diff options
author | Christian König <[email protected]> | 2011-04-23 14:27:40 +0200 |
---|---|---|
committer | Christian König <[email protected]> | 2011-04-23 14:27:40 +0200 |
commit | fa31b1095eeea97695125ad5770239805bed37da (patch) | |
tree | 6c421666719a9a1afc419de33d06f4e66584a8a1 /src/gallium/drivers/r300/r300_state.c | |
parent | 24d76d2966a5c666c9627034e6751621b17024c8 (diff) | |
parent | 15eaf8297ecb39337109b95480e61f37a6b20f0a (diff) |
Merge remote branch 'origin/master' into pipe-video
Conflicts:
configs/linux-dri
src/gallium/drivers/r600/r600_pipe.c
src/gallium/drivers/r600/r600_state.c
src/gallium/include/pipe/p_format.h
src/gallium/tests/graw/fragment-shader/frag-abs.sh
src/gallium/tests/graw/fragment-shader/frag-add.sh
src/gallium/tests/graw/fragment-shader/frag-cb-1d.sh
src/gallium/tests/graw/fragment-shader/frag-cb-2d.sh
src/gallium/tests/graw/fragment-shader/frag-dp3.sh
src/gallium/tests/graw/fragment-shader/frag-dp4.sh
src/gallium/tests/graw/fragment-shader/frag-dst.sh
src/gallium/tests/graw/fragment-shader/frag-ex2.sh
src/gallium/tests/graw/fragment-shader/frag-face.sh
src/gallium/tests/graw/fragment-shader/frag-flr.sh
src/gallium/tests/graw/fragment-shader/frag-frc.sh
src/gallium/tests/graw/fragment-shader/frag-kil.sh
src/gallium/tests/graw/fragment-shader/frag-lg2.sh
src/gallium/tests/graw/fragment-shader/frag-lit.sh
src/gallium/tests/graw/fragment-shader/frag-lrp.sh
src/gallium/tests/graw/fragment-shader/frag-mad-immx.sh
src/gallium/tests/graw/fragment-shader/frag-mad.sh
src/gallium/tests/graw/fragment-shader/frag-max.sh
src/gallium/tests/graw/fragment-shader/frag-min.sh
src/gallium/tests/graw/fragment-shader/frag-mov.sh
src/gallium/tests/graw/fragment-shader/frag-mul.sh
src/gallium/tests/graw/fragment-shader/frag-rcp.sh
src/gallium/tests/graw/fragment-shader/frag-rsq.sh
src/gallium/tests/graw/fragment-shader/frag-sge.sh
src/gallium/tests/graw/fragment-shader/frag-slt.sh
src/gallium/tests/graw/fragment-shader/frag-srcmod-abs.sh
src/gallium/tests/graw/fragment-shader/frag-srcmod-absneg.sh
src/gallium/tests/graw/fragment-shader/frag-srcmod-neg.sh
src/gallium/tests/graw/fragment-shader/frag-srcmod-swz.sh
src/gallium/tests/graw/fragment-shader/frag-sub.sh
src/gallium/tests/graw/fragment-shader/frag-tempx.sh
src/gallium/tests/graw/fragment-shader/frag-xpd.sh
src/gallium/tests/graw/vertex-shader/vert-abs.sh
src/gallium/tests/graw/vertex-shader/vert-add.sh
src/gallium/tests/graw/vertex-shader/vert-arl.sh
src/gallium/tests/graw/vertex-shader/vert-arr.sh
src/gallium/tests/graw/vertex-shader/vert-cb-1d.sh
src/gallium/tests/graw/vertex-shader/vert-cb-2d.sh
src/gallium/tests/graw/vertex-shader/vert-dp3.sh
src/gallium/tests/graw/vertex-shader/vert-dp4.sh
src/gallium/tests/graw/vertex-shader/vert-dst.sh
src/gallium/tests/graw/vertex-shader/vert-ex2.sh
src/gallium/tests/graw/vertex-shader/vert-flr.sh
src/gallium/tests/graw/vertex-shader/vert-frc.sh
src/gallium/tests/graw/vertex-shader/vert-lg2.sh
src/gallium/tests/graw/vertex-shader/vert-lit.sh
src/gallium/tests/graw/vertex-shader/vert-lrp.sh
src/gallium/tests/graw/vertex-shader/vert-mad.sh
src/gallium/tests/graw/vertex-shader/vert-max.sh
src/gallium/tests/graw/vertex-shader/vert-min.sh
src/gallium/tests/graw/vertex-shader/vert-mov.sh
src/gallium/tests/graw/vertex-shader/vert-mul.sh
src/gallium/tests/graw/vertex-shader/vert-rcp.sh
src/gallium/tests/graw/vertex-shader/vert-rsq.sh
src/gallium/tests/graw/vertex-shader/vert-sge.sh
src/gallium/tests/graw/vertex-shader/vert-slt.sh
src/gallium/tests/graw/vertex-shader/vert-srcmod-abs.sh
src/gallium/tests/graw/vertex-shader/vert-srcmod-absneg.sh
src/gallium/tests/graw/vertex-shader/vert-srcmod-neg.sh
src/gallium/tests/graw/vertex-shader/vert-srcmod-swz.sh
src/gallium/tests/graw/vertex-shader/vert-sub.sh
src/gallium/tests/graw/vertex-shader/vert-xpd.sh
src/gallium/tools/trace/dump.py
src/gallium/tools/trace/format.py
src/gallium/tools/trace/model.py
src/gallium/tools/trace/parse.py
Diffstat (limited to 'src/gallium/drivers/r300/r300_state.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 33 |
