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authorMarek Olšák <[email protected]>2009-10-25 05:05:27 +0100
committerJoakim Sindholt <[email protected]>2009-10-25 08:06:19 +0100
commit118dfe16887d1ec4d3b96d49b76fffa0d2924132 (patch)
tree51b60cf0c95c8b6a67e2b538791daf35e9a68091 /src/gallium/drivers/r300/r300_screen.c
parent94a63dccdd79268cf37587c93e3dec0d02dad457 (diff)
r300g: added support for 3D textures
Mipmaps not tested. Also, I am not sure why piglit/texturing/tex3d needs to have color tolerance +-1 to pass. The classic Mesa driver doesn't need that.
Diffstat (limited to 'src/gallium/drivers/r300/r300_screen.c')
-rw-r--r--src/gallium/drivers/r300/r300_screen.c59
1 files changed, 17 insertions, 42 deletions
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
index 1d9f91d0f73..f581f0ca091 100644
--- a/src/gallium/drivers/r300/r300_screen.c
+++ b/src/gallium/drivers/r300/r300_screen.c
@@ -119,32 +119,13 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- if (r300screen->caps->is_r500) {
- /* 13 == 4096x4096 */
- return 13;
- } else {
- /* 12 == 2048x2048 */
- return 12;
- }
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- /* So, technically, the limit is the same as above, but some math
- * shows why this is silly. Assuming RGBA, 4cpp, we can see that
- * 4096*4096*4096 = 64.0 GiB exactly, so it's not exactly
- * practical. However, if at some point a game really wants this,
- * then we can remove or raise this limit. */
- if (r300screen->caps->is_r500) {
- /* 9 == 256x256x256 */
- return 9;
- } else {
- /* 8 == 128*128*128 */
- return 8;
- }
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
if (r300screen->caps->is_r500) {
- /* 13 == 4096x4096 */
+ /* 13 == 4096 */
return 13;
} else {
- /* 12 == 2048x2048 */
+ /* 12 == 2048 */
return 12;
}
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
@@ -191,8 +172,8 @@ static float r300_get_paramf(struct pipe_screen* pscreen, int param)
}
}
-static boolean check_tex_2d_format(enum pipe_format format, uint32_t usage,
- boolean is_r500)
+static boolean check_tex_format(enum pipe_format format, uint32_t usage,
+ boolean is_r500)
{
uint32_t retval = 0;
@@ -286,7 +267,6 @@ static boolean check_tex_2d_format(enum pipe_format format, uint32_t usage,
return (retval >= usage);
}
-/* XXX moar targets */
static boolean r300_is_format_supported(struct pipe_screen* pscreen,
enum pipe_format format,
enum pipe_texture_target target,
@@ -294,15 +274,17 @@ static boolean r300_is_format_supported(struct pipe_screen* pscreen,
unsigned geom_flags)
{
switch (target) {
+ case PIPE_TEXTURE_1D: /* handle 1D textures as 2D ones */
case PIPE_TEXTURE_2D:
- return check_tex_2d_format(format, tex_usage,
- r300_screen(pscreen)->caps->is_r500);
- case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_3D:
+ return check_tex_format(format, tex_usage,
+ r300_screen(pscreen)->caps->is_r500);
+
case PIPE_TEXTURE_CUBE:
debug_printf("r300: Implementation error: Unsupported format "
"target: %d\n", target);
break;
+
default:
debug_printf("r300: Fatal: This is not a format target: %d\n",
target);
@@ -322,22 +304,9 @@ r300_get_tex_transfer(struct pipe_screen *screen,
{
struct r300_texture *tex = (struct r300_texture *)texture;
struct r300_transfer *trans;
- unsigned offset = 0; /* in bytes */
+ unsigned offset;
- /* XXX Add support for these things */
- if (texture->target == PIPE_TEXTURE_CUBE) {
- debug_printf("PIPE_TEXTURE_CUBE is not yet supported.\n");
- /* offset = tex->image_offset[level][face]; */
- }
- else if (texture->target == PIPE_TEXTURE_3D) {
- debug_printf("PIPE_TEXTURE_3D is not yet supported.\n");
- /* offset = tex->image_offset[level][zslice]; */
- }
- else {
- offset = tex->offset[level];
- assert(face == 0);
- assert(zslice == 0);
- }
+ offset = r300_texture_get_offset(tex, level, zslice, face); /* in bytes */
trans = CALLOC_STRUCT(r300_transfer);
if (trans) {
@@ -352,6 +321,12 @@ r300_get_tex_transfer(struct pipe_screen *screen,
trans->transfer.nblocksy = texture->nblocksy[level];
trans->transfer.stride = r300_texture_get_stride(tex, level);
trans->transfer.usage = usage;
+
+ /* XXX not sure whether it's required to set these two,
+ the driver doesn't use them */
+ trans->transfer.zslice = zslice;
+ trans->transfer.face = face;
+
trans->offset = offset;
}
return &trans->transfer;