diff options
author | Corbin Simpson <[email protected]> | 2009-05-20 14:55:03 -0700 |
---|---|---|
committer | Corbin Simpson <[email protected]> | 2009-05-20 14:55:03 -0700 |
commit | d04c85d01bf37d480df8b9a21d9a79194d2e67f3 (patch) | |
tree | 9f9a5cd4c8d16a2a854f7ff4d4a892a0586f7947 /src/gallium/drivers/r300/r300_state.c | |
parent | 4151c0ea91212ac5ec73fa6d1936df9254978672 (diff) |
r300-gallium: Another constantbuf shader recompile test.
Less briefly... Shaders need to be recompiled if their constantbuf
offsets have changed. However, since we only change them from shaders if
immediates need to be emitted, we shouldn't bother if the shader doesn't
use immediates.
Diffstat (limited to 'src/gallium/drivers/r300/r300_state.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 4e65fbbabee..0461ffd681a 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -151,10 +151,12 @@ static void /* If the number of constants have changed, invalidate the shader. */ if (r300->shader_constants[shader].user_count != i) { - if (shader == PIPE_SHADER_FRAGMENT && r300->fs) { + if (shader == PIPE_SHADER_FRAGMENT && r300->fs && + r300->fs->uses_imms) { r300->fs->translated = FALSE; r300_translate_fragment_shader(r300, r300->fs); - } else if (shader == PIPE_SHADER_VERTEX && r300->vs) { + } else if (shader == PIPE_SHADER_VERTEX && r300->vs && + r300->vs->uses_imms) { r300->vs->translated = FALSE; r300_translate_vertex_shader(r300, r300->vs); } |