diff options
author | Corbin Simpson <[email protected]> | 2009-10-21 06:44:16 -0700 |
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committer | Corbin Simpson <[email protected]> | 2009-10-21 06:52:22 -0700 |
commit | 58abfebaad80b72c4a4bedad2d96a3959651eea3 (patch) | |
tree | 4af6bda6604691568867421c96928518a91b2ef8 /src/gallium/drivers/r300/r300_surface.c | |
parent | d56125a298106d81e10674f1c4b3b43b51a5139d (diff) |
r300g: Kill r300_surface with fire.
If you really want to see it again, check the history.
Diffstat (limited to 'src/gallium/drivers/r300/r300_surface.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_surface.c | 381 |
1 files changed, 0 insertions, 381 deletions
diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c deleted file mode 100644 index 5cf49d20aa4..00000000000 --- a/src/gallium/drivers/r300/r300_surface.c +++ /dev/null @@ -1,381 +0,0 @@ -/* - * Copyright 2008 Corbin Simpson <[email protected]> - * Joakim Sindholt <[email protected]> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. */ - -#include "r300_surface.h" - -static void r300_surface_setup(struct r300_context* r300, - struct r300_texture* dest, - unsigned x, unsigned y, - unsigned w, unsigned h) -{ - struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps; - unsigned pixpitch = r300_texture_get_stride(dest, 0) / dest->tex.block.size; - CS_LOCALS(r300); - - r300_emit_blend_state(r300, &blend_clear_state); - r300_emit_blend_color_state(r300, &blend_color_clear_state); - r300_emit_dsa_state(r300, &dsa_clear_state); - r300_emit_rs_state(r300, &rs_clear_state); - - BEGIN_CS(26); - - /* Viewport setup */ - OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); - OUT_CS_32F((float)w); - OUT_CS_32F((float)x); - OUT_CS_32F((float)h); - OUT_CS_32F((float)y); - OUT_CS_32F(1.0); - OUT_CS_32F(0.0); - - OUT_CS_REG(R300_VAP_VTE_CNTL, R300_VPORT_X_SCALE_ENA | - R300_VPORT_X_OFFSET_ENA | - R300_VPORT_Y_SCALE_ENA | - R300_VPORT_Y_OFFSET_ENA | - R300_VTX_XY_FMT | R300_VTX_Z_FMT); - - /* Pixel scissors. */ - OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); - if (caps->is_r500) { - OUT_CS((x << R300_SCISSORS_X_SHIFT) | (y << R300_SCISSORS_Y_SHIFT)); - OUT_CS(((w - 1) << R300_SCISSORS_X_SHIFT) | ((h - 1) << R300_SCISSORS_Y_SHIFT)); - } else { - /* Non-R500 chipsets have an offset of 1440 in their scissors. */ - OUT_CS(((x + 1440) << R300_SCISSORS_X_SHIFT) | - ((y + 1440) << R300_SCISSORS_Y_SHIFT)); - OUT_CS((((w - 1) + 1440) << R300_SCISSORS_X_SHIFT) | - (((h - 1) + 1440) << R300_SCISSORS_Y_SHIFT)); - } - - /* Flush colorbuffer and blend caches. */ - OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, - R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D | - R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL); - OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, - R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | - R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); - - /* Setup colorbuffer. */ - OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1); - OUT_CS_RELOC(dest->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); - OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0, 1); - OUT_CS_RELOC(dest->buffer, pixpitch | - r300_translate_colorformat(dest->tex.format), 0, - RADEON_GEM_DOMAIN_VRAM, 0); - OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0xf); - - END_CS; -} - -/* Provides pipe_context's "surface_fill". Commonly used for clearing - * buffers. */ -static void r300_surface_fill(struct pipe_context* pipe, - struct pipe_surface* dest, - unsigned x, unsigned y, - unsigned w, unsigned h, - unsigned color) -{ - float r, g, b, a; - struct r300_context* r300 = r300_context(pipe); - struct r300_capabilities* caps = r300_screen(pipe->screen)->caps; - struct r300_texture* tex = (struct r300_texture*)dest->texture; - unsigned pixpitch = r300_texture_get_stride(tex, 0) / tex->tex.block.size; - boolean invalid = FALSE; - CS_LOCALS(r300); - - a = (float)((color >> 24) & 0xff) / 255.0f; - r = (float)((color >> 16) & 0xff) / 255.0f; - g = (float)((color >> 8) & 0xff) / 255.0f; - b = (float)((color >> 0) & 0xff) / 255.0f; - DBG(r300, DBG_SURF, "r300: Filling surface %p at (%d,%d)," - " dimensions %dx%d (pixel pitch %d), color 0x%x\n", - dest, x, y, w, h, pixpitch, color); - - /* Fallback? */ - if (!pipe->screen->is_format_supported(pipe->screen, dest->format, - PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { -fallback: - DBG(r300, DBG_SURF | DBG_FALL, - "r300: Falling back on surface clear...