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authorDave Airlie <[email protected]>2010-07-07 15:20:19 +0200
committerDave Airlie <[email protected]>2010-08-05 20:32:05 +1000
commit6eb2a7fbafd49e75b6cbbee57f23dda63eff73ef (patch)
treec52af432fc6562ece8a18592b67c9872897f4867 /src/gallium/drivers/r300/r300_hyperz.c
parentccbd9ae7cc5b3fcda23fe79573e70b4fc40f3939 (diff)
r300g: implement hyper-z support. (v4)
This implements fast Z clear, Z compression, and HiZ support for r300->r500 GPUs. It also allows cbzb clears when fast Z clears are being used for the ZB. It requires a kernel with hyper-z support. Thanks to Marek Olšák <[email protected]>, who started this off, and Alex Deucher at AMD for providing lots of hints. v2: squashed zmask ram size fix] squashed r300g/blitter: fix Z readback when compressed] v3: rebase around texture changes in master - .1 fix more bits v4: migrated to using u_mm in r300_texture to manage hiz/zmask rams consistently disabled HiZ when using OQ flush z-cache before turning hyper-z off update hyper-z state on dsa state change store depthclearvalue across cbzb clears and replace it afterwards. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r300/r300_hyperz.c')
-rw-r--r--src/gallium/drivers/r300/r300_hyperz.c237
1 files changed, 235 insertions, 2 deletions
diff --git a/src/gallium/drivers/r300/r300_hyperz.c b/src/gallium/drivers/r300/r300_hyperz.c
index e9528956019..e719342a462 100644
--- a/src/gallium/drivers/r300/r300_hyperz.c
+++ b/src/gallium/drivers/r300/r300_hyperz.c
@@ -21,25 +21,158 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
+#include "util/u_format.h"
+#include "util/u_mm.h"
#include "r300_context.h"
#include "r300_hyperz.h"
#include "r300_reg.h"
#include "r300_fs.h"
+#include "r300_emit.h"
+#include "r300_texture.h"
+/*
+ HiZ rules - taken from various docs
+ 1. HiZ only works on depth values
+ 2. Cannot HiZ if stencil fail or zfail is !KEEP
+ 3. on R300/400, HiZ is disabled if depth test is EQUAL
+ 4. comparison changes without clears usually mean disabling HiZ
+*/
/*****************************************************************************/
/* The HyperZ setup */
/*****************************************************************************/
+static bool r300_get_sc_hz_max(struct r300_context *r300)
+{
+ struct r300_dsa_state *dsa_state = r300->dsa_state.state;
+ int func = dsa_state->z_stencil_control & 0x7;
+ int ret = R300_SC_HYPERZ_MIN;
+
+ if (func >= 4 && func <= 7)
+ ret = R300_SC_HYPERZ_MAX;
+ return ret;
+}
+
+static bool r300_zfunc_same_direction(int func1, int func2)
+{
+ /* func1 is less/lessthan */
+ if (func1 == 1 || func1 == 2)
+ if (func2 == 3 || func2 == 4 || func2 == 5)
+ return FALSE;
+
+ if (func2 == 1 || func2 == 2)
+ if (func1 == 4 || func1 == 5)
+ return FALSE;
+ return TRUE;
+}
+
+static int r300_get_hiz_min(struct r300_context *r300)
+{
+ struct r300_dsa_state *dsa_state = r300->dsa_state.state;
+ int func = dsa_state->z_stencil_control & 0x7;
+ int ret = R300_HIZ_MIN;
+
+ if (func == 1 || func == 2)
