diff options
author | Marek Olšák <[email protected]> | 2010-04-14 02:33:17 +0200 |
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committer | Marek Olšák <[email protected]> | 2010-04-14 04:48:19 +0200 |
commit | 6793506faa13c259b1f36fb4cbe21841f851e248 (patch) | |
tree | 862b71a07c411e82dc5a2cf71511c8c489943527 /src/gallium/drivers/r300/r300_fs.c | |
parent | 075d9698eda4e8728872ffa1648f02d8d2748857 (diff) |
r300g: make setting up fragment depth output less hackish
Diffstat (limited to 'src/gallium/drivers/r300/r300_fs.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_fs.c | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index f75d282205e..8da0796e70f 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -31,6 +31,7 @@ #include "r300_context.h" #include "r300_screen.h" #include "r300_fs.h" +#include "r300_reg.h" #include "r300_tgsi_to_rc.h" #include "radeon_code.h" @@ -298,6 +299,15 @@ static void r300_translate_fragment_shader( } } + /* Setup shader depth output. */ + if (shader->code.writes_depth) { + shader->fg_depth_src = R300_FG_DEPTH_SRC_SHADER; + shader->us_out_w = R300_W_FMT_W24 | R300_W_SRC_US; + } else { + shader->fg_depth_src = R300_FG_DEPTH_SRC_SCAN; + shader->us_out_w = R300_W_FMT_W0 | R300_W_SRC_US; + } + /* And, finally... */ rc_destroy(&compiler.Base); } |