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authorCorbin Simpson <[email protected]>2009-10-21 06:44:16 -0700
committerCorbin Simpson <[email protected]>2009-10-21 06:52:22 -0700
commit58abfebaad80b72c4a4bedad2d96a3959651eea3 (patch)
tree4af6bda6604691568867421c96928518a91b2ef8 /src/gallium/drivers/r300/r300_surface.c
parentd56125a298106d81e10674f1c4b3b43b51a5139d (diff)
r300g: Kill r300_surface with fire.
If you really want to see it again, check the history.
Diffstat (limited to 'src/gallium/drivers/r300/r300_surface.c')
-rw-r--r--src/gallium/drivers/r300/r300_surface.c381
1 files changed, 0 insertions, 381 deletions
diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c
deleted file mode 100644
index 5cf49d20aa4..00000000000
--- a/src/gallium/drivers/r300/r300_surface.c
+++ /dev/null
@@ -1,381 +0,0 @@
-/*
- * Copyright 2008 Corbin Simpson <[email protected]>
- * Joakim Sindholt <[email protected]>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#include "r300_surface.h"
-
-static void r300_surface_setup(struct r300_context* r300,
- struct r300_texture* dest,
- unsigned x, unsigned y,
- unsigned w, unsigned h)
-{
- struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
- unsigned pixpitch = r300_texture_get_stride(dest, 0) / dest->tex.block.size;
- CS_LOCALS(r300);
-
- r300_emit_blend_state(r300, &blend_clear_state);
- r300_emit_blend_color_state(r300, &blend_color_clear_state);
- r300_emit_dsa_state(r300, &dsa_clear_state);
- r300_emit_rs_state(r300, &rs_clear_state);
-
- BEGIN_CS(26);
-
- /* Viewport setup */
- OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
- OUT_CS_32F((float)w);
- OUT_CS_32F((float)x);
- OUT_CS_32F((float)h);
- OUT_CS_32F((float)y);
- OUT_CS_32F(1.0);
- OUT_CS_32F(0.0);
-
- OUT_CS_REG(R300_VAP_VTE_CNTL, R300_VPORT_X_SCALE_ENA |
- R300_VPORT_X_OFFSET_ENA |
- R300_VPORT_Y_SCALE_ENA |
- R300_VPORT_Y_OFFSET_ENA |
- R300_VTX_XY_FMT | R300_VTX_Z_FMT);
-
- /* Pixel scissors. */
- OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
- if (caps->is_r500) {
- OUT_CS((x << R300_SCISSORS_X_SHIFT) | (y << R300_SCISSORS_Y_SHIFT));
- OUT_CS(((w - 1) << R300_SCISSORS_X_SHIFT) | ((h - 1) << R300_SCISSORS_Y_SHIFT));
- } else {
- /* Non-R500 chipsets have an offset of 1440 in their scissors. */
- OUT_CS(((x + 1440) << R300_SCISSORS_X_SHIFT) |
- ((y + 1440) << R300_SCISSORS_Y_SHIFT));
- OUT_CS((((w - 1) + 1440) << R300_SCISSORS_X_SHIFT) |
- (((h - 1) + 1440) << R300_SCISSORS_Y_SHIFT));
- }
-
- /* Flush colorbuffer and blend caches. */
- OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT,
- R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D |
- R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL);
- OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
- R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
- R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
-
- /* Setup colorbuffer. */
- OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1);
- OUT_CS_RELOC(dest->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0, 1);
- OUT_CS_RELOC(dest->buffer, pixpitch |
- r300_translate_colorformat(dest->tex.format), 0,
- RADEON_GEM_DOMAIN_VRAM, 0);
- OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0xf);
-
- END_CS;
-}
-
-/* Provides pipe_context's "surface_fill". Commonly used for clearing
- * buffers. */
-static void r300_surface_fill(struct pipe_context* pipe,
- struct pipe_surface* dest,
- unsigned x, unsigned y,
- unsigned w, unsigned h,
- unsigned color)
-{
- float r, g, b, a;
- struct r300_context* r300 = r300_context(pipe);
- struct r300_capabilities* caps = r300_screen(pipe->screen)->caps;
- struct r300_texture* tex = (struct r300_texture*)dest->texture;
- unsigned pixpitch = r300_texture_get_stride(tex, 0) / tex->tex.block.size;
- boolean invalid = FALSE;
- CS_LOCALS(r300);
-
- a = (float)((color >> 24) & 0xff) / 255.0f;
- r = (float)((color >> 16) & 0xff) / 255.0f;
- g = (float)((color >> 8) & 0xff) / 255.0f;
- b = (float)((color >> 0) & 0xff) / 255.0f;
- DBG(r300, DBG_SURF, "r300: Filling surface %p at (%d,%d),"
- " dimensions %dx%d (pixel pitch %d), color 0x%x\n",
- dest, x, y, w, h, pixpitch, color);
-
- /* Fallback? */
- if (!pipe->screen->is_format_supported(pipe->screen, dest->format,
- PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
-fallback:
- DBG(r300, DBG_SURF | DBG_FALL,
