diff options
author | Marek Olšák <[email protected]> | 2011-01-23 12:03:59 +0100 |
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committer | Marek Olšák <[email protected]> | 2011-01-23 13:32:56 +0100 |
commit | ffcdd49c69811b9f768c0b32acef6527d5626a6e (patch) | |
tree | 5e888089d76d6a3452822163085490f3a5dbb33e /src/gallium/drivers/r300/r300_fs.c | |
parent | 835c4ea1053730c8eea98337c9da1b14fcff6b5e (diff) |
r300/compiler: remove any code related to relative addressing of temporaries
The hw can't do it and the code was useless anyway (it's lowered
in the GLSL compiler).
Diffstat (limited to 'src/gallium/drivers/r300/r300_fs.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_fs.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index 6d4091dc87d..84773ab386c 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -414,6 +414,13 @@ static void r300_translate_fragment_shader( r300_tgsi_to_rc(&ttr, tokens); + if (ttr.error) { + fprintf(stderr, "r300 FP: Cannot translate a shader. " + "Using a dummy shader instead.\n"); + r300_dummy_fragment_shader(r300, shader); + return; + } + if (!r300->screen->caps.is_r500 || compiler.Base.Program.Constants.Count > 200) { compiler.Base.remove_unused_constants = TRUE; |