth0) & 0xf);
+ }
- /* XXX */
state->format1 = r300_translate_texformat(pt->format);
if (pt->target == PIPE_TEXTURE_CUBE) {
state->format1 |= R300_TX_FORMAT_CUBIC_MAP;
@@ -48,19 +54,40 @@ static void r300_setup_texture_state(struct r300_texture* tex)
state->format1 |= R300_TX_FORMAT_3D;
}
- state->format2 = (r300_texture_get_stride(tex, 0) / pt->block.size) - 1;
-
- /* Don't worry about accidentally setting this bit on non-r500;
- * the kernel should catch it. */
- if (pt->width[0] > 2048) {
- state->format2 |= R500_TXWIDTH_BIT11;
- }
- if (pt->height[0] > 2048) {
- state->format2 |= R500_TXHEIGHT_BIT11;
+ /* large textures on r500 */
+ if (is_r500)
+ {
+ if (pt->width0 > 2048) {
+ state->format2 |= R500_TXWIDTH_BIT11;
+ }
+ if (pt->height0 > 2048) {
+ state->format2 |= R500_TXHEIGHT_BIT11;
+ }
}
+ assert(is_r500 || (pt->width0 <= 2048 && pt->height0 <= 2048));
debug_printf("r300: Set texture state (%dx%d, %d levels)\n",
- pt->width[0], pt->height[0], pt->last_level);
+ pt->width0, pt->height0, pt->last_level);
+}
+
+unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
+ unsigned zslice, unsigned face)
+{
+ unsigned offset = tex->offset[level];
+
+ switch (tex->tex.target) {
+ case PIPE_TEXTURE_3D:
+ assert(face == 0);
+ return offset + zslice * tex->layer_size[level];
+
+ case PIPE_TEXTURE_CUBE:
+ assert(zslice == 0);
+ return offset + face * tex->layer_size[level];
+
+ default:
+ assert(zslice == 0 && face == 0);
+ return offset;
+ }
}
/**
@@ -78,38 +105,45 @@ unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level)
return 0;
}
- return align(pf_get_stride(&tex->tex.block, tex->tex.width[level]), 32);
+ return align(pf_get_stride(&tex->tex.block, u_minify(tex->tex.width0, level)), 32);
}
static void r300_setup_miptree(struct r300_texture* tex)
{
struct pipe_texture* base = &tex->tex;
- int stride, size;
+ int stride, size, layer_size;
int i;
for (i = 0; i <= base->last_level; i++) {
- if (i > 0) {
- base->width[i] = minify(base->width[i-1]);
- base->height[i] = minify(base->height[i-1]);
- base->depth[i] = minify(base->depth[i-1]);
- }
-
- base->nblocksx[i] = pf_get_nblocksx(&base->block, base->width[i]);
- base->nblocksy[i] = pf_get_nblocksy(&base->block, base->height[i]);
+ base->nblocksx[i] = pf_get_nblocksx(&base->block, u_minify(base->width0, i));
+ base->nblocksy[i] = pf_get_nblocksy(&base->block, u_minify(base->height0, i));
stride = r300_texture_get_stride(tex, i);
- size = stride * base->nblocksy[i] * base->depth[i];
+ layer_size = stride * base->nblocksy[i];
+
+ if (base->target == PIPE_TEXTURE_CUBE)
+ size = layer_size * 6;
+ else
+ size = layer_size * u_minify(base->depth0, i);
tex->offset[i] = align(tex->size, 32);
tex->size = tex->offset[i] + size;
+ tex->layer_size[i] = layer_size;
+ tex->pitch[i] = stride / base->block.size;
debug_printf("r300: Texture miptree: Level %d "
"(%dx%dx%d px, pitch %d bytes)\n",
- i, base->width[i], base->height[i], base->depth[i],
- stride);
+ i, u_minify(base->width0, i), u_minify(base->height0, i),
+ u_minify(base->depth0, i), stride);
}
}
+static void r300_setup_flags(struct r300_texture* tex)
+{
+ tex->is_npot = !util_is_power_of_two(tex->tex.width0) ||
+ !util_is_power_of_two(tex->tex.height0);
+}
+
/* Create a new texture. */
static struct pipe_texture*
r300_texture_create(struct pipe_screen* screen,
@@ -125,9 +159,9 @@ static struct pipe_texture*
pipe_reference_init(&tex->tex.reference, 1);
tex->tex.screen = screen;
+ r300_setup_flags(tex);
r300_setup_miptree(tex);
-
- r300_setup_texture_state(tex);
+ r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500);
tex->buffer = screen->buffer_create(screen, 1024,
PIPE_BUFFER_USAGE_PIXEL,
@@ -161,17 +195,20 @@ static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
struct pipe_surface* surface = CALLOC_STRUCT(pipe_surface);
unsigned offset;
- /* XXX this is certainly dependent on tex target */
- offset = tex->offset[level];
+ offset = r300_texture_get_offset(tex, level, zslice, face);
if (surface) {
pipe_reference_init(&surface->reference, 1);
pipe_texture_reference(&surface->texture, texture);
surface->format = texture->format;
- surface->width = texture->width[level];
- surface->height = texture->height[level];
+ surface->width = u_minify(texture->width0, level);
+ surface->height = u_minify(texture->height0, level);
surface->offset = offset;
surface->usage = flags;
+ surface->zslice = zslice;
+ surface->texture = texture;
+ surface->face = face;
+ surface->level = level;
}
return surface;
@@ -191,8 +228,10 @@ static struct pipe_texture*
{
struct r300_texture* tex;
+ /* Support only 2D textures without mipmaps */
if (base->target != PIPE_TEXTURE_2D ||
- base->depth[0] != 1) {
+ base->depth0 != 1 ||
+ base->last_level != 0) {
return NULL;
}
@@ -206,8 +245,10 @@ static struct pipe_texture*
tex->tex.screen = screen;
tex->stride_override = *stride;
+ tex->pitch[0] = *stride / base->block.size;
- r300_setup_texture_state(tex);
+ r300_setup_flags(tex);
+ r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500);
pipe_buffer_reference(&tex->buffer, buffer);
@@ -239,9 +280,9 @@ r300_video_surface_create(struct pipe_screen *screen,
template.target = PIPE_TEXTURE_2D;
template.format = PIPE_FORMAT_X8R8G8B8_UNORM;
template.last_level = 0;
- template.width[0] = util_next_power_of_two(width);
- template.height[0] = util_next_power_of_two(height);
- template.depth[0] = 1;
+ template.width0 = util_next_power_of_two(width);
+ template.height0 = util_next_power_of_two(height);
+ template.depth0 = 1;
pf_get_block(template.format, &template.block);
template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER |
PIPE_TEXTURE_USAGE_RENDER_TARGET;