- "r300: Falling back on surface clear...\n");
- util_surface_fill(pipe, dest, x, y, w, h, color);
- return;
- }
-
- /* Make sure our target BO is okay. */
-validate:
- if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
- 0, RADEON_GEM_DOMAIN_VRAM)) {
- r300->context.flush(&r300->context, 0, NULL);
- goto validate;
- }
- if (!r300->winsys->validate(r300->winsys)) {
- r300->context.flush(&r300->context, 0, NULL);
- if (invalid) {
- DBG(r300, DBG_SURF | DBG_FALL, "r300: Stuck in validation loop.");
- goto fallback;
- }
- invalid = TRUE;
- goto validate;
- }
-
- r300_surface_setup(r300, tex, x, y, w, h);
-
- /* Vertex shader setup */
- if (caps->has_tcl) {
- r300_emit_vertex_program_code(r300, &r300_passthrough_vertex_shader, 0);
- } else {
- BEGIN_CS(4);
- OUT_CS_REG(R300_VAP_CNTL_STATUS,
-#ifdef PIPE_ARCH_BIG_ENDIAN
- R300_VC_32BIT_SWAP |
-#endif
- R300_VAP_TCL_BYPASS);
- OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(5) |
- R300_PVS_NUM_CNTLRS(5) |
- R300_PVS_NUM_FPUS(caps->num_vert_fpus) |
- R300_PVS_VF_MAX_VTX_NUM(12));
- END_CS;
- }
-
- /* Fragment shader setup */
- if (caps->is_r500) {
- r500_emit_fragment_program_code(r300, &r5xx_passthrough_fragment_shader, 0);
- r300_emit_rs_block_state(r300, &r5xx_rs_block_clear_state);
- } else {
- r300_emit_fragment_program_code(r300, &r3xx_passthrough_fragment_shader, 0);
- r300_emit_rs_block_state(r300, &r3xx_rs_block_clear_state);
- }
-
- BEGIN_CS(26);
-
- /* VAP stream control, mapping from input memory to PVS/RS memory */
- if (caps->has_tcl) {
- OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
- (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) |
- ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) |
- R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT));
- } else {
- OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
- (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) |
- ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) |
- R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT));
- }
- OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0,
- (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE0_SHIFT) |
- (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE1_SHIFT));
-
- /* VAP format controls */
- OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0,
- R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT |
- R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT);
- OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x0);
-
- /* Disable textures */
- OUT_CS_REG(R300_TX_ENABLE, 0x0);
-
- /* The size of the point we're about to draw, in sixths of pixels */
- OUT_CS_REG(R300_GA_POINT_SIZE,
- ((h * 6) & R300_POINTSIZE_Y_MASK) |
- ((w * 6) << R300_POINTSIZE_X_SHIFT));
-
- /* Vertex size. */
- OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8);
-
- /* Packet3 with our point vertex */
- OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 8);
- OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING |
- (1 << R300_PRIM_NUM_VERTICES_SHIFT));
- /* Position */
- OUT_CS_32F(0.5);
- OUT_CS_32F(0.5);
- OUT_CS_32F(1.0);
- OUT_CS_32F(1.0);
- /* Color */
- OUT_CS_32F(r);
- OUT_CS_32F(g);
- OUT_CS_32F(b);
- OUT_CS_32F(a);
-
- OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA);
-
- END_CS;
-
- r300->dirty_hw++;
-}
-
-static void r300_surface_copy(struct pipe_context* pipe,
- struct pipe_surface* dest,
- unsigned destx, unsigned desty,
- struct pipe_surface* src,
- unsigned srcx, unsigned srcy,
- unsigned w, unsigned h)
-{
- struct r300_context* r300 = r300_context(pipe);
- struct r300_capabilities* caps = r300_screen(pipe->screen)->caps;
- struct r300_texture* srctex = (struct r300_texture*)src->texture;
- struct r300_texture* desttex = (struct r300_texture*)dest->texture;
- unsigned pixpitch = r300_texture_get_stride(srctex, 0) / srctex->tex.block.size;
- boolean invalid = FALSE;
- float fsrcx = srcx, fsrcy = srcy, fdestx = destx, fdesty = desty;
- CS_LOCALS(r300);
-
- DBG(r300, DBG_SURF, "r300: Copying surface %p at (%d,%d) to %p at (%d, %d),"
- " dimensions %dx%d (pixel pitch %d)\n",
- src, srcx, srcy, dest, destx, desty, w, h, pixpitch);
-
- if ((srctex->buffer == desttex->buffer) &&
- ((destx < srcx + w) || (srcx < destx + w)) &&
- ((desty < srcy + h) || (srcy < desty + h))) {
- goto fallback;
- }
-