1 files changed, 14 insertions, 19 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index ecb4fc691cc..24b41d5085d 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -45,7 +45,6 @@ #include "r300_fs.h" #include "r300_texture.h" #include "r300_vs.h" -#include "r300_winsys.h" /* r300_state: Functions used to intialize state context by translating * Gallium state objects into semi-native r300 state objects. */ @@ -398,10 +397,6 @@ static void r300_bind_blend_state(struct pipe_context* pipe, struct r300_context* r300 = r300_context(pipe); UPDATE_STATE(state, r300->blend_state); - - if (r300->fs.state && r300_pick_fragment_shader(r300)) { - r300_mark_fs_code_dirty(r300); - } } /* Free blend state. */ @@ -773,7 +768,7 @@ void r300_mark_fb_state_dirty(struct r300_context *r300, enum r300_fb_state_change change) { struct pipe_framebuffer_state *state = r300->fb_state.state; - boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ); + boolean can_hyperz = r300->rws->get_value(r300->rws, RADEON_VID_CAN_HYPERZ); r300_mark_atom_dirty(r300, &r300->gpu_flush); r300_mark_atom_dirty(r300, &r300->fb_state); @@ -860,6 +855,7 @@ r300_set_framebuffer_state(struct pipe_context* pipe, } } } + assert(state->zsbuf || r300->hyperz_locked || !r300->zmask_in_use); /* Need to reset clamping or colormask. */ r300_mark_atom_dirty(r300, &r300->blend_state); @@ -973,24 +969,14 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) { struct r300_context* r300 = r300_context(pipe); struct r300_fragment_shader* fs = (struct r300_fragment_shader*)shader; - struct pipe_framebuffer_state *fb = r300->fb_state.state; - boolean last_multi_write; if (fs == NULL) { r300->fs.state = NULL; return; } - last_multi_write = r300_fragment_shader_writes_all(r300_fs(r300)); - r300->fs.state = fs; - r300_pick_fragment_shader(r300); - r300_mark_fs_code_dirty(r300); - - if (fb->nr_cbufs > 1 && - last_multi_write != r300_fragment_shader_writes_all(fs)) { - r300_mark_fb_state_dirty(r300, R300_CHANGED_MULTIWRITE); - } + r300->fs_status = FRAGMENT_SHADER_DIRTY; r300_mark_atom_dirty(r300, &r300->rs_block_state); /* Will be updated before the emission. */ } @@ -1047,7 +1033,7 @@ static void* r300_create_rs_state(struct pipe_context* pipe, float point_texcoord_bottom = 0;/* R300_GA_POINT_T0: 0x4204 */ float point_texcoord_right = 1; /* R300_GA_POINT_S1: 0x4208 */ float point_texcoord_top = 0; /* R300_GA_POINT_T1: 0x420c */ - boolean vclamp = TRUE; + boolean vclamp = state->clamp_vertex_color; CB_LOCALS; /* Copy rasterizer state. */ @@ -1233,6 +1219,7 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) struct r300_rs_state* rs = (struct r300_rs_state*)state; int last_sprite_coord_enable = r300->sprite_coord_enable; boolean last_two_sided_color = r300->two_sided_color; + boolean last_frag_clamp = r300->frag_clamp; if (r300->draw && rs) { draw_set_rasterizer_state(r300->draw, &rs->rs_draw, state); @@ -1242,10 +1229,12 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) r300->polygon_offset_enabled = rs->polygon_offset_enable; r300->sprite_coord_enable = rs->rs.sprite_coord_enable; r300->two_sided_color = rs->rs.light_twoside; + r300->frag_clamp = rs->rs.clamp_fragment_color; } else { r300->polygon_offset_enabled = FALSE; r300->sprite_coord_enable = 0; r300->two_sided_color = FALSE; + r300->frag_clamp = FALSE; } UPDATE_STATE(state, r300->rs_state); @@ -1255,6 +1244,11 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) last_two_sided_color != r300->two_sided_color) { r300_mark_atom_dirty(r300, &r300->rs_block_state); } + + if (last_frag_clamp != r300->frag_clamp && + r300->fs_status == FRAGMENT_SHADER_VALID) { + r300->fs_status = FRAGMENT_SHADER_MAYBE_DIRTY; + } } /* Free rasterizer state. */ @@ -1551,7 +1545,8 @@ static void r300_set_viewport_state(struct pipe_context* pipe, } r300_mark_atom_dirty(r300, &r300->viewport_state); - if (r300->fs.state && r300_fs(r300)->shader->inputs.wpos != ATTR_UNUSED) { + if (r300->fs.state && r300_fs(r300)->shader && + r300_fs(r300)->shader->inputs.wpos != ATTR_UNUSED) { r300_mark_atom_dirty(r300, &r300->fs_rc_constant_state); } } |