diff options
author | Marek Olšák <[email protected]> | 2011-03-12 06:11:18 +0100 |
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committer | Marek Olšák <[email protected]> | 2011-03-12 07:56:33 +0100 |
commit | 4b92c688a45480027390764b06077105298666c3 (patch) | |
tree | cc3f8a13d2082ec9f145bdfc422cd43fc272cc21 /src/gallium/drivers/r300/r300_fs.c | |
parent | e4707604ab46252d2e010906124775d3300f0be1 (diff) |
r300g: implement fragment color clamping in the shader
This finishes the implementation of the fragment color clamp control
for ARB_color_buffer_float. I don't wanna keep this stuff in a branch...
Diffstat (limited to 'src/gallium/drivers/r300/r300_fs.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_fs.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index cec7473009a..4c502fefb3f 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -149,6 +149,8 @@ static void get_external_state( unsigned i; unsigned char *swizzle; + state->frag_clamp = 0; + for (i = 0; i < texstate->sampler_state_count; i++) { struct r300_sampler_state *s = texstate->sampler_states[i]; struct r300_sampler_view *v = texstate->sampler_views[i]; |