diff options
author | Corbin Simpson <[email protected]> | 2009-07-22 23:58:35 -0700 |
---|---|---|
committer | Corbin Simpson <[email protected]> | 2009-07-23 00:00:28 -0700 |
commit | 07961bb05e5ba05205b9f53834863664f1023870 (patch) | |
tree | 9ac4af62bf551fdb8ce95060d7f1cd3058ece667 /src/gallium/drivers/r300/r300_state.c | |
parent | 895c435defa83f49b2145f316a7d8d203b2fe374 (diff) |
r300g: Actually mark shaders as translated/untranslated.
Also trust that Gallium will not give us TGSI that miscounts shader consts.
This creates a 20x speedup on glxgears, from 8 FPS to 160 FPS.
Diffstat (limited to 'src/gallium/drivers/r300/r300_state.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 68da0aa4cbb..162740f594d 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -155,7 +155,7 @@ static void } r300->dirty_state |= R300_NEW_CONSTANTS; - +#if 0 /* If the number of constants have changed, invalidate the shader. */ if (r300->shader_constants[shader].user_count != i) { if (shader == PIPE_SHADER_FRAGMENT && r300->fs && @@ -168,6 +168,7 @@ static void r300_translate_vertex_shader(r300, r300->vs); } } +#endif } /* Create a new depth, stencil, and alpha state based on the CSO dsa state. @@ -315,7 +316,6 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) r300_translate_fragment_shader(r300, fs); } - fs->translated = TRUE; r300->fs = fs; r300->dirty_state |= R300_NEW_FRAGMENT_SHADER; |