\n"); - util_surface_fill(pipe, dest, x, y, w, h, color); - return; - } - - /* Make sure our target BO is okay. */ -validate: - if (!r300->winsys->add_buffer(r300->winsys, tex->buffer, - 0, RADEON_GEM_DOMAIN_VRAM)) { - r300->context.flush(&r300->context, 0, NULL); - goto validate; - } - if (!r300->winsys->validate(r300->winsys)) { - r300->context.flush(&r300->context, 0, NULL); - if (invalid) { - DBG(r300, DBG_SURF | DBG_FALL, "r300: Stuck in validation loop."); - goto fallback; - } - invalid = TRUE; - goto validate; - } - - r300_surface_setup(r300, tex, x, y, w, h); - - /* Vertex shader setup */ - if (caps->has_tcl) { - r300_emit_vertex_program_code(r300, &r300_passthrough_vertex_shader, 0); - } else { - BEGIN_CS(4); - OUT_CS_REG(R300_VAP_CNTL_STATUS, -#ifdef PIPE_ARCH_BIG_ENDIAN - R300_VC_32BIT_SWAP | -#endif - R300_VAP_TCL_BYPASS); - OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(5) | - R300_PVS_NUM_CNTLRS(5) | - R300_PVS_NUM_FPUS(caps->num_vert_fpus) | - R300_PVS_VF_MAX_VTX_NUM(12)); - END_CS; - } - - /* Fragment shader setup */ - if (caps->is_r500) { - r500_emit_fragment_program_code(r300, &r5xx_passthrough_fragment_shader, 0); - r300_emit_rs_block_state(r300, &r5xx_rs_block_clear_state); - } else { - r300_emit_fragment_program_code(r300, &r3xx_passthrough_fragment_shader, 0); - r300_emit_rs_block_state(r300, &r3xx_rs_block_clear_state); - } - - BEGIN_CS(26); - - /* VAP stream control, mapping from input memory to PVS/RS memory */ - if (caps->has_tcl) { - OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, - (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) | - ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) | - R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)); - } else { - OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, - (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) | - ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) | - R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)); - } - OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0, - (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE0_SHIFT) | - (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE1_SHIFT)); - - /* VAP format controls */ - OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0, - R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT | - R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT); - OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x0); - - /* Disable textures */ - OUT_CS_REG(R300_TX_ENABLE, 0x0); - - /* The size of the point we're about to draw, in sixths of pixels */ - OUT_CS_REG(R300_GA_POINT_SIZE, - ((h * 6) & R300_POINTSIZE_Y_MASK) | - ((w * 6) << R300_POINTSIZE_X_SHIFT)); - - /* Vertex size. */ - OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8); - - /* Packet3 with our point vertex */ - OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 8); - OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING | - (1 << R300_PRIM_NUM_VERTICES_SHIFT)); - /* Position */ - OUT_CS_32F(0.5); - OUT_CS_32F(0.5); - OUT_CS_32F(1.0); - OUT_CS_32F(1.0); - /* Color */ - OUT_CS_32F(r); - OUT_CS_32F(g); - OUT_CS_32F(b); - OUT_CS_32F(a); - - OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA); - - END_CS; - - r300->dirty_hw++; -} - -static void r300_surface_copy(struct pipe_context* pipe, - struct pipe_surface* dest, - unsigned destx, unsigned desty, - struct pipe_surface* src, - unsigned srcx, unsigned srcy, - unsigned w, unsigned h) -{ - struct r300_context* r300 = r300_context(pipe); - struct r300_capabilities* caps = r300_screen(pipe->screen)->caps; - struct r300_texture* srctex = (struct r300_texture*)src->texture; - struct r300_texture* desttex = (struct r300_texture*)dest->texture; - unsigned pixpitch = r300_texture_get_stride(srctex, 0) / srctex->tex.block.size; - boolean invalid = FALSE; - float fsrcx = srcx, fsrcy = srcy, fdestx = destx, fdesty = desty; - CS_LOCALS(r300); - - DBG(r300, DBG_SURF, "r300: Copying surface %p at (%d,%d) to %p at (%d, %d)," - " dimensions %dx%d (pixel pitch %d)\n", - src, srcx, srcy, dest, destx, desty, w, h, pixpitch); - - if ((srctex->buffer == desttex->buffer) && - ((destx < srcx + w) || (srcx < destx + w)) && - ((desty < srcy + h) || (srcy < desty + h))) { - goto fallback; - } - - if (!pipe->screen->is_format_supported(pipe->screen, src->format, - PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER, 0) || - !pipe->screen->is_format_supported(pipe->screen, dest->format, - PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { -fallback: - DBG(r300, DBG_SURF | DBG_FALL, "r300: Falling back on surface_copy\n"); - util_surface_copy(pipe, FALSE, dest, destx, desty, src, - srcx, srcy, w, h); - return; - } - - /* Add our target BOs to the list. */ -validate: - if (!r300->winsys->add_buffer(r300->winsys, srctex->buffer, - RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) { - r300->context.flush(&r300->context, 0, NULL); - goto validate; - } - if (!r300->winsys->add_buffer(r300->winsys, desttex->buffer, - 0, RADEON_GEM_DOMAIN_VRAM)) { - r300->context.flush(&r300->context, 0, NULL); - goto validate; - } - if (!r300->winsys->validate(r300->winsys)) { - r300->context.flush(&r300->context, 0, NULL); - if (invalid) { - DBG(r300, DBG_SURF | DBG_FALL, "r300: Stuck in validation loop."); - goto fallback; - } - invalid = TRUE; - goto validate; - } - - r300_surface_setup(r300, desttex, destx, desty, w, h); - - /* Setup the texture. */ - r300_emit_texture(r300, &r300_sampler_copy_state, srctex, 0); - - /* Flush and enable. */ - r300_flush_textures(r300); - - /* Vertex shader setup */ - if (caps->has_tcl) { - r300_emit_vertex_program_code(r300, &r300_passthrough_vertex_shader, 0); - } else { - BEGIN_CS(4); - OUT_CS_REG(R300_VAP_CNTL_STATUS, -#ifdef PIPE_ARCH_BIG_ENDIAN - R300_VC_32BIT_SWAP | -#endif - R300_VAP_TCL_BYPASS); - OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(5) | - R300_PVS_NUM_CNTLRS(5) | - R300_PVS_NUM_FPUS(caps->num_vert_fpus) | - R300_PVS_VF_MAX_VTX_NUM(12)); - END_CS; - } - - /* Fragment shader setup */ - if (caps->is_r500) { - r500_emit_fragment_program_code(r300, &r5xx_texture_fragment_shader, 0); - r300_emit_rs_block_state(r300, &r5xx_rs_block_copy_state); - } else { - r300_emit_fragment_program_code(r300, &r3xx_texture_fragment_shader, 0); - r300_emit_rs_block_state(r300, &r3xx_rs_block_copy_state); - } - - BEGIN_CS(30); - /* VAP stream control, mapping from input memory to PVS/RS memory */ - if (caps->has_tcl) { - OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, - (R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_0_SHIFT) | - ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) | - R300_DATA_TYPE_FLOAT_2) << R300_DATA_TYPE_1_SHIFT)); - } else { - OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, - (R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_0_SHIFT) | - ((R300_LAST_VEC | (6 << R300_DST_VEC_LOC_SHIFT) | - R300_DATA_TYPE_FLOAT_2) << R300_DATA_TYPE_1_SHIFT)); - } - OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0, - (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE0_SHIFT) | - (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE1_SHIFT)); - - /* VAP format controls */ - OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0, - R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT); - /* Two components of texture 0 */ - OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x2); - - /* Vertex size. */ - OUT_CS_REG(R300_VAP_VTX_SIZE, 0x4); - - /* Packet3 with our texcoords */ - OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 16); - OUT_CS(R300_PRIM_TYPE_QUADS | R300_PRIM_WALK_RING | - (4 << R300_PRIM_NUM_VERTICES_SHIFT)); - /* (x , y ) */ - OUT_CS_32F(fdestx / dest->width); - OUT_CS_32F(fdesty / dest->height); - OUT_CS_32F(fsrcx / src->width); - OUT_CS_32F(fsrcy / src->height); - /* (x , y + h) */ - OUT_CS_32F(fdestx / dest->width); - OUT_CS_32F((fdesty + h) / dest->height); - OUT_CS_32F(fsrcx / src->width); - OUT_CS_32F((fsrcy + h) / src->height); - /* (x + w, y + h) */ - OUT_CS_32F((fdestx + w) / dest->width); - OUT_CS_32F((fdesty + h) / dest->height); - OUT_CS_32F((fsrcx + w) / src->width); - OUT_CS_32F((fsrcy + h) / src->height); - /* (x + w, y ) */ - OUT_CS_32F((fdestx + w) / dest->width); - OUT_CS_32F(fdesty / dest->height); - OUT_CS_32F((fsrcx + w) / src->width); - OUT_CS_32F(fsrcy / src->height); - - OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA); - - END_CS; - - r300->dirty_hw++; -} - -void r300_init_surface_functions(struct r300_context* r300) -{ - r300->context.surface_fill = r300_surface_fill; - r300->context.surface_copy = r300_surface_copy; -} |