diff options
author | Corbin Simpson <[email protected]> | 2009-01-23 15:08:27 -0800 |
---|---|---|
committer | Corbin Simpson <[email protected]> | 2009-02-01 23:30:26 -0800 |
commit | 45cb94217ebd55a4d38264ce83806062ba25a478 (patch) | |
tree | 7658bba664e9eee682e6fb848600351a4c6744ac /src/gallium/drivers/r300/r300_state.c | |
parent | 471129c7a14fb585ede198970e59270c4afa5310 (diff) |
r300: Add fragment shader stubs.
Not looking forward to filling these out at all.
Diffstat (limited to 'src/gallium/drivers/r300/r300_state.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 32 |
1 files changed, 31 insertions, 1 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 8e15a429fbe..9d9a4ec2020 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -357,6 +357,32 @@ static void r300_delete_dsa_state(struct pipe_context* pipe, { FREE(state); } + +/* Create fragment shader state. */ +static void* r300_create_fs_state(struct pipe_context* pipe, + const struct pipe_shader_state* state) +{ + struct r300_fs_state* fs = CALLOC_STRUCT(r300_fs_state); + + return (void*)fs; +} + +/* Bind fragment shader state. */ +static void r300_bind_fs_state(struct pipe_context* pipe, void* state) +{ + struct r300_context* r300 = r300_context(pipe); + + r300->fs_state = (struct r300_fs_state*)state; + + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER; +} + +/* Delect fragment shader state. */ +static void r300_delete_fs_state(struct pipe_context* pipe, void* state) +{ + FREE(state); +} + #if 0 struct pipe_rasterizer_state { @@ -449,7 +475,7 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) struct r300_context* r300 = r300_context(pipe); r300->rs_state = (struct r300_rs_state*)state; - r300->dirty_state |= R300_NEW_RS; + r300->dirty_state |= R300_NEW_RASTERIZER; } /* Free rasterizer state. */ @@ -652,6 +678,10 @@ void r300_init_state_functions(struct r300_context* r300) { r300->context.bind_depth_stencil_alpha_state = r300_bind_dsa_state; r300->context.delete_depth_stencil_alpha_state = r300_delete_dsa_state; + r300->context.create_fs_state = r300_create_fs_state; + r300->context.bind_fs_state = r300_bind_fs_state; + r300->context.delete_fs_state = r300_delete_fs_state; + r300->context.create_rasterizer_state = r300_create_rs_state; r300->context.bind_rasterizer_state = r300_bind_rs_state; r300->context.delete_rasterizer_state = r300_delete_rs_state; |