- if (!pipe->screen->is_format_supported(pipe->screen, src->format,
- PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER, 0) ||
- !pipe->screen->is_format_supported(pipe->screen, dest->format,
- PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
-fallback:
- DBG(r300, DBG_SURF | DBG_FALL, "r300: Falling back on surface_copy\n");
- util_surface_copy(pipe, FALSE, dest, destx, desty, src,
- srcx, srcy, w, h);
- return;
- }
-
- /* Add our target BOs to the list. */
-validate:
- if (!r300->winsys->add_buffer(r300->winsys, srctex->buffer,
- RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) {
- r300->context.flush(&r300->context, 0, NULL);
- goto validate;
- }
- if (!r300->winsys->add_buffer(r300->winsys, desttex->buffer,
- 0, RADEON_GEM_DOMAIN_VRAM)) {
- r300->context.flush(&r300->context, 0, NULL);
- goto validate;
- }
- if (!r300->winsys->validate(r300->winsys)) {
- r300->context.flush(&r300->context, 0, NULL);
- if (invalid) {
- DBG(r300, DBG_SURF | DBG_FALL, "r300: Stuck in validation loop.");
- goto fallback;
- }
- invalid = TRUE;
- goto validate;
- }
-
- r300_surface_setup(r300, desttex, destx, desty, w, h);
-
- /* Setup the texture. */
- r300_emit_texture(r300, &r300_sampler_copy_state, srctex, 0);
-
- /* Flush and enable. */
- r300_flush_textures(r300);
-
- /* Vertex shader setup */
- if (caps->has_tcl) {
- r300_emit_vertex_program_code(r300, &r300_passthrough_vertex_shader, 0);
- } else {
- BEGIN_CS(4);
- OUT_CS_REG(R300_VAP_CNTL_STATUS,
-#ifdef PIPE_ARCH_BIG_ENDIAN
- R300_VC_32BIT_SWAP |
-#endif
- R300_VAP_TCL_BYPASS);
- OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(5) |
- R300_PVS_NUM_CNTLRS(5) |
- R300_PVS_NUM_FPUS(caps->num_vert_fpus) |
- R300_PVS_VF_MAX_VTX_NUM(12));
- END_CS;
- }
-
- /* Fragment shader setup */
- if (caps->is_r500) {
- r500_emit_fragment_program_code(r300, &r5xx_texture_fragment_shader, 0);
- r300_emit_rs_block_state(r300, &r5xx_rs_block_copy_state);
- } else {
- r300_emit_fragment_program_code(r300, &r3xx_texture_fragment_shader, 0);
- r300_emit_rs_block_state(r300, &r3xx_rs_block_copy_state);
- }
-
- BEGIN_CS(30);
- /* VAP stream control, mapping from input memory to PVS/RS memory */
- if (caps->has_tcl) {
- OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
- (R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_0_SHIFT) |
- ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) |
- R300_DATA_TYPE_FLOAT_2) << R300_DATA_TYPE_1_SHIFT));
- } else {
- OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
- (R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_0_SHIFT) |
- ((R300_LAST_VEC | (6 << R300_DST_VEC_LOC_SHIFT) |
- R300_DATA_TYPE_FLOAT_2) << R300_DATA_TYPE_1_SHIFT));
- }
- OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0,
- (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE0_SHIFT) |
- (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE1_SHIFT));
-
- /* VAP format controls */
- OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0,
- R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT);
- /* Two components of texture 0 */
- OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x2);
-
- /* Vertex size. */
- OUT_CS_REG(R300_VAP_VTX_SIZE, 0x4);
-
- /* Packet3 with our texcoords */
- OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 16);
- OUT_CS(R300_PRIM_TYPE_QUADS | R300_PRIM_WALK_RING |
- (4 << R300_PRIM_NUM_VERTICES_SHIFT));
- /* (x , y ) */
- OUT_CS_32F(fdestx / dest->width);
- OUT_CS_32F(fdesty / dest->height);
- OUT_CS_32F(fsrcx / src->width);
- OUT_CS_32F(fsrcy / src->height);
- /* (x , y + h) */
- OUT_CS_32F(fdestx / dest->width);
- OUT_CS_32F((fdesty + h) / dest->height);
- OUT_CS_32F(fsrcx / src->width);
- OUT_CS_32F((fsrcy + h) / src->height);
- /* (x + w, y + h) */
- OUT_CS_32F((fdestx + w) / dest->width);
- OUT_CS_32F((fdesty + h) / dest->height);
- OUT_CS_32F((fsrcx + w) / src->width);
- OUT_CS_32F((fsrcy + h) / src->height);
- /* (x + w, y ) */
- OUT_CS_32F((fdestx + w) / dest->width);
- OUT_CS_32F(fdesty / dest->height);
- OUT_CS_32F((fsrcx + w) / src->width);
- OUT_CS_32F(fsrcy / src->height);
-
- OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA);
-
- END_CS;
-
- r300->dirty_hw++;
-}
-
-void r300_init_surface_functions(struct r300_context* r300)
-{
- r300->context.surface_fill = r300_surface_fill;
- r300->context.surface_copy = r300_surface_copy;
-}