+ ret = R300_HIZ_MAX;
+ return ret;
+}
+
+static boolean r300_dsa_stencil_op_not_keep(struct pipe_stencil_state *s)
+{
+ if (s->enabled && (s->fail_op != PIPE_STENCIL_OP_KEEP ||
+ s->zfail_op != PIPE_STENCIL_OP_KEEP))
+ return TRUE;
+ return FALSE;
+}
+
+static boolean r300_can_hiz(struct r300_context *r300)
+{
+ struct r300_dsa_state *dsa_state = r300->dsa_state.state;
+ struct pipe_depth_stencil_alpha_state *dsa = &dsa_state->dsa;
+ struct r300_screen* r300screen = r300->screen;
+ struct r300_hyperz_state *z = r300->hyperz_state.state;
+
+ /* shader writes depth - no HiZ */
+ if (r300_fragment_shader_writes_depth(r300_fs(r300))) /* (5) */
+ return FALSE;
+
+ if (r300->query_current)
+ return FALSE;
+ /* if stencil fail/zfail op is not KEEP */
+ if (r300_dsa_stencil_op_not_keep(&dsa->stencil[0]) ||
+ r300_dsa_stencil_op_not_keep(&dsa->stencil[1]))
+ return FALSE;
+
+ if (dsa->depth.enabled) {
+ /* if depth func is EQUAL pre-r500 */
+ if (dsa->depth.func == PIPE_FUNC_EQUAL && !r300screen->caps.is_r500)
+ return FALSE;
+ /* if depth func is NOTEQUAL */
+ if (dsa->depth.func == PIPE_FUNC_NOTEQUAL)
+ return FALSE;
+ }
+ /* depth comparison function - if just cleared save and return okay */
+ if (z->current_func == -1) {
+ int func = dsa_state->z_stencil_control & 0x7;
+ if (func != 0 && func != 7)
+ z->current_func = dsa_state->z_stencil_control & 0x7;
+ } else {
+ /* simple don't change */
+ if (!r300_zfunc_same_direction(z->current_func, (dsa_state->z_stencil_control & 0x7))) {
+ DBG(r300, DBG_HYPERZ, "z func changed direction - disabling hyper-z %d -> %d\n", z->current_func, dsa_state->z_stencil_control);
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
static void r300_update_hyperz(struct r300_context* r300)
{
struct r300_hyperz_state *z =
(struct r300_hyperz_state*)r300->hyperz_state.state;
+ z->gb_z_peq_config = 0;
z->zb_bw_cntl = 0;
z->sc_hyperz = R300_SC_HYPERZ_ADJ_2;
+ z->flush = 0;
- if (r300->cbzb_clear)
+ if (r300->cbzb_clear) {
z->zb_bw_cntl |= R300_ZB_CB_CLEAR_CACHE_LINE_WRITE_ONLY;
+ return;
+ }
+
+ /* Zbuffer compression. */
+ if (r300->z_compression) {
+ z->zb_bw_cntl |= R300_RD_COMP_ENABLE;
+ if (r300->z_decomp_rd == false)
+ z->zb_bw_cntl |= R300_WR_COMP_ENABLE;
+ /* RV350 and up optimizations. */
+ if (r300->z_compression == RV350_Z_COMPRESS_88)
+ z->gb_z_peq_config |= R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8;
+ }
+
+ /* Z fastfill. */
+ if (r300->z_fastfill) {
+ z->zb_bw_cntl |= R300_FAST_FILL_ENABLE; /* | R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE;*/
+ }
+
+ if (r300->hiz_enable) {
+ bool can_hiz = r300_can_hiz(r300);
+ if (can_hiz) {
+ z->zb_bw_cntl |= R300_HIZ_ENABLE;
+ z->sc_hyperz |= R300_SC_HYPERZ_ENABLE;
+ z->sc_hyperz |= r300_get_sc_hz_max(r300);
+ z->zb_bw_cntl |= r300_get_hiz_min(r300);
+ }
+ }
+
+ if (r300->screen->caps.is_r500) {
+ /* XXX Are these bits really available on RV350? */
+ z->zb_bw_cntl |= R500_HIZ_FP_EXP_BITS_3;
+ z->zb_bw_cntl |=
+ R500_HIZ_EQUAL_REJECT_ENABLE |
+ R500_PEQ_PACKING_ENABLE |
