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authorMarek Olšák <[email protected]>2010-09-01 00:56:57 +0200
committerMarek Olšák <[email protected]>2010-09-04 18:56:20 +0200
commit313e95f0c792580f6051fedb67e65838405c88f8 (patch)
tree44c9071b100303f58fe371302de9cbcc6293a27d /src/gallium/drivers/r300/r300_fs.c
parenta0fb406d9fd2bcd040f70ba639cc8342c0a92c6d (diff)
r300/compiler: add new compiler parameter max_alu_insts
Diffstat (limited to 'src/gallium/drivers/r300/r300_fs.c')
-rw-r--r--src/gallium/drivers/r300/r300_fs.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c
index 9845e546109..2b9861cae38 100644
--- a/src/gallium/drivers/r300/r300_fs.c
+++ b/src/gallium/drivers/r300/r300_fs.c
@@ -386,6 +386,7 @@ static void r300_translate_fragment_shader(
compiler.state = shader->compare_state;
compiler.Base.is_r500 = r300->screen->caps.is_r500;
compiler.Base.max_temp_regs = compiler.Base.is_r500 ? 128 : 32;
+ compiler.Base.max_alu_insts = compiler.Base.is_r500 ? 512 : 64;
compiler.Base.remove_unused_constants = TRUE;
compiler.AllocateHwInputs = &allocate_hardware_inputs;
compiler.UserData = &shader->inputs;