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authorMarek Olšák <[email protected]>2010-06-20 05:30:04 +0200
committerMarek Olšák <[email protected]>2010-06-20 05:30:04 +0200
commite8f2adf8e3f381176703bf8bf4e927c8ce6bc891 (patch)
tree28f545f4976d155cad715a70454462f48cb77e40 /src/gallium/drivers/r300/r300_state.c
parentc85e53bebf325b00db175bc05886a9281e95b0cc (diff)
r300g: manually assign texture cache regions
This should fix corrupted texturing on r3xx-r4xx.
Diffstat (limited to 'src/gallium/drivers/r300/r300_state.c')
-rw-r--r--src/gallium/drivers/r300/r300_state.c34
1 files changed, 33 insertions, 1 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 256184aac9e..9c5a2a05bd4 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -1107,6 +1107,28 @@ static void r300_delete_sampler_state(struct pipe_context* pipe, void* state)
FREE(state);
}
+static uint32_t r300_assign_texture_cache_region(unsigned index, unsigned num)
+{
+ /* This looks like a hack, but I believe it's suppose to work like
+ * that. To illustrate how this works, let's assume you have 5 textures.
+ * From docs, 5 and the successive numbers are:
+ *
+ * FOURTH_1 = 5
+ * FOURTH_2 = 6
+ * FOURTH_3 = 7
+ * EIGHTH_0 = 8
+ * EIGHTH_1 = 9
+ *
+ * First 3 textures will get 3/4 of size of the cache, divived evenly
+ * between them. The last 1/4 of the cache must be divided between
+ * the last 2 textures, each will therefore get 1/8 of the cache.
+ * Why not just to use "5 + texture_index" ?
+ *
+ * This simple trick works for all "num" <= 16.
+ */
+ return R300_TX_CACHE(num + index);
+}
+
static void r300_set_fragment_sampler_views(struct pipe_context* pipe,
unsigned count,
struct pipe_sampler_view** views)
@@ -1115,7 +1137,7 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe,
struct r300_textures_state* state =
(struct r300_textures_state*)r300->textures_state.state;
struct r300_texture *texture;
- unsigned i;
+ unsigned i, real_num_views = 0, view_index = 0;
unsigned tex_units = r300->screen->caps.num_tex_units;
boolean dirty_tex = FALSE;
@@ -1123,6 +1145,12 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe,
return;
}
+ /* Calculate the real number of views. */
+ for (i = 0; i < count; i++) {
+ if (views[i])
+ real_num_views++;
+ }
+
for (i = 0; i < count; i++) {
if (&state->sampler_views[i]->base != views[i]) {
pipe_sampler_view_reference(
@@ -1142,6 +1170,10 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe,
if (texture->uses_pitch) {
r300->fs_rc_constant_state.dirty = TRUE;
}
+
+ state->sampler_views[i]->texcache_region =
+ r300_assign_texture_cache_region(view_index, real_num_views);
+ view_index++;
}
}