+ R500_COVERED_PTR_MASKING_ENABLE;
+ }
}
/*****************************************************************************/
@@ -126,15 +259,115 @@ static void r300_update_ztop(struct r300_context* r300)
} else {
ztop_state->z_buffer_top = R300_ZTOP_ENABLE;
}
-
if (ztop_state->z_buffer_top != old_ztop)
r300->ztop_state.dirty = TRUE;
}
+#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
+
+static void r300_update_hiz_clear(struct r300_context *r300)
+{
+ struct pipe_framebuffer_state *fb =
+ (struct pipe_framebuffer_state*)r300->fb_state.state;
+ uint32_t height;
+
+ height = ALIGN_DIVUP(fb->zsbuf->height, 4);
+ r300->hiz_clear.size = height * 4;
+}
+
+static void r300_update_zmask_clear(struct r300_context *r300)
+{
+ struct pipe_framebuffer_state *fb =
+ (struct pipe_framebuffer_state*)r300->fb_state.state;
+ uint32_t height;
+ int mult;
+
+ if (r300->z_compression == RV350_Z_COMPRESS_88)
+ mult = 8;
+ else
+ mult = 4;
+
+ height = ALIGN_DIVUP(fb->zsbuf->height, mult);
+
+ r300->zmask_clear.size = height * 4;
+}
+
void r300_update_hyperz_state(struct r300_context* r300)
{
r300_update_ztop(r300);
if (r300->hyperz_state.dirty) {
r300_update_hyperz(r300);
}
+
+ if (r300->hiz_clear.dirty) {
+ r300_update_hiz_clear(r300);
+ }
+ if (r300->zmask_clear.dirty) {
+ r300_update_zmask_clear(r300);
+ }
+}
+
+void r300_hiz_alloc_block(struct r300_context *r300, struct r300_surface *surf)
+{
+ struct r300_texture *tex;
+ uint32_t zsize, ndw;
+ int level = surf->base.level;
+
+ tex = r300_texture(surf->base.texture);
+
+ if (tex->hiz_mem[level])
+ return;
+
+ zsize = tex->desc.layer_size_in_bytes[level];
+ zsize /= util_format_get_blocksize(tex->desc.b.b.format);
+ ndw = ALIGN_DIVUP(zsize, 64);
+
+ tex->hiz_mem[level] = u_mmAllocMem(r300->hiz_mm, ndw, 0, 0);
+ return;
+}
+
+void r300_zmask_alloc_block(struct r300_context *r300, struct r300_surface *surf, int compress)
+{
+ int bsize = 256;
+ uint32_t zsize, ndw;
+ int level = surf->base.level;
+ struct r300_texture *tex;
+
+ tex = r300_texture(surf->base.texture);
+
+ if (tex->zmask_mem[level])
+ return;
+
+ zsize = tex->desc.layer_size_in_bytes[level];
+ zsize /= util_format_get_blocksize(tex->desc.b.b.format);
+
+ /* each zmask dword represents 16 4x4 blocks - which is 256 pixels
+ or 16 8x8 depending on the gb peq flag = 1024 pixels */
+ if (compress == RV350_Z_COMPRESS_88)
+ bsize = 1024;
+
+ ndw = ALIGN_DIVUP(zsize, bsize);
+ tex->zmask_mem[level] = u_mmAllocMem(r300->zmask_mm, ndw, 0, 0);
+ return;
+}
+
+void r300_hyperz_init_mm(struct r300_context *r300)
+{
+ struct r300_screen* r300screen = r300->screen;
+ int frag_pipes = r300screen->caps.num_frag_pipes;
+
+ if (r300screen->caps.hiz_ram)
+ r300->hiz_mm = u_mmInit(0, r300screen->caps.hiz_ram * frag_pipes);
+
+ r300->zmask_mm = u_mmInit(0, r300screen->caps.zmask_ram * frag_pipes);
+}
+
+void r300_hyperz_destroy_mm(struct r300_context *r300)
+{
+ struct r300_screen* r300screen = r300->screen;
+
+ if (r300screen->caps.hiz_ram)
+ u_mmDestroy(r300->hiz_mm);
+
+ u_mmDestroy(r300->zmask_mm);
}