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authorMarek Olšák <[email protected]>2011-01-25 05:37:52 +0100
committerMarek Olšák <[email protected]>2011-01-27 18:12:01 +0100
commitdb299a9f8244d53d9041fcdbd396a77ebe1f9e3e (patch)
tree60adc94f4a132101be84579bf57988283e20ef90 /src/gallium/drivers/r300/r300_state.c
parent7a4345fd83605695dc641af503f6e87b808b48d7 (diff)
r300g: fix some bugs with zbuffer compression (v4)
This drops the memblock manager for ZMASK. Instead, only one zbuffer can be compressed at a time. Note that this does not necessarily have to be slower. When there is a large number of zbuffers, compression might be used more often than it was before. It's also easier to debug. How it works: 1) 'clear' turns the compression on. 2) If some other zbuffer is set or the currently-bound zbuffer is used for texturing, the driver decompresses it and then turns the compression off. Notes: - The ZMASK clear has been refactored, so that only one packet3 is used to clear ZMASK. - The 8x8 compression mode is disabled. I couldn't make it work without issues. - Also removed driver-specific stuff from u_blitter. Driver status: - RV530 and R580 appear to just work (finally). - RV570 should work, but there may be an issue that we don't correctly calculate the number of dwords to clear, resulting in a partially uninitialized zbuffer. - RS690 misrenders as if no ZMASK clear happened. No idea what's going on. - RV350 may even hardlock. This issue was already present and this patch doesn't fix it. I think we are still missing some hardware info we need to make the zbuffer compression work fully. Note that there is also an issue with HiZ, resulting in a sort of blocky zigzagged corruption around some objects.
Diffstat (limited to 'src/gallium/drivers/r300/r300_state.c')
-rw-r--r--src/gallium/drivers/r300/r300_state.c66
1 files changed, 40 insertions, 26 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 2664c1dc834..ba456d413f6 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -694,8 +694,7 @@ void r300_mark_fb_state_dirty(struct r300_context *r300,
}
if (change == R300_CHANGED_FB_STATE ||
- change == R300_CHANGED_CBZB_FLAG ||
- change == R300_CHANGED_ZCLEAR_FLAG) {
+ change == R300_CHANGED_HYPERZ_FLAG) {
r300_mark_atom_dirty(r300, &r300->hyperz_state);
}
@@ -719,8 +718,8 @@ void r300_mark_fb_state_dirty(struct r300_context *r300,
}
static void
- r300_set_framebuffer_state(struct pipe_context* pipe,
- const struct pipe_framebuffer_state* state)
+r300_set_framebuffer_state(struct pipe_context* pipe,
+ const struct pipe_framebuffer_state* state)
{
struct r300_context* r300 = r300_context(pipe);
struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state;
@@ -728,7 +727,6 @@ static void
boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
unsigned max_width, max_height, i;
uint32_t zbuffer_bpp = 0;
- int blocksize;
if (r300->screen->caps.is_r500) {
max_width = max_height = 4096;
@@ -744,6 +742,32 @@ static void
return;
}
+ if (old_state->zsbuf && r300->zmask_in_use && !r300->zmask_locked) {
+ /* There is a zmask in use, what are we gonna do? */
+ if (state->zsbuf) {
+ if (!pipe_surface_equal(old_state->zsbuf, state->zsbuf)) {
+ /* Decompress the currently bound zbuffer before we bind another one. */
+ r300_decompress_zmask(r300);
+ }
+ } else {
+ /* We don't bind another zbuffer, so lock the current one. */
+ r300->zmask_locked = TRUE;
+ pipe_surface_reference(&r300->locked_zbuffer, old_state->zsbuf);
+ }
+ } else if (r300->zmask_locked && r300->locked_zbuffer) {
+ /* We have a locked zbuffer now, what are we gonna do? */
+ if (state->zsbuf) {
+ if (!pipe_surface_equal(r300->locked_zbuffer, state->zsbuf)) {
+ /* We are binding some other zbuffer, so decompress the locked one,
+ * it gets unlocked automatically. */
+ r300_decompress_zmask_locked_unsafe(r300);
+ } else {
+ /* We are binding the locked zbuffer again, so unlock it. */
+ r300->zmask_locked = FALSE;
+ }
+ }
+ }
+
/* If nr_cbufs is changed from zero to non-zero or vice versa... */
if (!!old_state->nr_cbufs != !!state->nr_cbufs) {
r300_mark_atom_dirty(r300, &r300->blend_state);
@@ -758,14 +782,15 @@ static void
util_copy_framebuffer_state(r300->fb_state.state, state);
+ if (!r300->zmask_locked) {
+ pipe_surface_reference(&r300->locked_zbuffer, NULL);
+ }
+
r300_mark_fb_state_dirty(r300, R300_CHANGED_FB_STATE);
r300->validate_buffers = TRUE;
- r300->z_compression = false;
-
if (state->zsbuf) {
- blocksize = util_format_get_blocksize(state->zsbuf->texture->format);
- switch (blocksize) {
+ switch (util_format_get_blocksize(state->zsbuf->texture->format)) {
case 2:
zbuffer_bpp = 16;
break;
@@ -773,30 +798,19 @@ static void
zbuffer_bpp = 24;
break;
}
+
+ /* Setup Hyper-Z. */
if (can_hyperz) {
struct r300_surface *zs_surf = r300_surface(state->zsbuf);
- struct r300_texture *tex;
- int compress = r300->screen->caps.is_rv350 ? RV350_Z_COMPRESS_88 : R300_Z_COMPRESS_44;
+ struct r300_texture *tex = r300_texture(zs_surf->base.texture);
int level = zs_surf->base.u.tex.level;
- tex = r300_texture(zs_surf->base.texture);
-
/* work out whether we can support hiz on this buffer */
r300_hiz_alloc_block(r300, zs_surf);
-
- /* work out whether we can support zmask features on this buffer */
- r300_zmask_alloc_block(r300, zs_surf, compress);
-
- if (tex->zmask_mem[level]) {
- /* compression causes hangs on 16-bit */
- if (zbuffer_bpp == 24)
- r300->z_compression = compress;
- }
+
DBG(r300, DBG_HYPERZ,
- "hyper-z features: hiz: %d @ %08x z-compression: %d z-fastfill: %d @ %08x\n", tex->hiz_mem[level] ? 1 : 0,
- tex->hiz_mem[level] ? tex->hiz_mem[level]->ofs : 0xdeadbeef,
- r300->z_compression, tex->zmask_mem[level] ? 1 : 0,
- tex->zmask_mem[level] ? tex->zmask_mem[level]->ofs : 0xdeadbeef);
+ "hyper-z features: hiz: %d @ %08x\n", tex->hiz_mem[level] ? 1 : 0,
+ tex->hiz_mem[level] ? tex->hiz_mem[level]->ofs : 0xdeadbeef);
}
/* Polygon offset depends on the zbuffer bit depth. */