diff options
author | Marek Olšák <[email protected]> | 2010-04-05 02:11:26 +0200 |
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committer | Marek Olšák <[email protected]> | 2010-04-05 07:09:45 +0200 |
commit | d2686cdb2354b7cfe0e4eac3c5afab40cb947e0f (patch) | |
tree | 48c64d7fa0e6151e7a74563dfc7c63ece8bfd1d7 /src/gallium/drivers/r300/r300_screen.c | |
parent | e41a64591bf1a74465bf0adc7d35c991c4cfb4fe (diff) |
r300g: raise the number of texture units to 16 for all supported chipsets
As per Radeon 9700 Opengl Programming and Optimization Guide [1], there are
16 texture units even on the first r300 chipsets. If you think I am wrong,
feel free to propose a patch.
[1] Here's PDF: http://people.freedesktop.org/~mareko/
Diffstat (limited to 'src/gallium/drivers/r300/r300_screen.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_screen.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index 50e5e9307e9..0a98458dc37 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -82,8 +82,7 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) switch (param) { case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: case PIPE_CAP_MAX_COMBINED_SAMPLERS: - /* XXX I'm told this goes up to 16 */ - return 8; + return r300screen->caps->num_tex_units; case PIPE_CAP_NPOT_TEXTURES: /* XXX enable now to get GL2.1 API, * figure out later how to emulate this */ |